List of composers
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Masahiro Sakurai at a gathering of many musicians whose arrangements were featured in Super Smash Bros. Ultimate.
The following is a list of composers who have composed, arranged, and remixed music for the Super Smash Bros. series. This list does not include composers of tracks taken directly from other sources.
Composers[edit]
Other contributors[edit]
The following list features people who are confirmed to have participated in an arrangement but are either not credited as the main arranger, or not credited within the games but were mentioned by the arranger. Composers confirmed to have performed on their own pieces are also listed here. Jun Fukuda, listed above for one arrangement, also provided vocals for a different remix for which he was not the arranger.
Trivia[edit]
- For unspecified reasons, Asuka Ito was never credited on the Super Smash Bros. for Nintendo 3DS / Wii U official website's composers list.
- Grant Kirkhope and Toby Fox are the only non-Japanese composers to arrange music for the Super Smash Bros. series.
- Incidentally, both composers remixed songs they originally composed.
- Also incidentally, both songs in question were added to Super Smash Bros. Ultimate in the same update.
- A total of 108 composers have remixed and/or arranged original music for the Super Smash Bros. series.
- Brawl has the most amount of new composers with 38, while 64 has the least amount of them with one sole composer (Hirokazu Ando).
- Ando also has the most music credits in the series, having done 56 music pieces counting arrangements and Smash-specific compositions.
- Ando is also the only composer to have his work appear in every game in the series.
- Ando and Shogo Sakai are tied for the highest number of new music tracks in Melee, at 14.
- Sakai would also contribute more to Brawl than any other composer, with 21 compositions.
- Junichi Nakatsuru contributed the most to Super Smash Bros. for Nintendo 3DS / Wii U, with 9 tracks between both games.
- Nobuko Toda contributed the most compositions to Ultimate, arranging 9 songs for the game.
- Including different remixes of the same source track, there is a grand total of 458 original pieces of music made for the Super Smash Bros. series.
- Of those, 141 pieces are entirely original compositions and not remixes of existing pieces from other sources.
- 39 composers worked on Brawl, 62 worked on Smash 4, and 65 worked on Ultimate.
- 13 composers have composed at least one song in every Smash game since Brawl.
- Out of every composer who has contributed to the Smash series since Brawl, Noriyuki Iwadare is the only one to have contributed to every game directed by Masahiro Sakurai since then, as he also worked on Kid Icarus: Uprising and Kirby Air Riders.
References[edit]
- ^ a b c d Super Smash Bros. Melee Smashing…Live! Live Orchestra Music.
- ^ Melee Music Developer Roundtable: Musical Arrangements. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-16). Retrieved on 2018-12-20. “Ando: That makes me think that the tunes that gave me lots of trouble are somehow worth less than the ones that were a breeze. For the “Green Greens,” “Pokémon Floats,” and some other stage music, I simply made my arrangement and was done. But, the menu theme… That was a tough one! (laughs)”
- ^ Nintendo Super Smash Bros. Melee interview. “English translation: “There was an orchestral score that made me go, ‘Wow, how can I do this?’ So that was it. It was the fanfare for “Ice Climbers".”
- ^ Melee Music Developer Roundtable: Orchestra and Chorus I. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-10). Retrieved on 2018-12-20. “Ando: For the opening music, that was February 14th, I think. I was working and Mr. Sakurai came by to listen to what I had. His face grew stern, he said, “well, then,” and it was decided that Mr. Sakai would compose that song.”
- ^ Melee Music Developer Roundtable: Musical Arrangements. SourceGaming.info (original Japanese publication on Sumabura-Ken!!) (2016-05-16). Retrieved on 2018-12-20. “Sakurai: The “Menu 2” theme, however, would be played only after players had met certain requirements. So I wanted it to feel refreshing, like something already familiar to them, like they were watching the game’s’ stages from afar. Sakai: And that “refreshing” feel is exactly where I began to go wrong. Did that mean a cheery spring-like tune? I had no idea what I should do.”
- ^ a b Takahiro Nishi's Myspace.
- ^ a b c Sonic Team sound director on why he chose Mega Man 4 as his contribution to Smash Bros. Ultimate - Nintendo Everything
- ^ a b c d e Shota Kageyama official website
- ^ Tadashi Ikegami: [...]The same thing happened during the recording for Mute City's guitar parts.
Masahiro Sakurai: Oh, is that so? How did that go?
Shogo Sakai: It was done by a guitarist named "MARO," from Data East, also of Gamadelic.
—Melee Music Developer Roundtable: Monkey Rap (translated by Source Gaming) - ^ a b c d True Blue: The Best of Sonic the Hedgehog album credits
- ^ 小寺可南子(KanakoKotera) on Twitter (ja). Twitter (November 7, 2019).
- ^ 3DS「大乱闘スマッシュブラザーズ」で、歌わせていただいてま~す
[...]
私はいつもお世話になっているMONACAさんの岡部啓一先生アレンジの曲で歌わせていただきました
きっと聞いてもらったらわかると思うので、音楽消さないでプレイしてね
ヒントは「キャラクター名が入った曲」です
In the 3DS Super Smash Bros., I got to siiing!
[...]
The song was arranged by Keiichi Okabe of MONACA, who has always taken good care of me.
You'll probably know it when you hear it, so make sure you don't turn the music off.
Your hint is "a song with a character's name in it!"
—Nami Nakagawa's blog - ^ Let’s Dance! The Music of PlatinumGames in Super Smash Bros. Ultimate | PlatinumGames Official Blog
- ^ TOMOri / 工藤ともり on Twitter
- ^ As listed in the staff credits for SSBM.
- ^ a b TOMOri / 工藤ともり on Twitter