Ho-Oh (ホウオウ, Houou) is a creature from the Pokémon series.
Ho-Oh was first teased in the first episode of the Pokémon anime, Pokémon - I Choose You! where it was seen flying over Ash Ketchum after he was tormented by Spearow; the episode was released three years before Gold and Silver came out. Ho-Oh is a Fire/Flying-type Legendary Pokémon and the version mascot of Pokémon Gold and Pokémon HeartGold. Ho-Oh is categorized within the Pokédex at #250 as the "Rainbow Pokémon".
Sacred Fire is a Physical Fire-type move with 100 base power, 95% accuracy and a 50% chance to inflict the Burn status on the target. It was originally Ho-Oh's signature move, meaning it was the only one that could learn it naturally before Generation VI, when it was also added to Entei's movepool. In terms of stats, Ho-Oh has high Special Defense and Attack, but only has average Speed and Defense.
As a Poké Ball Pokémon
Ho-Oh is treated as a "legendary" Poké Ball Pokémon; its chance of appearing is much rarer than most of the others, and in return, its effect is more powerful. Ho-Oh uses its signature move from the RPGs, Sacred Fire. Ho-Oh will fly up into the air and to the back of the screen when it's summoned. Once Ho-Oh starts flying upwards, any character other than the summoner that makes contact with it will take 13% damage and decent knockback. Ho-Oh will then release a large column of fire. Characters other than the summoner that are caught in the column of fire take a staggering amount of damage (up to 125%, even over 150% if all hits connect), and it is quite difficult to escape from it.
The attack occurs a full seven seconds after Ho-Oh's release, making it the longest delay for a Pokémon attack. Ho-Oh covers a very large attack area, although the heavy delay and predictability of the attack's location (it always appears where Ho-Oh was released) make it relatively easy to avoid, although the summoner can try to make sure that his or her opponents will be in that particular spot when the attack actually occurs. Also, Sacred Fire move does not perform knockback and is not able to KO, while Ho-oh's body only KOs at very high percentages (even 200%).
Ho-Oh appears as a collectible trophy, unlocked as one of the trophies that can be collected randomly in the Trophy Lottery, though it only appears once all characters have been unlocked. It uses the capitalization "Ho-oh", as the "Ho-Oh" capitalization didn't appear until Generation III.
As a Poké Ball Pokémon
Ho-Oh returns in Brawl, receiving a boost respect to its Melee version in both KO power and hitbox. It once again uses Sacred Fire, but the pillar of fire is much larger and can interfere with vision. A character who touches the pillar of fire will be sucked down into its the center: this means that if Ho-Oh is released from its Poké Ball at the very edge of a stage anyone who touches the fire pillar will be sucked down and subsequently meteor smashed with OHKO potential. It also performs decent knockback at the end of the move, with the last hit KOing Mario around 100%. If almost all hits chain, damage can surpass 120%, making the attack an OHKO move. Contact with Ho-oh's body still inflicts 13% damage and decent knockback, but this time with more KO power (in some cases it could KO below 100%).
As a stage hazard
Ho-Oh no longer appears as a Poké Ball Pokémon and instead appears as a stage element in the Kalos Pokémon League stage, as the legendary Pokémon that rarely appears in the Blazing Chamber. It makes the flames supporting the platforms flare up with higher intensity.
As a stage hazard
Ho-Oh returns as a stage element on the stage Kalos Pokémon League, acting as it did before.
Ho-Oh's spirit can be summoned with the cores of Raikou, Entei, & Suicune, 1 Grab Type, 1 Neutral Type, and 2 Support cores. Ho-Oh's spirit battle in World of Light's Molten Fortress. The player fights a red Charizard with infinite Superspicy Curry and it is fought on Kalos Pokémon League, with the only available chamber being the Blazing Chamber.
Names in other languages