List of SSBU Music (Castlevania series)

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This is a list of music tracks pertaining to the Castlevania universe in Super Smash Bros. Ultimate. All tracks listed here play on Dracula's Castle.

Contents

Vampire Killer (Remix)[edit]

Vampire Killer
Track Title Vampire Killer
Universe Castlevania
Debut Game Castlevania
Availability Default
Link [1]

Origin[edit]

This track is a remix of the first stage theme in the original Castlevania.

Composition & Arrangements[edit]

Source: Castlevania

Arrangement Supervisor: Shinji Ushiroda

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: Nintendo

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Other uses[edit]

This track was used in Simon's character trailer on the official website.

Vampire Killer[edit]

Vampire Killer
Track Title Vampire Killer
Universe Castlevania
Debut Game Castlevania
Castlevania Judgment
Availability Default
Link [2]

Origin[edit]

This track is a remix taken directly from the spin-off fighting game Castlevania Judgment, where it was featured as Simon's theme. The original track was used in the first stage of the original Castlevania.

Composition & Arrangements[edit]

Source: Castlevania

From Castlevania Judgment

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Other uses[edit]

This track was used in Simon's reveal trailer.

Starker / Wicked Child[edit]

Starker / Wicked Child
Track Title Starker / Wicked Child
Universe Castlevania
Debut Game Castlevania
Availability Default
Link [3]

Origin[edit]

This track is a remix and combination of the Stage 2 and Stage 3 themes from Castlevania. The first title is commonly referred to as "Stalker," with "Starker" being a rare mistranslation of the title.

Composition & Arrangements[edit]

Source: Castlevania

Arrangement Supervisor: Hideki Sakamoto

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: noisycroak Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Other Uses[edit]

Both halves of the track separately play in different areas of the Dracula’s Castle area in World of Light.

Out of Time[edit]

Out of Time
Track Title Out of Time
Universe Castlevania
Debut Game Castlevania
Availability Default
Link [4]

Origin[edit]

This track is a remix of the music that plays during the Clock Tower stage in Castlevania.

Composition & Arrangements[edit]

Source: Castlevania

Arrangement Supervisor: Yasushi Asada

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: noisycroak Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Nothing to Lose[edit]

Nothing to Lose
Track Title Nothing to Lose
Universe Castlevania
Debut Game Castlevania
Castlevania: Harmony of Despair
Availability Default
Link [5]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair, a multiplayer crossover game. The original track played during the first phase of the Dracula boss battle in Castlevania.

Composition & Arrangements[edit]

Source: Castlevania

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Other uses[edit]

This track was used in Simon and Richter's reveal trailer. This track is also used when fighting Dracula in his first form in Simon and Luigi's Classic Mode.

Black Night[edit]

Black Night
Track Title Black Night
Universe Castlevania
Debut Game Castlevania
Castlevania: The Arcade
Availability Unlockable
Link [6]

Origin[edit]

This track is a remix taken directly from Castlevania: The Arcade. The original track played during the second phase of the Dracula boss battle in Castlevania.

Composition & Arrangements[edit]

Source: Castlevania

From Castlevania: The Arcade

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Note[edit]

This track is used when fighting Dracula in his second form in Simon and Luigi's Classic Mode and World of Light.

Bloody Tears / Monster Dance[edit]

Bloody Tears / Monster Dance
Track Title Bloody Tears / Monster Dance
Universe Castlevania
Debut Game Castlevania II: Simon's Quest
Availability Default
Link [7]

Origin[edit]

This track is a remix and combination of the daytime and nighttime themes from Castlevania II: Simon's Quest.

Composition & Arrangements[edit]

Source: Castlevania II: Simon's Quest

Arrangement Supervisor: Michiko Naruke

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: Naru2 Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Other uses[edit]

This track is used in Simon's Classic Mode credits.

Dwelling of Doom[edit]

Dwelling of Doom
Track Title Dwelling of Doom
Universe Castlevania
Debut Game Castlevania II: Simon's Quest
Availability Unlockable
Link [8]

Origin[edit]

This track is taken directly from the Famicom Disk System version of Castlevania II: Simon's Quest, which sounds subtly different to the NES version due to differing sound hardware. In the original game, the song plays inside mansions.

Composition & Arrangements[edit]

Source: Castlevania II: Simon's Quest

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Other uses[edit]

This track is used when fighting Dracula in Pac-Man's Classic Mode.

Cross Your Heart[edit]

Cross Your Heart
Track Title Cross Your Heart
Universe Castlevania
Debut Game Haunted Castle
Availability Default
Link [9]

Origin[edit]

This track is a remix of the music used for first stage of Haunted Castle, an arcade remake of the original Castlevania.

Composition & Arrangements[edit]

Source: Haunted Castle

Arrangement Supervisor: Takeshi Kuramochi

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: INSPION Inc.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Japanese title: 十字架を胸に, Cross on Chest

Can't Wait Until Night[edit]

Can't Wait Until Night
Track Title Can't Wait Until Night
Universe Castlevania
Debut Game Haunted Castle
Castlevania: Harmony of Despair
Availability Default
Link [10]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played during the bridge stage of Haunted Castle, and was incorporated with "Heart of Fire", the music from Stage 5 of the original Castlevania, to create Julius Belmont's theme from Castlevania: Aria of Sorrow. The version of the track used for Castlevania: Harmony of Despair is a remix of the Aria of Sorrow version.

Composition & Arrangements[edit]

Source: Haunted Castle

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 夜まで待てない, Can't Wait Till the Night

Beginning[edit]

Beginning
Track Title Beginning
Universe Castlevania
Debut Game Castlevania III: Dracula's Curse
Availability Default
Link [11]

Origin[edit]

This track is a remix of the theme used for Stage 1 of Castlevania III: Dracula's Curse.

Composition & Arrangements[edit]

Source: Castlevania III: Dracula's Curse

Arrangement: Kenji Ito

Composition: Konami Digital Entertainment Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Mad Forest[edit]

Mad Forest
Track Title Mad Forest
Universe Castlevania
Debut Game Castlevania III: Dracula's Curse
Castlevania Judgment
Availability Unlockable
Link [12]

Origin[edit]

This track is a remix taken directly from Castlevania Judgment, where it was featured as Sypha's theme. The original track was used for the forest area of Castlevania III: Dracula's Curse.

Composition & Arrangements[edit]

Source: Castlevania III: Dracula's Curse

From Castlevania Judgment

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Aquarius[edit]

Aquarius
Track Title Aquarius
Universe Castlevania
Debut Game Castlevania III: Dracula's Curse
Availability Default
Link [13]

Origin[edit]

This track is a remix of the first song used in the Sunken City of Poltergeists stage in Castlevania III: Dracula's Curse.

Composition & Arrangements[edit]

Source: Castlevania III: Dracula's Curse

Arrangement Supervisor: Yoshito Sekigawa

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: INTELLIGENT SYSTEMS

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Simon Belmont Theme[edit]

Simon Belmont Theme
Track Title Simon Belmont Theme
Universe Castlevania
Debut Game Super Castlevania IV
Availability Unlockable
Link [14]

Origin[edit]

This track is taken directly from Super Castlevania IV, where it is used in the background of the first stage and during the final boss.

Composition & Arrangements[edit]

Source: Super Castlevania IV

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: シモン・ベルモンドのテーマ, Simon Belmondo's Theme

Simon Belmont Theme (The Arcade)[edit]

Simon Belmont Theme (The Arcade)
Track Title Simon Belmont Theme (The Arcade)
Universe Castlevania
Debut Game Super Castlevania IV
Castlevania: The Arcade
Availability Default
Link [15]

Origin[edit]

This track is a remix taken directly from Castlevania: The Arcade. The original track played during the first stage and final boss in Super Castlevania IV.

Composition & Arrangements[edit]

Source: Super Castlevania IV

From Castlevania: The Arcade

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: シモン・ベルモンドのテーマ (THE ARCADE), Simon Belmondo's Theme (THE ARCADE)

Divine Bloodlines[edit]

Divine Bloodlines
Track Title Divine Bloodlines
Universe Castlevania
Debut Game Castlevania: Rondo of Blood
Availability Default
Link [16]

Origin[edit]

This track is a remix of the theme that plays during the first stage of Castlevania: Rondo of Blood, albeit with many alterations. It combines aspects of the various remixes of the original track from throughout the Castlevania series. The overall format this remix follows is based on the Portrait of Ruin version, "Bloodlines Bequeathed"; the opening riff is based on the Dracula X version, while the strings used for the main melody are very similar to "Opposing Bloodlines" from Castlevania 64. The latter part of the track borrows from "Blood Relations" from Symphony of the Night, which plays when Alucard fights the possessed Richter in Dracula's throne room.

Composition & Arrangements[edit]

Source: Castlevania: Rondo of Blood

Arrangement Supervisor: Yasushi Asada

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: noisycroak Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Japanese title: 乾坤の血族, Blood Relations of Heaven and Earth

Other uses[edit]

This track was used in Richter's reveal trailer, as well as his character trailer on the official website.

Slash[edit]

Slash
Track Title Slash
Universe Castlevania
Debut Game Castlevania: Rondo of Blood
Castlevania: Harmony of Despair
Availability Unlockable
Link [17]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in the background of Stage 4' in Castlevania: Rondo of Blood.

Composition & Arrangements[edit]

Source: Castlevania: Rondo of Blood

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Dance of Illusions[edit]

Dance of Illusions
Track Title Dance of Illusions
Universe Castlevania
Debut Game Castlevania: Rondo of Blood
Castlevania Judgment
Availability Default
Link [18]

Origin[edit]

This track is a remix taken directly from Castlevania Judgment, where it was featured as Dracula's theme. The original track was used as Dracula's boss theme in Castlevania: Rondo of Blood, and is a recurring battle theme against him throughout the series.

Composition & Arrangements[edit]

Source: Castlevania: Rondo of Blood

From Castlevania Judgment

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 幻想的舞曲, Illusionary Dance

Other uses[edit]

This track is used when fighting Dracula in Richter’s Classic Mode.

Iron-Blue Intention[edit]

Iron-Blue Intention
Track Title Iron-Blue Intention
Universe Castlevania
Debut Game Castlevania Bloodlines
Availability Default
Link [19]

Origin[edit]

This track is a remix of the song used in Stage 4 of Castlevania Bloodlines.

Composition & Arrangements[edit]

Source: Castlevania Bloodlines

Arrangement: Manami Kiyota

Composition: Konami Digital Entertainment Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Dracula's Castle[edit]

Dracula's Castle
Track Title Dracula's Castle
Universe Castlevania
Debut Game Castlevania: Symphony of the Night
Castlevania Judgment
Availability Default
Link [20]

Origin[edit]

This track is a remix taken directly from Castlevania Judgment, where it was featured as Alucard's theme. The original track was used in the opening area of Dracula's Castle in Castlevania: Symphony of the Night.

Composition & Arrangements[edit]

Source: Castlevania: Symphony of the Night

From Castlevania Judgment

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: ドラキュラ城, Dracula's Castle

Other uses[edit]

This track is used in Richter's Classic Mode credits.

Dance of Gold[edit]

Dance of Gold
Track Title Dance of Gold
Universe Castlevania
Debut Game Castlevania: Symphony of the Night
Availability Default
Link [21]

Origin[edit]

This track is a remix of music used for the Alchemy Laboratory area in Castlevania: Symphony of the Night.

Composition & Arrangements[edit]

Source: Castlevania: Symphony of the Night

Arrangement Supervisor: Masami Ueda

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: PlatinumGames Inc.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Japanese title: 黄金の舞曲, Golden Dance

Lost Painting[edit]

Lost Painting
Track Title Lost Painting
Universe Castlevania
Debut Game Castlevania: Symphony of the Night
Availability Default
Link [22]

Origin[edit]

This track is a remix of background music heard in the Reverse Caverns, Anti-Chapel, and Forbidden Library areas in Castlevania: Symphony of the Night's Reverse Castle.

Composition & Arrangements[edit]

Source: Castlevania: Symphony of the Night

Arrangement Supervisor: Tetsuya Shibata

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: Unique Note Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Japanese title: 失われた彩画, Lost Painting

The Tragic Prince[edit]

The Tragic Prince
Track Title The Tragic Prince
Universe Castlevania
Debut Game Castlevania: Symphony of the Night
Castlevania: Harmony of Despair
Availability Unlockable
Link [23]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair, where it is listed as "Pitiful Scion". The original track played in the Clock Tower area in Castlevania: Symphony of the Night.

Composition & Arrangements[edit]

Source: Castlevania: Symphony of the Night

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 悲境の貴公子, The Miserable Nobleman

Awake[edit]

Awake
Track Title Awake
Universe Castlevania
Debut Game Castlevania: Circle of the Moon
Availability Default
Link [24]

Origin[edit]

This track is a remix of the song used in the Catacomb area in Castlevania: Circle of the Moon.

Composition & Arrangements[edit]

Source: Castlevania: Circle of the Moon

Arrangement Supervisor: Yoshito Sekigawa

Composition: Konami Digital Entertainment Co., Ltd.

Arrangement: INTELLIGENT SYSTEMS

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Ruined Castle Gallery[edit]

Ruined Castle Gallery
Track Title Ruined Castle Gallery
Universe Castlevania
Debut Game Castlevania: Aria of Sorrow
Castlevania: Harmony of Despair
Availability Default
Link [25]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in the Castle Corridor area in Castlevania: Aria of Sorrow.

Composition & Arrangements[edit]

Source: Castlevania: Aria of Sorrow

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 荒城回廊, Ruined Castle Corridor

Lament of Innocence[edit]

Lament of Innocence
Track Title Lament of Innocence
Universe Castlevania
Debut Game Castlevania: Lament of Innocence
Availability Default
Link [26]

Origin[edit]

This track is a remix of Leon Belmont's theme from Castlevania: Lament of Innocence. A later segment of this track features a reprise of "Dracula's Theme" from Super Castlevania IV.

Composition & Arrangements[edit]

Source: Castlevania: Lament of Innocence

Arrangement: ACE (TOMOri Kudo / CHiCO)

Composition: Konami Digital Entertainment Co., Ltd.

Composition Copyright Konami Digital Entertainment Co., Ltd.

Arrangement Copyright Nintendo

Japanese title: 真実の嘆き, Lament of Truth

Jet Black Incursion[edit]

Jet Black Incursion
Track Title Jet Black Incursion
Universe Castlevania
Debut Game Castlevania: Dawn of Sorrow
Availability Default
Link [27]

Origin[edit]

This track is taken directly from Castlevania: Dawn of Sorrow, where it is the background theme of the first stage.

Composition & Arrangements[edit]

Source: Castlevania: Dawn of Sorrow

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 漆黒の進攻, Pitch-Black Attack

Crash in the Dark Night[edit]

Crash in the Dark Night
Track Title Crash in the Dark Night
Universe Castlevania
Debut Game Castlevania: Dawn of Sorrow
Castlevania: Harmony of Despair
Availability Default
Link [28]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track appeared as a boss theme in Castlevania: Dawn of Sorrow.

Composition & Arrangements[edit]

Source: Castlevania: Dawn of Sorrow

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 闇夜の激突, Crash in the Dark Night

Ripped Silence[edit]

Ripped Silence
Track Title Ripped Silence
Universe Castlevania
Debut Game Castlevania: Portrait of Ruin
Castlevania: Harmony of Despair
Availability Default
Link [29]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track appears as a boss theme in Castlevania: Portrait of Ruin.

Composition & Arrangements[edit]

Source: Castlevania: Portrait of Ruin

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 切り裂かれた静寂, Torn Silence

Hail from the Past[edit]

Hail from the Past
Track Title Hail from the Past
Universe Castlevania
Debut Game Castlevania: Portrait of Ruin
Availability Default
Link [30]

Origin[edit]

Though credited as a direct port from Castlevania: Portrait of Ruin, this track is actually an arrangement from the game's soundtrack album. In the original game, this music plays in the background of the Sandy Grave area.

Composition & Arrangements[edit]

Source: Castlevania: Portrait of Ruin

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Jail of Jewel[edit]

Jail of Jewel
Track Title Jail of Jewel
Universe Castlevania
Debut Game Castlevania: Portrait of Ruin
Availability Unlockable
Link [31]

Origin[edit]

This track is taken directly from the soundtrack to Castlevania: Portrait of Ruin, where it is used as the background music of the Great Stairway area in Dracula's Castle.

Composition & Arrangements[edit]

Source: Castlevania: Portrait of Ruin

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Twilight Stigmata[edit]

Twilight Stigmata
Track Title Twilight Stigmata
Universe Castlevania
Debut Game Castlevania: Order of Ecclesia
Castlevania: Harmony of Despair
Availability Default
Link [32]

Origin[edit]

This track is a remix directly from Castlevania: Harmony of Despair, where it is listed as "An Empty Tome". The original track appeared in Castlevania: Order of Ecclesia, where it played in the entrance of Dracula's Castle, as well as the game's opening movie. It is considered as the theme of Shanoa, the main character of that game.

Composition & Arrangements[edit]

Source: Castlevania: Order of Ecclesia

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 黄昏の聖痕, Twilight Stigmata

Jet Black Wings[edit]

Jet Black Wings
Track Title Jet Black Wings
Universe Castlevania
Debut Game Castlevania: Order of Ecclesia
Castlevania: Harmony of Despair
Availability Default
Link [33]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. The original track played in certain areas of Dracula's Castle in Castlevania: Order of Ecclesia.

Composition & Arrangements[edit]

Source: Castlevania: Order of Ecclesia

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: 漆黒の翼, Pitch-Black Wings

Go! Getsu Fuma[edit]

Go! Getsu Fuma
Track Title Go! Getsu Fuma
Universe Castlevania
Getsu Fuma Den
Debut Game Getsu Fūma Den
Castlevania: Harmony of Despair
Availability Unlockable
Link [34]

Origin[edit]

This track is a remix taken directly from Castlevania: Harmony of Despair. It originally appeared in Getsu Fūma Den, a Famicom game developed by Konami that referenced and is referenced by Castlevania.

Composition & Arrangements[edit]

Source: Getsu Fūma Den

From Castlevania: Harmony of Despair

Composition and arrangement Copyright Konami Digital Entertainment Co., Ltd.

Japanese title: いけ!月風魔, Go! Lunar Wind Demon

Notes[edit]

  • Many of the Castlevania tracks' names seem to be based on the direct translations of their names used on Japanese soundtracks, rather than using their officially-localized English names.
  • The Castlevania series has the most games represented by new remixes in Super Smash Bros. Ultimate, taking music from 9 games.