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KIU Insight Staff Artwork.png
Official artwork of the Insight Staff from Kid Icarus: Uprising.
Universe Kid Icarus
Appears in Ultimate
Item class Shooting
Article on Icaruspedia Staff

The Staff (狙杖, Sniping Staff) is a weapon from the Kid Icarus series, appearing as an item in Super Smash Bros. Ultimate.


Borrowed from Divinipedia, reportedly sourced from an E3 2011 press kit.
Official artwork of Pit wielding the Insight Staff from Kid Icarus: Uprising.

Staffs are a class of projectile weapons in Kid Icarus: Uprising, usually possessing both long range and the property of increased damage over distance. The design of the Staff in Smash is that of Uprising's Insight Staff, which is said to be good for beginners with the weapon type.

In Super Smash Bros. Ultimate[edit]

As an item[edit]

The Staff swiftly fires a thin laser beam straight ahead. The damage dealt by the laser increases with its distance from the user, starting at 5% below 30 units (from the tip of the Staff; roughly the length of a platform on Pokémon Stadium). Only one opponent can be attacked with each beam and it will inflict knockback. The staff has an extremely long range that surpasses the length of most stages (600 units), and has a damage cap of 30% at 180 units (roughly 70% of the length of Big Battlefield's main platform). Reaching the damage cap will cause a Special Zoom and a unique piercing particle effect. Additionally, the Staff's attack will always hit on frame 12 no matter the distance, despite the visual effect of the beam moving forward.


Equipping the Centurion, Commander, or Cupid support spirits will give the player a Staff at a start of their stock.

No. Image Name Type Class Cost Ability Series
Centurion spirit
1 Staff Equipped Kid Icarus Series
from the game's files
1 Staff Equipped X
Spirit of Cupid/Cupit from Sennen Kazoku
1 Staff Equipped Sennen Kazoku



  • The gun found in Ultimate's Free the Spirit screen is a modified Staff. It has a similar internal file name ("staffroulette" as opposed to "staff") and shares many parameters and scripts. The main differences compared to a normal Staff is the projectile, hits faster (frame 12 → 6), launches at a lower angle (46° → 15°), has a higher hitlag multiplier (0.8 → 1.0), deals fixed knockback (100 KBG & 60 BKB → 50 FKB), and is set to always deal the maximum 30%.[1]

Names in other languages[edit]

Language Name Meaning
Japan Japanese 狙杖 Sniping Staff
UK English Staff
France French Bâton Staff
Germany German Stab Staff
Spain Spanish Báculo Staff
Italy Italian Bastone Staff
China Chinese 狙杖 Sniper Staff
South Korea Korean 저격봉 Sniper Stick
Netherlands Dutch Staf Staff
Russia Russian Посох Staff


  1. ^ Ruben's Data Viewer. Type: item, Items: staffshot and staffrouletteshot