List of SSBU Music (Xenoblade Chronicles series)
This is a list of music tracks pertaining to the Xenoblade Chronicles universe in Super Smash Bros. Ultimate. All tracks listed here are available to play on Gaur Plain and Cloud Sea of Alrest, and, as of the 8.1.0 update, Battlefield, Small Battlefield, Big Battlefield, and Final Destination. Downloading Pyra and Mythra adds sixteen music tracks from Xenoblade Chronicles 2 on top of the existing 11 Xenoblade Chronicles tracks in the base game. Contents
Engage the Enemy[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles, where it plays in various cutscenes. However, this version is slightly abridged so that it properly loops. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: 敵との対峙, Confrontation with the Enemy Time to Fight! - Xenoblade Chronicles[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles, where it plays during normal battles on Bionis. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: 戦闘! (ゼノブレイド), Battle! (Xenoblade) Gaur Plain[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles, where it is heard in the Bionis' Leg region. The song's loop is abridged so that it repeats at around the 1:40 mark, compared to the full four minutes of the original. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: ガウル平原, Gaur Plain Other uses[edit]This track was used in Shulk's character trailer on the official website. Gaur Plain (Night)[edit]
Origin[edit]In Xenoblade Chronicles, this variant of the track plays in the same locations as its daytime counterpart, but during nighttime. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: ガウル平原 / 夜, Gaur Plain / Night Xenoblade Chronicles Medley[edit]
Origin[edit]This track is a remixed medley of various songs from Xenoblade Chronicles, arranged by two of the game's composers. The song begins with a metal remix of Gaur Plain, followed by abridged quotes of Mechanical Rhythm and You Will Know Our Names. The song finishes with a high-tempo remix of Engage the Enemy before looping. Composition & Arrangements[edit]Source: Xenoblade Chronicles Arrangement: ACE (TOMOri Kudo / CHiCO) Composition: TOMOri Kudo / CHiCO / Kenji Hiramatsu Composition Copyright Nintendo / MONOLITHSOFT Arrangement Copyright Nintendo Japanese title: ゼノブレイド メドレー, Xenoblade Medley Other uses[edit]This track is used in Shulk's Classic Mode credits. An Obstacle in Our Path - Xenoblade Chronicles[edit]
Origin[edit]This track is directly from Xenoblade Chronicles, where it plays during several boss fights. However, this rendition is slightly abridged. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: 行く手を阻む者, One Who Obstructs Our Path You Will Know Our Names[edit]
Origin[edit]This track plays in Xenoblade Chronicles whenever the party enters battle with a Unique Monster (a stronger enemy variant with a unique name), as well as during some boss battles. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: 名を冠する者たち, Those Who Bear Names Mechanical Rhythm[edit]
Origin[edit]This track plays in Xenoblade Chronicles when the party enters a normal battle on the Fallen Arm or on Mechonis. Composition & Arrangements[edit]Source: Xenoblade Chronicles Composition and arrangement Copyright Nintendo / MONOLITHSOFT Japanese title: 機の律動, Mechanical Rhythm Xenoblade Chronicles 2 Medley[edit]
Origin[edit]A medley of multiple field themes from Xenoblade Chronicles 2:
Like the first game's medley, it is arranged by ACE, two of the game's composers. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Arrangement Supervisor: ACE (TOMOri Kudo / CHiCO) Arrangement: SEKAI WALKER Producers LLC. Composition Copyright ACE / Kenji Hiramatsu Arrangement Copyright Nintendo Japanese title: ゼノブレイド2 メドレー, Xenoblade 2 Medley Other uses[edit]This track is used in Pyra and Mythra's Classic Mode credits and Mr. Sakurai Presents "Pyra/Mythra" when showcasing the included music tracks. Argentum[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in Argentum. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: アヴァリティア商会, Avaritia Company Other Use[edit]This track was used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about Cloud Sea of Alrest. A Ship in a Stormy Sea[edit]
Origin[edit]This track in taken directly from Xenoblade Chronicles 2, where it plays aboard the C.S.E.V. Maelstrom. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: 嵐の船上, On Board in a Storm Exploration[edit]
Origin[edit]This track plays in Xenoblade Chronicles 2 as the second normal battle theme. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Other Use[edit]This track was used during Mr. Sakurai Presents "Pyra/Mythra" when discussing the Xenoblade Chronicles 2 DLC Spirit Board. Crossing Swords[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during many story battles, such as the battle against Malos after Rex is revived by Pyra, Rex fighting Jin after he awakened the true power of the Aegis as well as when first boarding the Judicium Titan. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Kenji Hiramatsu Japanese title: 交わる剣, Crossing Swords Incoming![edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during most boss battles. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Other Use[edit]This track is used in Pyra and Mythra's reveal trailer during the scene where they encounter Shulk, as well as during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about Rex. Gormott[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in the Gormott province. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: グーラ領, Gula Territory Other Use[edit]This track is used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about the design process and alternate costumes for Pyra and Mythra. Battle!! - Xenoblade Chronicles 2[edit]
Origin[edit]This is the standard battle music in Xenoblade Chronicles 2. The title and composition reference Time to Fight! and You Will Know Our Names from the first game. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Kenji Hiramatsu Japanese title: 戦闘!! (ゼノブレイド2), Battle!! (Xenoblade 2) Other uses[edit]This track was used in the showcase of Rex's Mii Costume and in Pyra's reveal trailer during her gameplay. The track was also used in Mr. Sakurai Presents "Pyra/Mythra" when Sakurai is explaining what Xenoblade Chronicles 2 is. Tiger! Tiger![edit]
Origin[edit]This track is a remixed medley of various songs that play in the Tiger! Tiger! minigame in Xenoblade Chronicles 2. Compared to the original tracks using an emulated 8-bit sound chip, this remix is performed with an FM synthesizer instead, reminiscent of arrangement supervisor Yuzo Koshiro's early work as a composer.[1] The remix also features similar sections to that of Gradius II, one of Koshiro's favorite games and inspirations. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Arrangement Supervisor: Yuzo Koshiro Arrangement: Ancient-corp. Composition Copyright Manami Kiyota Arrangement Copyright Nintendo Death Match with Torna[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging members of the Torna organization. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: 死闘イーラ, Death Match with Ira Those Who Stand Against Our Path - Xenoblade Chronicles 2[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging a Unique Monster in early regions of the game. The title and composition reference An Obstacle in Our Path and You Will Know Our Names from the first game. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: 行く手を阻む者たち, Those Who Obstruct our Path Counterattack[edit]
Origin[edit]A new remix of Counterattack from Xenoblade Chronicles 2, which played in several cutscenes. Compared to the original piece, it is calmer and more subdued but uses similar instruments. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Arrangement Supervisor: Nobuko Toda Arrangement: FILM SCORE LLC Composition Copyright Kenji Hiramatsu Arrangement Copyright Nintendo Other Use[edit]This track was used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about the basic attacks of Pyra and Mythra. You Will Recall Our Names[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays when engaging a Unique Monster in late regions of the game. The title and composition reference You Will Know Our Names from the first game. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Kenji Hiramatsu Japanese title: さらに名を冠する者たち, Those Who Bear More Names Other Uses[edit]This track was used during the Mythra reveal and during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai discusses Burning Sword and Sacred Arrow, as well as when battling Master Hand and Crazy Hand in Pyra's Classic Mode route. Driver Vs[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays when fighting hostile drivers, as well as the fight against Relentless Arduran. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: ドライバー VS, Driver VS Other Use[edit]This track is used during Mr. Sakurai Presents "Pyra/Mythra" while Sakurai is explaining the neutral special and side special moves for Pyra and Mythra. Mor Ardain - Roaming the Wastes -[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during the day in Mor Ardain. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Kenji Hiramatsu Japanese title: スペルビア帝国 ~赤土を駆け抜けて~, Superbia Empire ~Running Through the Red Earth~ Other Use[edit]This track was used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai talks about the speed and power differences between Pyra and Mythra. Bringer of Chaos! Ultimate[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during battles against Zeke. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright ACE Japanese title: 雷轟!アルティメット, Thunderbolt! Ultimate Still, Move Forward![edit]
Origin[edit]This track plays in Xenoblade Chronicles 2 as the third normal battle theme. The composition references Mechanical Rhythm from the first game. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Kenji Hiramatsu Japanese title: それでも、前へ進め!, Still, Move Forward! Other use[edit]This track is used during Mr. Sakurai Presents "Pyra/Mythra" when Sakurai reveals the release date for Pyra and Mythra. Praetor Amalthus - The Acting God -[edit]
Origin[edit]This track is taken directly from Xenoblade Chronicles 2, where it plays during the battle against Amalthus. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Yasunori Mitsuda Japanese title: マルベーニ ~神の代行者~, Marveni ~God's Agent~ Battle!!/Torna[edit]
Origin[edit]This track is taken directly from the Xenoblade Chronicles 2: Torna ~ The Golden Country expansion, where it plays during normal battles. Composition & Arrangements[edit]Source: Xenoblade Chronicles 2 Composition and arrangement Copyright Kenji Hiramatsu Japanese title: 戦闘!!/イーラ, Battle!!/Ira Other Use[edit]This track was used during Mr. Sakurai Presents "Pyra/Mythra" when showcasing Pyra and Mythra's Up special moves. Trivia[edit]
References[edit]
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