Olimar (SSBU)/Up smash
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Overview[edit]
Update History[edit]
Created a glitch where smash attacks would not have their damage outputs scale when charged.
Olimar's smash attacks now properly have their damage scale when charged.
Up smash has more ending lag (FAF 37 → 40).
Hitboxes[edit]
Compared to other smash attacks, Olimar's up smash has a lower maximum charge damage multiplier, capping at 1.2× instead of 1.4×, and can only be held for up to 60 frames after reaching full charge instead of 120 frames.
Timing[edit]
Charges between | 4-5 |
---|---|
Pikmin | 12-13, 14-16, 17-22 |
Interruptible | 40 |
Animation length | 49 |
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![]() Lag time |
![]() ![]() Charge interval |
![]() Hitbox |
![]() ![]() Hitbox change |
![]() ![]() Prop event |
![]() Interruptible |
Pikmin parameters[edit]
Purple Pikmin have their vertical speed reduced by 0.1 compared to other types, causing them to cover a slightly shorter distance.
Initial vertical speed | 2.8 |
---|---|
Gravity | 0.25 |
Falling speed | 2.8 |
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