Superspicy Curry (激辛カレーライス, Spicy Curry Rice) is an item in Super Smash Bros. Brawl and Super Smash Bros. 4, hailing from the Kirby universe. The item acts as a transformation item that not only allows the player to constantly spew either fireballs in Brawl or a stream of fire in SSB4, but also changes the mechanics of their movement.
The Superspicy Curry first appeared as an item in Kirby's Dream Land. If Kirby consumed the item, he would temporarily be given the ability to spit individual fireballs at his enemies, referencing the spiciness of its real-world counterpart; Kirby's Dream Land did not allow Kirby to copy the abilities of his enemies, and as such, the item can be considered a precursor to his trademark ability to copy abilities. To date, the item has not reappeared in the series, primarily because the item's use has been superseded by Fire Kirby and other transformations. In the port included in Kirby's Dream Collection: Special Edition, the instruction manual on the Home Menu simply calls it "Hot Food".
The Superspicy Curry was also in the episode "A Spice Odyssey" ("The Hot Shot Chef" in Japan) from the Kirby anime, Kirby: Right Back at Ya! (called Hoshi no Kabi, meaning Kirby of the Stars, in Japan), though it was renamed Toxic Atomic Curry. Unlike how it worked in Kirby's Dream Land, whenever someone ate the curry, they would release an uncontrollable stream of fire from their mouth rather than multiple fireballs; in the episode, Kirby uses the curry in order to defeat the Demon Beast of Monsieur Goan.
Upon consumption of the Superspicy Curry, the user will continuously have flames erupting from their mouth in an up-and-down flame pattern for thirteen seconds. While similar in effect to the Fire Flower, the character can still attack throughout the transformation; as these flames cannot be interrupted outside of grabbing, players can even inflict damage while taunting. While the flames deal only 1% per hit, the "fanning" motion of the numerous hitboxes and their low knockback can allow the player to inflict considerable damage on their opponents if they force them against walls or otherwise find another method to keep them in place. The individual flames of the item, however, are considered to be energy-based projectiles, and as such, they can be reflected and even absorbed. In addition the flames disappear if the player grabs an opponent, likely to prevent forming an overly powerful wobble effect.
The Superspicy Curry also affects the user's movement. Upon consumption, the Curry forces players to constantly dash, with the animation itself comically playing much faster than usual; furthermore, the item also makes characters dash faster than normal.
As an added cosmetic effect, the idle pose of players is humorously changed in order to reference their consumption of the item. While some of these changed idle poses might change the orientation of the character (Toon Link, for instance, constantly spins in place under its effects, while Marth frequently jumps in the air while comically flailing his arms and legs), the flames stay in place.
As a Special mode option
"Curry" is among the various modifiers available in Brawl's Special Brawl and Super Smash Bros. for Wii U's Special Smash: when selected, it puts all players in a permanent curry status.
The spiciest curry around. Eat it, and you'll be able to attack by spitting out fireballs. The eater of the curry will soon be unable to handle the heat, however, and end up frantically dashing about the screen. This is a pretty funny sight that never gets old, especially when it's Samus or Snake. Eat this mouth-scorching dish if you dare.
Hope you're a fan of spicy food, because this curry will set your mouth on fire! I'm not kidding--whoever eats this will actually shoot balls of fire from his or her mouth, hurting those who get too close. Water doesn't help with spiciness, so this works underwater too! Too bad there's no milk weapon...
You think you know spicy curries? Think again! One taste of this one and your mouth will literally be on fire. Not even diving into water will help! Your opponents might laugh, but they'll soon stop when you start breathing fire in their direction, now won't they?
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