List of SSBU Music (Kid Icarus series)
This is a list of music tracks pertaining to the Kid Icarus universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on the three Kid Icarus stages in the game: Skyworld, Reset Bomb Forest, Palutena's Temple, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination. Contents
Title Theme - Kid Icarus[edit]
Origin[edit]Originally created for Brawl, this track is a remix of the music that would play on the Title Screen of the original NES game Kid Icarus. This track starts in simplistic fashion with flutes and a closed hi-hat, paying homage to how the track sounded originally, before breaking into a full symphonic orchestration. Composition & Arrangements[edit]Source: Kid Icarus Arrangement: Kenji Ito Composition: Nintendo Composition and arrangement Copyright Nintendo Japanese title: パルテナの鏡 : タイトル, Palutena's Mirror: Title Kid Icarus Retro Medley[edit]
Origin[edit]This track is a medley of music pieces in Kid Icarus, retained in their original 8-bit format. The track consists of the Title Screen theme, the Underworld theme, the Dungeon theme, the Stage Clear jingle, the Overworld theme, the Skyworld theme, the Palace in the Sky theme, and the Game Over jingle. These segments are ported from the Famicom version of Kid Icarus, rather than the NES version. Composition & Arrangements[edit]Source: Kid Icarus Composition and arrangement Copyright Nintendo Japanese title: パルテナの鏡 原曲メドレー, Palutena's Mirror Original Music Medley Trivia[edit]All three remixed tracks from the original Kid Icarus are integrated into this medley. Underworld[edit]
Origin[edit]This track is a medley of several tracks from the original Kid Icarus, beginning with an orchestral arrangement of the music that plays in Stage 1, Underworld. Later on in the track, Reaper's Theme plays, which played whenever a Reaper spots Pit and summons Reapettes to attack him. The Game Over music is used at the end of the loop. This track returns from Brawl. Composition & Arrangements[edit]Source: Kid Icarus Arrangement Supervisor: Shogo Sakai Composition: Nintendo Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo Japanese title: 冥府界, Underworld Other uses[edit]This track was used in Pit's character trailer on the official website and in his Classic Mode credits. Overworld[edit]
Origin[edit]This track is an orchestral remix of the music that plays in the Overworld levels in Kid Icarus. Composition & Arrangements[edit]Source: Kid Icarus Arrangement Supervisor: Arata Iiyoshi Composition: Nintendo Arrangement: GAME ARTS Co., Ltd. Composition and arrangement Copyright Nintendo Japanese title: 地上界, Surface World Boss Fight 1 - Kid Icarus: Uprising[edit]
Origin[edit]This is the boss battle music from Kid Icarus: Uprising, taken directly from that game. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo Japanese title: ボス戦1 (新・光神話 パルテナの鏡), Boss Battle 1 (New Light Mythology: Palutena's Mirror) Magnus's Theme[edit]
Origin[edit]This is Magnus's theme, taken directly from Kid Icarus: Uprising. In that game, it plays when he is first met in Chapter 2, "Magnus and the Dark Lord", and when the player takes control of him in Chapter 18, "The Ring of Chaos". Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo Japanese title: マグナのテーマ, Magna's Theme Dark Pit's Theme[edit]
Origin[edit]This piece is taken directly from Kid Icarus: Uprising, where it served as Dark Pit's character theme. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo Japanese title: ブラックピットのテーマ, Black Pit's Theme Other uses[edit]This track was used in Dark Pit's character trailer on the official website and in his Classic Mode credits. In the Space-Pirate Ship[edit]
Origin[edit]A remix of the music that plays during chapter 8, "The Space-Pirate Ship", in Kid Icarus: Uprising. This song was rearranged by its original composer, Noriyuki Iwadare. It uses a similar orchestral style to the original track with a new rock-inspired electric guitar and drumline. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition Supervisor: Noriyuki Iwadare Arrangement: Noriyuki Iwadare Composition: TWO FIVE Composition and arrangement Copyright Nintendo Japanese title: 星賊船, Space-Pirate Ship Hades's Infernal Theme[edit]
Origin[edit]This is Hades's theme, taken directly from Kid Icarus: Uprising. In that game, it first plays when he is revealed as the true lord of the Underworld after Chapter 9 is completed. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo Japanese title: ハデスのテーマ, Hades' Theme Wrath of the Reset Bomb[edit]
Origin[edit]Wrath of the Reset Bomb is a dramatic orchestral suite of the piece of the same name from Kid Icarus: Uprising, which plays during chapter 12, "Wrath of the Reset Bomb", and serves as Viridi's character theme. This song was rearranged by its original composer, Yuzo Koshiro. The song begins exactly like the original, using the same first half heard at the start of the air battle segments of chapters 12 and 18, but after it finishes, it crescendos into a new second half that's not found in the original nor any of the other soundtracks in Uprising. When played on Reset Bomb Forest, the music syncs up with the narrative of the stage—reaching a crescendo when Viridi drops the Reset Bomb and looping to the start when the stage returns to normal—though unlike Super Smash Bros. for Nintendo 3DS, it will become desynchronized if the game is paused or the gameplay speed is altered. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Arrangement Supervisor: Yuzo Koshiro Composition: Ancient-corp. Arrangement: Ancient-corp. Composition and arrangement Copyright Nintendo Japanese title: 初期化爆弾の恐怖, Horror of the Initialization Bomb Thunder Cloud Temple[edit]
Origin[edit]This is the ground battle theme for chapter 14 of Kid Icarus: Uprising, "Lightning Battle", the stage in the game where Phosphora is fought. This track is taken directly from the original game. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo Japanese title: 雷雲の庭園, Thundercloud Garden Lightning Chariot Base[edit]
Origin[edit]A remix of the music that plays during chapter 19, "The Lightning Chariot", in Kid Icarus: Uprising. This song was rearranged by its original composer, Masafumi Takada. It has a similar symphonic style, but with a higher tempo and overlaid electric guitar. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Arrangement Supervisor: Masafumi Takada Composition: Sound Prestige LLC Arrangement: Sound Prestige LLC Composition and arrangement Copyright Nintendo Japanese title: 銀河の聖域, Sanctuary of the Galaxy Destroyed Skyworld[edit]
Origin[edit]A remix of the music played in Kid Icarus Uprising during chapter 20, where (as the title implies) Skyworld was ravaged by Underworld forces while Palutena was under the Chaos Kin's influence. Where the original theme originally used a solo horn and trumpet for the melody, the remix instead features a female vocalist, otherwise retaining its similar solemn orchestration. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Arrangement: Manami Kiyota Composition: Ancient-corp. / Motoi Sakuraba Composition and arrangement Copyright Nintendo Japanese title: 崩壊エンジェランド, Destroyed Angel Land Other uses[edit]This track was used in Palutena's character trailer on the official website, in her Classic Mode credits and in the World of Light sub-world Temple of Light. Trivia[edit]
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