Dracula's Castle features two platforms to the left and right that move up and down. All the way to the right side is a set of stairs whose bottom half is broken off. Candles in the background can be destroyed, dropping items. Each end of the stage is surrounded by the darkness. Dracula's coffin appears in the background.
During gameplay, various boss characters from Castlevania will make an appearance, including the Creature (also known as "Frankenstein's Monster", from Frankenstein by Mary Shelley) with Flea Man (also known as "Igor"), Mummy, Medusa, Werewolf, Carmilla (in her giant mask form from Simon's Quest), and Death. Each enemy has their own entrance based on how they appeared during the original boss battle (such as Werewolf leaping through a window). The silhouette of Kid Dracula from the Kid Dracula spin-off series was also shown during the August 8, 2018 Ultimate Direct, with no explanation.
The silhouette of Dracula can also be seen when lightning strikes. Dracula himself appears as a boss in an area resembling Dracula's Castle, but with a flat and empty layout. Series director Masahiro Sakurai stated that "time will tell" under what conditions Dracula appears.
Throughout the Castlevania series, the top of Dracula's Castle is the endpoint of the protagonist's journey, where they fight the main antagonist Dracula. Dracula's Castle is always a large structure full of horrifying monsters and tortuous rooms; in the background is the clock tower, a recurring area in the Castlevania games. Candles are a common element in the Castlevania games and are broken to reveal whip upgrades, hearts, food, and items. Every time Dracula's Castle is destroyed, it magically rebuilds itself every hundred or so years, along with a reincarnation of Dracula.
This final area usually has the same structure: A long stairway leading to a short hallway, finally ending with Dracula's quarters. The Smash stage condenses this, making the staircase lead directly to Dracula's room. The broken staircase may be a reference to Symphony of the Night, where the staircase is broken into two pieces for most of the game.
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