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From Bulbapedia.
Darkrai's official artwork from Pokémon Diamond and Pearl.
Games SSB4
Move Dark Void
English voice actor Scott Williams
Japanese voice actor Shin'ichirō Miki
Article on Bulbapedia Darkrai (Pokémon)

Darkrai (ダークライ, Darkrai) is a creature from the Pokémon franchise.


Darkrai is a Dark-type Mythical Pokémon introduced in Generation IV, and is categorized within the Pokédex at #491 as the "Pitch-Black Pokémon". It is focused around sleep and nightmares, and possesses the unique ability Bad Dreams which deals constant damage to sleeping foes. It can be considered a dark counterpart to Cresselia.

Dark Void is Darkrai's signature move, learned at level 66 in all games: it attempts to put all adjacent opponents to sleep.

In Super Smash Bros. Brawl[edit]

Darkrai only appears as a trophy.


Screenshot by Dany36
Darkrai's trophy in Brawl
A Pitch-Black Pokémon. It becomes active on nights of the new moon. This legendary Pokémon has the power to lull people to sleep and fill their heads with dreams. Proverbs say that Darkrai will make people have terrifying dreams on moonless nights. A Dark-type Pokémon, Darkrai uses the Dark Void move, along with Embargo, which stops foes from using held items.
Nintendo DS: Pokémon Diamond/Pearl

In Super Smash Bros. 4[edit]

As a Poké Ball Pokémon[edit]

Darkrai putting Little Mac to sleep.

Darkrai appears as a Poké Ball Pokémon in Super Smash Bros. 4. When summoned, it uses its signature move Dark Void, throwing a dark orb that pulls opponents in, puts them to sleep and inflicts continuous damage. This orb lasts for a decent amount of time, able to put those trapped to sleep twice if they are at low percentages. The move does 35% total if the opponent is trapped from the beginning of Darkrai's attack.

Unlike most sleep-inducing attacks, Dark Void is effective against airborne foes, causing them to float helplessly in the middle of the vortex. Once the attack ends, they will fall to the ground and go to sleep. Opponents affected are unable to act apart from move left and right until they touch the ground; this can cause a KO if they happen to fall offstage.

In Smash Tour[edit]

Darkrai's trophy is a red item in Smash Tour: when used, it makes a selected opponent start the battle asleep.


Darkrai's trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Legend of Pokémon Diamond & Pokémon Pearl Trophy Box.

Darkrai's trophy in Super Smash Bros. for Wii U
NTSC This Dark-type Pokémon can cause people and other Pokémon to experience nightmares. While it is floating in the air, it tucks its legs in so far, it looks like they vanish! In battle it will use a move called Dark Void, which sucks in surrounding opponents and puts them into a deep sleep.
Nintendo DS: Pokémon Diamond & Pokémon Pearl (04/2007)
Nintendo DS: Pokémon Black 2 & Pokémon White 2 (10/2012)
PAL A Pokémon shrouded in mystery, Darkrai has the ability to implant nightmares into the minds of both humans and Pokémon. It has legs, but seems to prefer to float in the air. Its favourite move in this game is Dark Void. When this attack hits something, it creates a vortex that sucks in fighters and puts them to sleep.
Nintendo DS: Pokémon Diamond/Pearl (07/2007)
Nintendo DS: Pokémon Black 2/White 2 (10/2012)

In Super Smash Bros. Ultimate[edit]

As a Poké Ball Pokémon[edit]

Darkrai putting Jigglypuff to sleep in Super Smash Bros. Ultimate.

Darkrai reappears as a Poké Ball Pokémon.

Darkrai cannot be summoned on 3D Land or Jungle Japes.


No. Image Name Type Class Cost Ability Series
SSBU spirit Darkrai.png
★★★ 1 Slumber Immunity Pokémon Series


Names in other languages[edit]

Language Name
Japan Japanese ダークライ, Darkrai
UK English Darkrai
France French Darkrai
Germany German Darkrai
Spain Spanish Darkrai
Italy Italian Darkrai
China Chinese (Simplified) 达克莱伊
Taiwan Chinese (Traditional) 達克萊伊
South Korea Korean 다크라이, Darkrai
Netherlands Dutch Darkrai
Russia Russian Даркрай


  • A glitch with Darkrai allows players to get a large combo in Training mode: if Darkrai appears out of a Poké or Master Ball, when the opponent is trapped in its void and the player grabs them, they will get the credit for all damage taken by the opponent, with each hit counting as a new attack.