List of SSBB Music (The Legend of Zelda series)

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This is a list of music tracks placed in The Legend of Zelda category by the Sound Test of Super Smash Bros. Brawl.

Main Theme (The Legend of Zelda)[edit]

Main Theme (The Legend of Zelda)
Track Title Main Theme (The Legend of Zelda)
Universe The Legend of Zelda
Debut Game The Legend of Zelda
Stage of Usage Bridge of Eldin
Availability Default
Link [1]

Origin[edit]

A loyal remix to the main theme of the NES game The Legend of Zelda, which has become a recurring theme in the Zelda franchise, being the base for music pieces such as Credits 2 (The Legend of Zelda: Ocarina of Time), Tal Tal Heights and Termina Field. In The Legend of Zelda, this track played when Link explored the overworld of Hyrule. It is perhaps because of this track's presence that the music of Great Bay did not return for Brawl, as that track was also a relatively similar remix of The Legend of Zelda Main Theme.

Composition & Arrangements[edit]

Arrangement Supervisor: Yuzo Koshiro,

Composer: Nintendo,

Arranger: ANCIENT.

Ocarina of Time Medley[edit]

Ocarina of Time Medley
Track Title Ocarina of Time Medley
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Ocarina of Time
Stage of Usage Bridge of Eldin
Availability Default
Link [2]

Origin[edit]

As the title would imply, this arrangement is a remix of several music pieces in The Legend of Zelda: Ocarina of Time. This track starts as a remix of Zelda's Lullaby, then transitions into Sun's Song, a small extract of Minuet of Forest and Bolero of Fire, all remixed on an ocarina to be reminiscent of how Link would play these songs on the Ocarina of Time.

A very small part is taken from the Boss introduction theme, remixed on a piano, before reverting back to the ocarina to remix the Windmill Hut, which is the basis for the Song of Storms, and Lon Lon Ranch, which is the basis for Epona's Song. These sections are classed as remixes of Windmill Hut and Lon Lon Ranch respectively, because Link never played the full versions of these songs within the Song of Storms and Epona's Song.

After this, the arrangement switches to a full orchestra in order to remix the Song of Time and Saria's Song. The Saria's Song remix could be considered a remix of The Lost Woods, as under normal circumstances, Link would not play the full song on his ocarina, but if he plays the piece to Darunia, Saria's Song will be extended. After Saria's Song ends, the song will loop, reverting back to ocarina-based remixes.

Composition & Arrangements[edit]

Arrangement Supervisor: Michiko Naruke,

Composer: Nintendo,

Arranger: naru2 LTD

Other Uses[edit]

This track plays during the roll call when Zelda or Sheik clears Classic or All-Star modes.

Title (The Legend of Zelda)[edit]

Title (The Legend of Zelda)
Track Title Title (The Legend of Zelda)
Universe The Legend of Zelda
Debut Game The Legend of Zelda
Stage of Usage Bridge of Eldin
Availability Unlockable
Link [3]

Origin[edit]

This is an orchestration of the title theme of the NES game The Legend of Zelda. Here, the track uses a heavy choir for the opening, and proceeds onwards with a combination of orchestra and choir. When the track reaches the segment that represents the Dungeon Theme from the same game, the score switches over to a single violin, backed up by a powerful organ, before looping.

Composition & Arrangements[edit]

Arrangement Supervisor: Shogo Sakai,

Composer: Nintendo,

Arranger: HAL Laboratory, Inc.

Other Uses[edit]

When Link is first introduced in The Subspace Emissary, this track briefly plays.

How To Unlock[edit]

Pick up a random CD containing this track.

The Dark World[edit]

The Dark World
Track Title The Dark World
Universe The Legend of Zelda
Debut Game The Legend of Zelda: A Link To The Past
Stage of Usage Bridge of Eldin
Availability Default
Link [4]

Origin[edit]

This track is a remix of the music that would play in most outside areas of the Dark World in The Legend of Zelda: A Link to the Past. It is notably much calmer than the original, using plucked strings, an accordion, and a single viola.

Composition & Arrangements[edit]

Arrangement Supervisor: Arata Iiyoshi,

Composer: Nintendo,

Arranger: GAME ARTS Co.,Ltd.

Other Uses[edit]

This track plays in parts of The Great Maze in the Subspace Emissary based upon The Forest.

Hidden Mountain & Forest[edit]

Hidden Mountain & Forest
Track Title Hidden Mountain & Forest
Universe The Legend of Zelda
Debut Game The Legend of Zelda: A Link To The Past
Stage of Usage Bridge of Eldin
Availability Unlockable
Link [5]

Origin[edit]

This arrangement is an orchestral remix of the music tracks that play in Dark Mountain (Death Mountain when in its Dark World state) and the Skeleton Forest (The Lost Woods when in its Dark World state) from The Legend of Zelda: A Link to the Past. It is also a remix of the music that plays in The Realm of the Heavens from The Legend of Zelda: Four Sword Adventures.

Composition & Arrangements[edit]

Arrangement Supervisor: Shota Kageyama,

Composer: Nintendo,

Arranger: PROCYON STUDIO CO., LTD.

How To Unlock[edit]

Clear Event 18: Dark Link Duel on Hard Difficulty.

Other Uses[edit]

This track also plays in The Forest level of The Subspace Emissary, as well as on Final Destination when unlocking Ganondorf.

Hyrule Field Theme[edit]

Hyrule Field Theme
Track Title Hyrule Field Theme
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Ocarina of Time
Stage of Usage Bridge of Eldin
Availability Default
Link [6]

Origin[edit]

This track is a remix of the theme that played in Hyrule Field, Hyrule Castle, Death Mountain Trail, Zora's River, Zora's Fountain, and Lake Hylia in The Legend of Zelda: Ocarina of Time during the daytime.

Composition & Arrangements[edit]

Arrangement Supervisor: Yutaka Iraha,

Composer: Nintendo,

Arranger: GAME ARTS Co.,Ltd.

Main Theme (Twilight Princess)[edit]

Main Theme (Twilight Princess)
Track Title Main Theme (Twilight Princess)
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Twilight Princess
Stage of Usage Bridge of Eldin
Availability Default
Link [7]

Origin[edit]

This track is credited by Brawl as a direct port from The Legend of Zelda: Twilight Princess, but is actually an original medley. The soundbytes within the medley are direct ports, however. This track starts off as the sound that plays when Link enters Hyrule Field at any point other than the day, before transitioning into the daytime horseback theme. Parts of the 'on-foot' theme of the Hyrule Field theme are mixed in as well.

The daytime horseback theme in Hyrule Field lifted directly from The Legend of Zelda: Twilight Princess, with small parts of the daytime "on foot" theme of Hyrule Field mixed in along with a few minor additions such as bell noises. A short jingle plays at the start, which is what played in the original game as Link entered Hyrule Field any other time during the day.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

The Hidden Village[edit]

The Hidden Village
Track Title The Hidden Village
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Twilight Princess
Stage of Usage Bridge of Eldin
Availability Unlockable
Link [8]

Origin[edit]

This track is a direct port of 'The Hidden Village' theme from The Legend of Zelda: Twilight Princess, which originally played when Link battled enemies in the area which happens to go by the name of The Hidden Village.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

How To Unlock[edit]

Pick up a random CD containing this track.

Midna's Lament[edit]

Midna's Lament
Track Title Midna's Lament
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Twilight Princess
Stage of Usage Bridge of Eldin
Availability Unlockable
Link [9]

Origin[edit]

This track is another direct port of a song from The Legend of Zelda: Twilight Princess, this time being the solemn theme that played when Wolf Link carried a dying Midna to Princess Zelda.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

How To Unlock[edit]

Pick up a random CD containing this track.

Great Temple/Temple[edit]

Great Temple/Temple
Track Title Great Temple/Temple
Universe The Legend of Zelda
Debut Game Zelda II: The Adventure of Link
Stage of Usage Temple
Availability Unlockable
Link [10]

Origin[edit]

This track is a remix and arrangement of the music pieces that played in Palace and Great Palace areas in Zelda II: The Adventure of Link, often considered a remix of the Melee track 'Temple', as it is essentially the same song with a different approach, including a more varied choir, and with additional percussion.

Composition & Arrangements[edit]

Arrangement Supervisor: Shogo Sakai,

Composer: Nintendo,

Arranger: HAL Laboratory, Inc.

How To Unlock[edit]

Clear Event 33: Advent of the Evil King on Hard difficulty.

Trivia[edit]

This track is the only original music piece made specifically for Brawl to appear on a returning Melee stage.

Dragon Roost Island[edit]

Dragon Roost Island
Track Title Dragon Roost Island
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Wind Waker
Stage of Usage Pirate Ship
Availability Default
Link [11]

Origin[edit]

This track is a direct port of the track in The Legend of Zelda: Wind Waker that plays when Link explores the outer areas of Dragon Roost Island.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

Other Uses[edit]

When fighting Toon Link in the Subspace Emissary, or during his unlock match, this track will always play on Pirate Ship.

Trivia[edit]

  • In the version of the Dragon Roost theme music found in The Wind Waker official soundtrack and Super Smash Bros. Brawl, a plucked bassline was added to the track. It is the only track on the soundtrack that is not a fully accurate representation of the in-game music.

The Great Sea[edit]

The Great Sea
Track Title The Great Sea
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Wind Waker
Stage of Usage Pirate Ship
Availability Default
Link [12]

Origin[edit]

This track is another direct port of a track from The Legend of Zelda: Wind Waker, this time the piece that played when Link sailed The Great Sea on The King of Red Lions. As well as this track being a direct port over to Brawl, The Legend of Zelda: Phantom Hourglass also featured a direct port of this track.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

Other Uses[edit]

When Toon Link is introduced in The Subspace Emissary, this track briefly plays.

Tal Tal Heights[edit]

Tal Tal Heights
Track Title Tal Tal Heights
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Link's Awakening
Stage of Usage Pirate Ship
Availability Unlockable
Link [13]

Origin[edit]

This track is mainly a remix of the music piece that played in the overworlds of Koholint Island, Holdrum, and Labrynna (from The Legend of Zelda: Link's Awakening, Oracle of Seasons, and Oracle of Ages respectively) as well as featuring a portion of the Tal Tal Mountain range from The Legend of Zelda: Link's Awakening. Kohohint Island's overworld theme in itself is a remix of The Legend of Zelda's main theme. This remix is faster paced than its original version and has a different bridge.

Composition & Arrangements[edit]

Arrangement Supervisor: Yusuke Takahama,

Composer: Nintendo,

Arranger: TARGET ENTERTAINMENT INC.

Other Uses[edit]

When Classic or All-Star mode is completed with Link, this track will play during the roll call.

Song of Storms[edit]

Song of Storms
Track Title Song of Storms
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Ocarina of Time
Stage of Usage Pirate Ship
Availability Unlockable
Link [14]

Origin[edit]

For the most part, this MIDI track is a remix of The Windmill Hut theme from The Legend of Zelda: Ocarina of Time, the inspiration behind the Song of Storms, but this arrangement also features an original interlude, the music that played in cutscenes involving Ganondorf, and the Serenade of Water. The Serenade of Water segment of this arrangement is played on an ocarina and on harp, like how Link and Sheik would play the song within The Legend of Zelda: Ocarina of Time.

Composition & Arrangements[edit]

Arrangement Supervisor: Tsukasa Masuko,

Composer: Nintendo,

Arranger: M's Factory.

Gerudo Valley[edit]

Gerudo Valley
Track Title Gerudo Valley
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Ocarina of Time
Stage of Usage Pirate Ship
Availability Default
Link [15]

Origin[edit]

This track is a direct port of the music that would play when Link explored Gerudo Valley, Gerudo's Fortress, the Haunted Wasteland, and the Desert Colossus in The Legend of Zelda: Ocarina of Time.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

Other Uses[edit]

When Classic or All-Star mode is completed with Ganondorf, this track will play during the role call. This track also plays when fighting False Link, Zelda & Ganondorf in the Great Maze.

Molgera Battle[edit]

Molgera Battle
Track Title Molgera Battle
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Wind Waker
Stage of Usage Pirate Ship
Availability Default
Link [16]

Origin[edit]

Another direct port of a track from The Legend of Zelda: The Wind Waker, this time the music that played when Link battled the boss Molgera.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

Village of the Blue Maiden[edit]

Village of the Blue Maiden
Track Title Village of the Blue Maiden
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Four Swords Adventures
Stage of Usage Pirate Ship
Availability Unlockable
Link [17]

Origin[edit]

A direct port of the track that plays in the Village of The Blue Maiden after its restoration in The Legend of Zelda: Four Swords Adventures, which in itself is a remix of the Kakariko Village theme from The Legend of Zelda: Ocarina of Time.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

How To Unlock[edit]

Pick up a random CD containing this track.

Other Uses[edit]

When Classic or All-Star Mode is completed with Toon Link, this track will play during the roll call.

Termina Field[edit]

Termina Field
Track Title Termina Field
Universe The Legend of Zelda
Debut Game The Legend of Zelda: Majora's Mask
Stage of Usage Pirate Ship
Availability Unlockable
Link [18]

Origin[edit]

This arrangement begins with The Sun's Song, a piece that Link could learn to play on the Ocarina, which would make the sun rise or fall. It also played whenever daylight began in The Legend of Zelda: Ocarina of Time, and every in-game 24 hours in The Legend of Zelda: Majora's Mask. The track then transitions into Termina Field, the track that played when Link entered the identically named Termina Field, which in itself is based on the Main Theme of The Legend of Zelda. Both parts of this arrangement are directly ported from their original game.

Composition & Arrangements[edit]

Composition and arrangements Copyright Nintendo.

How To Unlock[edit]

Pick up a random CD containing this track.


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