List of SSB4 Music (Kid Icarus series)
This is a list of music tracks pertaining to the Kid Icarus universe in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. for Wii U. Contents
Title (Kid Icarus)[edit]
Origin[edit]Returning from Brawl, this track is a remix of the music that would play on the Title Screen of the original NES game Kid Icarus. This track starts in an 8-bit fashion, paying homage to how the track sounded originally, before breaking into a full symphonic orchestration. Composition & Arrangements[edit]Source: Kid Icarus Arrangement: Kenji Ito Composition: Nintendo Composition and arrangement Copyright Nintendo
Underworld[edit]
Origin[edit]This track is a medley of several tracks from the original Kid Icarus, beginning with an orchestral arrangement of the music that plays in Stage 1, Underworld. Later on in the track, Reaper's Theme plays, which played whenever a Reaper spots Pit and summons Reapettes to attack him. The Game Over music is used at the end of the loop. This track returns from Brawl. Composition & Arrangements[edit]Source: Kid Icarus Arrangement Supervisor: Shogo Sakai Composition: Nintendo Arrangement: HAL Laboratory, Inc. Composition and arrangement Copyright Nintendo
Overworld[edit]
Origin[edit]Making its return from Brawl, as the name suggests, this track is an orchestral remix of the music that plays in the Overworld levels in Kid Icarus. Composition & Arrangements[edit]Source: Kid Icarus Arrangement Supervisor: Arata Iiyoshi Composition: Nintendo Arrangement: GAME ARTS Co., Ltd. Composition and arrangement Copyright Nintendo
Kid Icarus Retro Medley[edit]
Origin[edit]This track is back from Brawl (Despiting that in Brawl, the song name has an original shard in it, rather than the retro in this game), this track is a medley of music pieces in Kid Icarus, retained in their original 8-bit format. The track consists of the Title Screen theme, the Underworld theme, the Dungeon theme, the Stage Clear jingle, the Overworld theme, the Skyworld theme, the Palace in the Sky theme, and the Game Over jingle. These segments are ported from the Famicom version of Kid Icarus, rather than the NES version. Composition & Arrangements[edit]Source: Kid Icarus Composition and arrangement Copyright Nintendo Trivia[edit]All of the other three music tracks in the Brawl Kid Icarus category are integrated into this medley.
Boss Fight 1 (Kid Icarus: Uprising)[edit]
Origin[edit]This is the boss battle music from Kid Icarus: Uprising, taken directly from that game. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo Other uses[edit]This track was used in Palutena's reveal trailer.
Magnus's Theme[edit]
Origin[edit]This is Magnus's theme, taken directly from Kid Icarus: Uprising. In that game, it plays when he is first met in Chapter 2 ("Magnus and the Dark Lord"). Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo
Dark Pit's Theme[edit]
Origin[edit]This piece is taken directly from Kid Icarus: Uprising, where it served as Dark Pit's character theme. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo
Dark Pit[edit]
Origin[edit]This piece of music, taken directly from Kid Icarus: Uprising, plays during the flight stage of Chapter 6 ("Dark Pit") and serves as Dark Pit's character theme. When used as background music for Smash Run in Super Smash Bros. for Nintendo 3DS, this track will play in its entirety for the 5 minutes, pausing when the game is paused, in a manner reminiscent of its use in the original game, in which the music was composed to match the length of the Flight Stages. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo
In the Space-Pirate Ship[edit]
Origin[edit]A remix of the music that plays during chapter 8 ("The Space-Pirate Ship") in Kid Icarus: Uprising. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition Supervisor: Noriyuki Iwadare Arrangement: Noriyuki Iwadare Composition: TWO FIVE Composition and arrangement Copyright Nintendo How to Unlock[edit]Score 80000 or more points using the back wall in stage 2 of Solo Target Blast while playing as Palutena.
Hades's Infernal Theme[edit]
Origin[edit]This is Hades's theme, taken directly from Kid Icarus: Uprising. In that game, it first plays when he is revealed as the true lord of the Underworld after Chapter 9 is completed. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo
Wrath of the Reset Bomb (Remix)[edit]
Origin[edit]Wrath of the Reset Bomb is a slightly more dramatic remix of the piece of the same name from Kid Icarus: Uprising, which plays during chapter 12 ("Wrath of the Reset Bomb") and serves as Viridi's character theme. On Reset Bomb Forest in Super Smash Bros. for Nintendo 3DS, it will play in time with the narrative of the stage, meaning when the game is paused, the song too is paused. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Arrangement Supervisor: Yuzo Koshiro Composition: Ancient-corp. Arrangement: Ancient-corp. Composition and arrangement Copyright Nintendo
Wrath of the Reset Bomb (Original)[edit]
Origin[edit]This piece of music, taken directly from Kid Icarus: Uprising, plays during the flight stage of Chapter 12 ("Wrath of the Reset Bomb") and is Viridi's character theme. When used as background music for Smash Run in Smash 3DS, this track will play in its entirety for the duration of the mode, pausing when the game is paused, in a manner reminiscent of its use in the original game, in which the music was composed to match the length of the Flight Stages. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo
Thunder Cloud Temple[edit]
Origin[edit]This is the ground battle theme for chapter 14 of Kid Icarus: Uprising ("Lightning Battle"), the stage in the game where Phosphora is fought. This track is taken directly from the original game. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Composition and arrangement Copyright Nintendo
Destroyed Skyworld[edit]
Origin[edit]A vocal remix of the music played in Kid Icarus Uprising during chapter 20, where (as the title implies) Skyworld was ravaged by Underworld forces while Palutena was under the Chaos Kin's influence. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Arrangement: Manami Kiyota Composition: Ancient-corp. / Motoi Sakuraba Composition and arrangement Copyright Nintendo
Lightning Chariot Base[edit]
Origin[edit]A remix of the music that plays during chapter 19 ("The Lightning Chariot") in Kid Icarus: Uprising. Composition & Arrangements[edit]Source: Kid Icarus: Uprising Arrangement Supervisor: Masafumi Takada Composition: Sound Prestige LLC Arrangement: Sound Prestige LLC Composition and arrangement Copyright Nintendo
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