The Poké Ball (モンスターボール, Monster Ball) is an item from the Pokémon universe.
Poké Balls are the most important items in the core Pokémon games and several spin-offs, where they are used by Pokémon Trainers to catch wild Pokémon, store caught Pokémon and conveniently carry them around. Several different types of Poké Balls exist, which mostly increase the likelihood of catching a wild Pokémon in specific conditions. During battles, Pokémon are sent out by trainers by throwing the Poké Ball into the battlefield, which releases the chosen Pokémon with a burst of light. The Poké Ball serves as the series symbol for the Pokémon series.
Since the Poké Ball's debut in the Smash series, the characteristic sound effects from the Pokémon anime have been incorporated into its design. From Brawl onwards, the Poké Ball makes a distinct, hollow noise when it lands on the battlefield. The sound, initially used only when switching Pokémon in the games, was first associated with landing Poké Balls in the anime. This behavior was later incorporated into the games starting with Gold and Silver, and has since consistently appeared in each subsequent installment.
When thrown, it releases a random Pokémon upon landing. Each Pokémon has a different effect, such as attacking the summoner's opponents, changing the properties of the stage, and inducing status effects. The Pokémon available change between games, with every new release adding several Pokémon which tend to come from the most recent generations. Not every Pokémon returns in subsequent games, with some being replaced in function by newer Pokémon and some others disappearing completely.
Since Super Smash Bros. Brawl, the Poké Ball makes a unique sound effect when it hits the floor (the Poké Ball bouncing sound from the Pokémon games and anime), thus alerting players to its presence even if it appears off-screen. Also, reflecting a thrown Poké Ball will change its ownership, and the Pokémon summoned from it will belong to the reflector rather than the thrower.
In the first Super Smash Bros., up to 4 Poké Balls can be on-screen at the same time. This number was increased to 12 in Super Smash Bros. Melee. The number was reduced to 3 in Brawl and remains 3 in Super Smash Bros. for Wii U and Super Smash Bros. Ultimate. In Super Smash Bros. for Nintendo 3DS the limit is only 1, perhaps due to limited rendering power.
Another version of the Poké Ball, the Master Ball, was introduced in Smash 4, which has the same function as the Poké Ball but only releases Legendary Pokémon, with a couple of exceptions.
Non-item Poké Balls appear during the on-screen appearances of most playable Pokémon in every game except for Melee, and are thrown by the Pokémon Trainer for his Pokémon Change. Only Mewtwo and Lucario do not emerge from a Poké Ball during their on-screen appearances.
In SSB4, damage varies based on distance. Projectiles thrown point-blank do more damage. Projectiles thrown or dropped vertically will do more damage at a greater distance. However, in most cases, the Poké Ball either does fixed damage or doesn't even hit.
List of Pokémon in Poké Ball and Master Ball
List of Poké Ball Pokémon
Super Smash Bros.
There are thirteen Poké Ball Pokémon in Super Smash Bros.. Unlike later games, all Poké Ball Pokémon are depicted as 2D sprites.
Super Smash Bros. Melee
There are twenty-nine Poké Ball Pokémon in Melee.
Ditto was also planned, but cannot appear from a Poké Ball in the final game. It was originally intended to transform into its summoner and fight alongside them as a CPU player. However, it was removed due to technical difficulties with implementing its behavior. Ditto is still accessible through hacking, but it just cries Mon-mon (from "Metamon", its Japanese name) and then disappears.
Super Smash Bros. Brawl
There are thirty Poké Ball Pokémon in Brawl.
Pokémon with a given frequency of 0 are assigned a combined 1/493 chance of appearing, independent of the rest of the frequency system. It should also be noted that at the time that this game was made, there were only 493 Pokémon, probably resulting in the variable of the Pokémon appearing.
Super Smash Bros. 4
There are forty Poké Ball Pokémon in Smash 4. Unlike other installments, there are unlockable Poké Ball Pokémon, with two only being unlockable on the 3DS version.
Super Smash Bros. Ultimate
There are fifty-five Poké Ball Pokémon in Ultimate, and as prior to Smash 4, all Pokémon are available from the start. Certain Pokémon cannot be summoned on certain stages.
These balls are used to capture and contain wild Pokémon. Most Pokémon must be weakened in some way before they can be captured, but once they're inside a Poké Ball, they enjoy their new home, since Poké Balls contain an environment specially designed for Pokémon comfort. Master Balls are the strongest type.
An item used for capturing Pokémon and calling them out to battle. Pokémon live in these items which, despite appearances, actually contain a wide, comfortable, Pokémon-friendly world inside them. In Super Smash Bros., Pokémon give temporary support to whoever calls them out. You never know which Pokémon you'll get, but some of them are devastatingly powerful.
Names in other languages