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Kirby's Adventure

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Kirby's Adventure
Kirby boxfront.jpg
KirbySymbol.svg
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Released Japan March 23, 1993
USA May 1, 1993
Europe December 1, 1993
Genre(s) Platformer
Platform(s) Nintendo Entertainment System
Game Boy Advance
Virtual Console
Article on WiKirby Kirby's Adventure

Kirby's Adventure (星のカービィ 夢の泉の物語, Kirby of the Stars: The Story of the Fountain of Dreams) is a 1993 platforming video game developed by HAL Laboratory for the Nintendo Entertainment System before later receiving a Game Boy Advance remake as Kirby: Nightmare in Dream Land. This is the second game in the Kirby series, the first on a home console, and is the first appearance of iconic characters like Meta Knight and Nightmare.

In the Super Smash Bros. series[edit]

Screenshot from the Masterpiece in Brawl.

Fighter[edit]

Meta Knight, a fighter in Super Smash Bros. Brawl, Super Smash Bros. 4, and Super Smash Bros. Ultimate first appeared in this game.

Moves[edit]

While the origin of Kirby's neutral special move, Inhale, first appeared in Kirby's Dream Land, it was this game that gave Kirby the ability to copy enemies, which would become a recurring element in the Kirby series. Kirby's dash attack in Super Smash Bros. Melee and Super Smash Bros. Ultimate is based on the Burning (called FireBall in Kirby's Adventure) ability from this game. His side special move, Hammer, is based on the Hammer ability from this game. Like its lighter counterpart Sword, it comes with two different attacks: a heavy swing when used on the ground, and a somersault attack when used in midair or underwater. It can be obtained by inhaling Bonkers. Kirby's back throw is based on the Backdrop ability from this game. Also, one of Kirby's custom moves, Ice Breath, is based on Ice Kirby from this game.

Stage[edit]

The Fountain of Dreams stage in Melee and Ultimate comes from the location of the same name in this game. It is the home of the Star Rod, which gives good dreams to the inhabitants of Dream Land. After the Star Rod was stolen and broken by King Dedede to trap Nightmare, Kirby, not knowing that, had to collect the seven parts by traveling throughout the seven levels of the game and bring them back to the fountain.

Item[edit]

The Star Rod comes from this game. It acts as the primary power source of the Fountain of Dreams, and without it, people are unable to properly sleep or dream. Although initially broken into seven shards by King Dedede, the Star Rod is restored by Kirby, only for him to discover that Dedede had shattered the Star Rod in order to prevent the main villain of the game, Nightmare, from taking over the Fountain of Dreams; directly after this, Kirby is then tasked with using the Star Rod in order to defeat Nightmare, which he successfully performs.

Assist Trophy[edit]

Nightmare appears as an Assist Trophy in Super Smash Bros. 4 and Super Smash Bros. Ultimate. He is the final boss of this game. Due to the threat he posed to Dream Land, King Dedede sealed away Nightmare by dismantling the Star Rod. Kirby, however, didn't know this was Dedede's intention, and re-assembled the Star Rod in full by defeating Dedede's minions and ultimately defeating the king himself at the Fountain of Dreams. Once the Star Rod was placed back in the fountain, Nightmare was released, and Dedede then inhaled Kirby and fired him off to fight Nightmare.

Enemy[edit]

Bonkers, an enemy in Smash Run, first appeared in this game. In order to attack, Bonkers may charge at Kirby, jump in the air and swing his hammer, or throw coconuts at Kirby to deal damage.

Music[edit]

The tracks Butter Building, introduced in Super Smash Bros. Brawl, and Butter Building Ver. 2, introduced in Super Smash Bros. 4 tracks come from this game. Both prominently feature the song Butter Building, which first appeared in the world of the same name. Butter Building is an electric guitar-based remix that additionally features parts of the Star Jingle, Green Greens from Kirby's Dream Land, and the Kirby's Dream Land title screen music, while Butter Building Ver. 2 also includes the Vegetable Valley and Ice Cream Island themes from Kirby's Adventure. Super Smash Bros. 4 also introduced Ice Cream Island, which additionally includes the game's boss theme and the Kirby Dance jingle.

The Boss Theme Medley includes two songs from Kirby's Adventure, both the standard boss theme and the recurring song The Arena, which originally played in mini game stages wherein Kirby would fight a mid boss to earn a Maxim Tomato and the chance to copy that mid boss's ability. Additionally, though credited as being from Kirby's Air Ride, Forest Stage was originally used as music for forest areas in Kirby's Adventure.

Trophies[edit]

In Melee[edit]

Name Image First Game Description
Star Rod Star Rod Trophy Melee.png Kirby's Adventure
5/93
This magic wand holds 16 star shots and sends foes flying at a low angle when thrown. It's most powerful when Captain Falcon or Sheik performs a Smash Attack while holding it. In Kirby's Adventure, the Star Rod is the secret power behind the Fountain of Dreams. King Dedede steals the Star Rod in order to seal away the nasty Cloaked Nightmare.
Fountain of Dreams Fountain of Dreams Trophy Melee.png Kirby's Adventure
5/93
This mystical fountain in Dream Land uses the power of the Star Rod to create a gush of pleasant dreams that flow like water. The dreams then become a fine mist and drift over the land, bringing peaceful rest to one and all. It's been confirmed that there are identical facilities on other planets near Pop Star.
Fire Kirby Fire Kirby Trophy Melee.png Kirby's Adventure
5/93
When Kirby swallows a fire-wielding enemy, he transforms into Fire Kirby. Not only does he breathe fire in this form, but he can also sprout flames on his entire body and damage enemies by crashing into them. Fire Kirby wears the bright red headdress of his enemy Burning Leo. The hat turns into a helpful weapon when thrown.
Ball Kirby Ball Kirby Trophy Melee.png Kirby's Adventure
5/93
When Kirby swallows a ball enemy, he turns into a ball and can bounce off of floors and walls. It's tough to control, but well worth it for the strong attack power it gives Kirby. After his debut in Kirby's Adventure, Ball Kirby has popped up in several more Kirby games, such as Kirby's Pinball Land and Kirby's Block Ball.
Meta-Knight Meta Knight Trophy Melee.png NTSC
Kirby Super Star
9/96

PAL
Kirby's Fun Pak

The mysterious head of the Meta-Knights, he wields his sword with dignity. He delivered his sword to Kirby and demanded single combat in a show of his knightly honor; his strict adherence to his code of ethics makes him a rarity in Dream Land. Sometimes he throws off his cape in battle. It occasionally transforms into wings.

In Brawl[edit]

Name Type Picture Description
Meta Knight Fighter Meta Knight - Brawl Trophy.png

NTSC The head of the Meta-Knights, and something of a rival to Kirby. He's quite an accomplished swordsman. Following his code of knightly ethics, he once delivered his sword to Kirby and demanded single combat.[1] His giant cape transforms into wings, giving him the power of flight. He's shown his face briefly before, but his relationship to Kirby is still a mystery.

NES: Kirby's Adventure
SNES: Kirby Super Star

PAL The head of the Meta-Knights, and something of a rival to Kirby. He's quite an accomplished swordsman. Following his code of knightly ethics, he once delivered a sword to Kirby and demanded single combat. His giant cape transforms into wings, giving him the power of flight. He's shown his face briefly before, but his relationship to Kirby is still a mystery.

NES: Kirby's Adventure
SNES: Kirby's Fun Pak
Star Rod Item Star Rod - Brawl Trophy.png

A magic wand. Perform a standard attack with it, and it's a battering weapon. Perform a strong or smash attack, and it fires a barrage of star shots. Throw it at a foe, and that opponent will get sent flying sideways. In the Kirby series, the Star Rod is the power source of the Fountain of Dreams. King Dedede once stole it to imprison the Nightmare Wizard.

NTSC
NES: Kirby's Adventure
SNES: Kirby Super Star

PAL

NES: Kirby's Adventure
SNES: Kirby's Fun Pak
Beam Kirby Fighter Related Beam Kirby - Brawl Trophy.png

NTSC Kirby in a jester cap...and a supercute Kirby at that. Beam Kirby features a Beam ability, acquired by inhaling Waddle Doo, that allows him to shoot a whiplike beam at his enemies. With a wide attack range, this ability is extremely easy to use, especially for taking out enemies in bunches. In Kirby Super Star, this beam can also be charged and fired.

NES: Kirby's Adventure
Nintendo DS: Kirby: Squeak Squad

PAL Kirby in a jester cap...and a super-cute Kirby at that. Beam Kirby features a Beam ability, acquired by inhaling Waddle Doo, that allows him to shoot a whip-like beam at his enemies. With a wide attack range, this ability is extremely easy to use, especially for taking out enemies in bunches. In Kirby's Fun Pak this beam can also be charged and fired.

NES: Kirby's Adventure
Nintendo DS: Kirby: Mouse Attack
Needle Kirby Fighter Related Needle Kirby - Brawl Trophy.png

NTSC A Kirby ability made when Kirby inhales a spiked enemy. When attacking, the needles on Needle Kirby's body extend, giving him a porcupine-like look. This ability provides both offensive and defensive measures against nearby enemies. Plus, needles which extend on Kirby's underside when jumping eliminate any threats on landing.

NES: Kirby's Adventure
Nintendo DS: Kirby: Canvas Curse

PAL A Kirby ability made when Kirby inhales a spiked enemy. When attacking, the needles on Needle Kirby's body extend, giving him a porcupine-like look. This ability provides both attacking and defensive measures against nearby enemies. Plus, needles which extend on Kirby's underside when jumping eliminate any threats on landing.

NES: Kirby's Adventure
Nintendo DS: Kirby: Power Paintbrush
Sword Kirby Fighter Related Sword Kirby - Brawl Trophy.png

A Kirby ability made when Kirby inhales a sword-wielding foe or a sword itself. Doing so provides Kirby with a rapid sword slash, a jumping sword spin, or even the energy-beam blast of the Final Cutter. It wouldn't be a stretch to say that this is the #1 Copy Ability in terms of accessibility.

NTSC
NES: Kirby's Adventure
Nintendo DS: Kirby: Squeak Squad

PAL

NES: Kirby's Adventure
Nintendo DS: Kirby: Mouse Attack
Sleep Kirby Fighter Related Sleep Kirby - Brawl Trophy.png

Kirby after he copies the ability to sleep peacefully. Kirby takes on this form when he inhales Noddy or other such enemies. Kirby cannot move at all while sleeping, so extra care should be taken not to use this ability when enemies are near. Kirby, in his slumber, tends to drool, and in his panicked awakening, isn't it cute how he forgets to wipe off the drool?

NTSC
NES: Kirby's Adventure
Nintendo DS: Kirby: Squeak Squad

PAL

NES: Kirby's Adventure
Nintendo DS: Kirby: Mouse Attack
Fire Kirby Fighter Related Fire Kirby - Brawl Trophy.png

Kirby when he inhales an enemy who uses fire. Shooting fire from his mouth, Fire Kirby can cook enemies from afar. This ability also allows Kirby to light explosive blocks, fuses, and so on. In Kirby: Nightmare in Dream Land and Kirby & The Amazing Mirror, Fire Kirby can roll his burning body into enemies as an attack move.

NTSC
SNES: Kirby Super Star
Nintendo DS: Kirby: Canvas Curse[2]

PAL

SNES: Kirby's Fun Pak
Nintendo DS: Kirby: Power Paintbrush
Ice Kirby Fighter Related Ice Kirby - Brawl Trophy.png

Kirby when he copies an enemy with chilly abilities. Ice Kirby can blow an icy wind from his mouth and freeze enemies solid. These frozen enemies can then be knocked into other enemies as an additional means of attack. These blocks are not only effective against enemies but can also be used on terrain such as magma or water.

NTSC
NES: Kirby's Adventure
SNES: Kirby Super Star

PAL

NES: Kirby's Adventure
SNES: Kirby's Fun Pak
Tornado Kirby Fighter Related Tornado Kirby - Brawl Trophy.png

Kirby when he inhales enemies that fly around like twisters through the sky. When in tornado form, Kirby can spin freely through the air for short amounts of time, clearing out groups of enemies. Tornado Kirby will continue spinning and bouncing violently off of obstacles until he comes to a stop. One drawback of Tornado Kirby is the control difficulty.

NES: Kirby's Adventure
GameCube: Kirby Air Ride
Blade Knight Fighter Related Blade Knight - Brawl Trophy.png

A sword wielder covered head to toe in armor. Kirby can copy his Sword ability by inhaling him. Blade Knight has a variety of sword techniques, including chops and 100-slash combo attacks. As a helper, you can take him with you, and he will assist by taking out enemies with sword attacks. He's about as strong as Sword Knight.

NES: Kirby's Adventure[3]
Bonkers Fighter Related Bonkers - Brawl Trophy.png

A large enemy who wields a giant hammer as a weapon. Bonkers battles you with several moves--his hammer attack and coconut throw could be considered his specialties. Kirby can inhale Bonkers to learn Hammer and Smash techniques.[4] Not many know this, but Hammer Kirby can also break walls and pound down stakes.

NTSC
NES: Kirby's Adventure
Nintendo DS: Kirby: Squeak Squad

PAL

NES: Kirby's Adventure
Nintendo DS: Kirby: Mouse Attack
Wheelie Fighter Related Wheelie - Brawl Trophy.png

A real speed demon. Once Wheelie gets going, he can't be stopped. Wheelies are sometimes known to run in packs too. Kirby can copy the Wheel ability, turn into a tire, and run over enemies. The momentum will keep him rolling until he runs into an obstacle such as a wall.

NTSC
SNES: Kirby Super Star
GameCube: Kirby Air Ride

PAL

SNES: Kirby's Fun Pak
GameCube: Kirby Air Ride
Bomber Fighter Related Bomber - Brawl Trophy.png

One dangerous dude--as evidenced by the skull drawn on his body. Bomber walks around on two legs, but whenever he falls from stairs or other high places, he hits his head and explodes, covering a significant blast radius. Kirby can suck him up to learn the Crash ability, the ultimate weapon for wiping out every last enemy on the screen. Use it once and it's gone!

NTSC
NES: Kirby's Adventure
SNES: Kirby Super Star

PAL

NES: Kirby's Adventure
SNES: Kirby's Fun Pak
Bugzzy Fighter Related Bugzzy - Brawl Trophy.png

NTSC One of Kirby's foes. Those unlucky enough to get too close will get body-slammed with Bugzzy's vicious pincers. He also releases smaller bugs. Kirby can copy the ability to body-slam by inhaling him. In Kirby Super Star, this ability is called quick stamping. It's just one of many pro-wrestling moves he uses.

SNES: Kirby Super Star
NES: Kirby's Adventure[5]

PAL One of Kirby's foes. Those unlucky enough to get too close will get body-slammed with Bugzzy's vicious pincers. He also releases smaller bugs. Kirby can copy the ability to body-slam by inhaling him. In Kirby's Fun Pak, this ability is called quick stamping. It's just one of many pro-wrestling moves he uses.

SNES: Kirby's Fun Pak
NES: Kirby's Adventure

In Smash 4[edit]

Both versions[edit]
Name Category Picture Super Smash Bros. for Nintendo 3DS Picture Super Smash Bros. for Wii U Description
Meta Knight Fighter MetaKnightTrophy3DS.png MetaKnightTrophyWiiU.png

NTSCSuper Smash Bros. for Nintendo 3DS Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to five times in a row, and he has a special move to soar higher.

NTSCSuper Smash Bros. for Wii U Kirby's mysterious rival, this masked swordsman appears in several Kirby games. His cape transforms into wings to grant him flight. In Smash Bros., his quick sword skills and aerial agility set him apart. He can jump up to six times in a row, and he has a special move to soar higher.

NES: Kirby's Adventure (05/1993)
SNES: Kirby Super Star (08/1996)

PAL A mysterious masked swordsman from the Kirby series. His cape can turn into wings, which gives him the ability to fly. His swift swordplay and ability to stay in the air give him an edge in this game. He can combine five mid-air jumps with a special move to make recovering a cinch. If you use him, try to keep the battle airborne!

NES: Kirby's Adventure (12/1993)
SNES: Kirby's Fun Pak (01/1997)
Star Rod Item StarRodTrophy3DS.png StarRodTrophyWiiU.png

NTSC Swung normally, this item will deal a regular physical attack. But if you charge up the blow, it becomes a magic wand that launches stars! The Star Rod is the source of power for the Fountain of Dreams in Kirby's Adventure. Using the rod, Kirby was able to defeat Nightmare.

NES: Kirby's Adventure (05/1993)
GB Advance: Kirby: Nightmare in Dream Land (12/2002)

PAL Attack normally and you may as well just be swinging any old stick around, but if you deliver a hefty blow with it, this magic wand will launch a shooting star! The Star Rod powers the Fountain of Dreams, and Kirby once used it to defeat the evil Nightmare when he appeared from the fountain in Kirby's Adventure.

NES: Kirby's Adventure (12/1993)
GB Advance: Kirby: Nightmare in Dream Land (09/2003)
Nightmare NTSC
Nightmare (Kirby) Super Smash Bros. for Wii U PAL
Assist Trophy NightmareTrophy3DS.png NightmareTrophyWiiU.png

NTSC This ball of nightmares came from the Fountain of Dreams, taking nightmares to all of Dream Land. King Dedede sealed it away by shattering the Star Rod, but it was revived when the Star Rod was restored by Kirby. In Smash Bros., it hides the stage and the fighters in pure darkness.

NES: Kirby's Adventure (05/1993)
GB Advance: Kirby: Nightmare in Dream Land (12/2002)

PAL This terrible being came from the Fountain of Dreams, bringing bad dreams to all of Dream Land. King Dedede sealed him away by shattering the Star Rod, but when Kirby restored it, Nightmare was able to come back. In this game, he shrouds the stage in darkness, making it impossible for the fighters to see.

NES: Kirby's Adventure (12/1993)
GB Advance: Kirby: Nightmare in Dream Land (09/2003)
In Super Smash Bros. for Nintendo 3DS[edit]
Name Category Picture Description
Bonkers Enemy BonkersTrophy3DS.png

NTSC Bonkers looks quite a lot like a gorilla and swings a giant hammer with huge launch potential. If he hits you with his own Hammer Flip attack, it's an instant KO. If that isn't bad enough, he also throws exploding coconuts. Bonkers is seriously out to ruin your day.

PAL Bonkers looks quite a lot like a gorilla, and swings a giant hammer with huge launch potential. If he hits you with his own Hammer Flip attack, it's an instant KO, so be careful and make good use of dodging! If that wasn't bad enough, he also throws exploding coconuts. Yes, Bonkers is really out to ruin your day.

Bomber Series Related BomberTrophy3DS.png

NTSC If you think a bit of mystery is the spice of life, you'll be disappointed here. If it looks like a bomb and explodes like a bomb...it's a bomb! A cute bomb, though, I admit. If he falls or bumps into something, he'll explode. With the right timing, you can throw him at enemies and do loads of damage!

PAL If you think a bit of mystery is the spice of life, you'll be disappointed here. This guy looks like a bomb and explodes like a bomb because...he IS a bomb. Most bombs don't bumble around so cutely, though. If he falls or bumps into something, he'll explode. But if your timing's good, you can throw him at enemies and do loads of damage!

Wheelie Series Related WheelieTrophy3DS.png

NTSC Pop quiz! What do cars have four of, bikes have two of, and this enemy would blend right in with? That's right! Tires! Your prize is...more info! Wheelie likes to charge ahead, and Kirby can ride on top when he's a helper. If Kirby inhales him, he can even turn into a tire!

PAL The most memorable characteristic of Wheelies is their tendency to speed right into Kirby. If Kirby inhales one, he can turn into a tyre too! Sometimes, though, they find it in their hearts to help Kirby out by adding handlebars and a seat to their frames to become Wheelie Bikes that Kirby can ride! Nice!

Bugzzy Series Related BugzzyTrophy3DS.png

NTSC This enemy is a huge wrestling fan—he'll do his best to try out some wrestling moves on his enemies. If Kirby manages to avoid his attacks and swallow him, Kirby can bust out some wrestling moves too. Bugzzy can also release ladybugs to attack, but I think that's against wrestling rules...

PAL This enemy is really into wrestling. In fact, he's just dying to give Kirby a hands-on demonstration of his suplex skills. Sometimes he releases ladybirds in battle, but...surely that sort of thing's against the rules in wrestling. If Kirby manages to inhale this hostile beastie, he'll be able to pull off some nifty wrestling moves, too!

In Super Smash Bros. for Wii U[edit]
Name Category Picture Description
Sword Kirby Series Related SwordKirbyTrophyWiiU.png

NTSC That green cap sure does make Kirby look heroic, doesn't it? Maybe wearing it just inspires Kirby, but while he's wearing it, he gets all kinds of neat moves, like Spin Slash, Multisword Attack, and Sword Dive. He's even able to pull off these moves in the air, on the ground, or underwater!

NES: Kirby's Adventure (05/1993)
3DS: Kirby: Triple Deluxe (05/2014)

PAL Kirby looks like a pretty courageous hero in that green cap, doesn't he? Indeed, this Kirby is a master of sword-swishing, fending off enemies with the powerful Spin Slash, the rapid Multisword Attack and the stylish Sword Dive. If that wasn't impressive enough, he can also use these moves on land, in mid-air AND underwater. Beautiful!

NES: Kirby's Adventure (12/1993)
3DS: Kirby: Triple Deluxe (05/2014)
Beam Kirby Series Related BeamKirbyTrophyWiiU.png

NTSC Waddle Doo can fire beams from his eye. Does that make you green with envy? Then inhale him and copy that ability! You'll then be able to shoot beams from a wand, and the attack can even be charged up for greater effectiveness. You can also use a beam to push switches or to grab and toss your foes.

NES: Kirby's Adventure (05/1993)
SNES: Kirby Super Star (08/1996)

PAL Ever felt jealous of a Waddle Doo's ability to fire beams from its eye? Well, if you're Kirby, there's really no need – swallow one and you, too, can swing energy beams to your heart's content! Charge them up to plough through multiple enemies at once, use them to grab and throw enemies, and even press switches through walls! Yeah!

NES: Kirby's Adventure (12/1993)
SNES: Kirby's Fun Pak (01/1997)
Fire Kirby Series Related FireKirbyTrophyWiiU.png

NTSC When Kirby first copied the Fire ability, he was only able to breathe fire. Nowadays, he can do all sorts of neat things! For example, he can engulf himself in flames and roll forward, burning grass, lighting fuses, melting ice, and so on. What we'd really like him to do, though, is help us make the perfect s'more. Mmmmm.

NES: Kirby's Adventure (05/1993)
SNES: Kirby Super Star (08/1996)

PAL Once upon a time, all Fire Kirby could do was shoot flames from his mouth, but he's come a long way since then. Now he can roll along the ground as a blazing fireball, burn up grass, light fuses, melt ice and so on. That's great and all, but what we really want to know is...can he help us get a barbecue going?

NES: Kirby's Adventure (12/1993)
SNES: Kirby's Fun Pak (01/1997)
Ice Kirby Series Related IceKirbyTrophyWiiU.png

NTSC The perfect ability to copy in the summer—Kirby gains freezing breath when he copies the Ice ability. Enemies frozen by his arctic blasts can be launched at other foes too. Perfect for a tough fight or when you need some ice for your iced coffee. Kirby isn't busy saving Dream Land or anything...

NES: Kirby's Adventure (05/1993)
SNES: Kirby Super Star (08/1996)

PAL When Kirby has the Ice ability, he can blast enemies with glacial gales to freeze them. He can then kick them into other enemies to take them all out at once! It's the perfect ability for a tough fight...or for when you need some ice to keep a glass of fruit juice nicely chilled. Not everything has to be about saving Dream Land, you know!

NES: Kirby's Adventure (12/1993)
SNES: Kirby's Fun Pak (01/1997)
Needle Kirby Series Related NeedleKirbyTrophyWiiU.png

NTSC Kirby normally looks as tasty as a big ol' marshmallow, but he's significantly less appetizing when he's copied the Needle ability. Those pokey spikes won't add any flavor at all. With this ability, Kirby can bash into enemies or launch the spikes at them. A great, easy-to-use ability!

NES: Kirby's Adventure (05/1993)
3DS: Kirby: Triple Deluxe (05/2014)

PAL Kirby's soft, fluffy and just...so huggable! Except when he's got the Needle ability, that is – then it's like there's a hug-free zone all around him. Being covered in spikes comes in handy, though, for rolling into enemies, and even shooting at them! However, whether that really makes up for his loss of huggableness is hard to say...

NES: Kirby's Adventure (12/1993)
3DS: Kirby: Triple Deluxe (05/2014)
Tornado Kirby Series Related TornadoKirbyTrophyWiiU.png

NTSC Who needs hats when you can have an actual tornado coming out of your head? That's our Kirby—always the trendsetter. And with the Tornado ability, he can go one step further, turning his whole body into a cyclone to go on a wild rampage. His rapid spinning isn't exactly easy to control, but that's all part of the fun!

NES: Kirby's Adventure (05/1993)
Wii: Kirby's Return to Dream Land (10/2011)

PAL Who needs hats when you can have an actual tornado coming out of your head? That's our Kirby – always the trendsetter. And with the Tornado ability, he can go one step further and turn his whole body into a cyclone to go on a wild rampage. His rapid spinning isn't exactly easy to control, but that's all part of the fun!

NES: Kirby's Adventure (12/1993)
Wii: Kirby's Adventure Wii (11/2011)
Mike Kirby Series Related MikeKirbyTrophyWiiU.png

NTSC Curious what Kirby's singing voice sounds like? Then track down and inhale Mr. Tick-Tock or a Walky! Kirby can copy the Mike ability and then use a mike or megaphone to really let 'er rip. Sometimes he sounds as cute as he looks, but he can also hit those low notes when he wants to rock.

NES: Kirby's Adventure (05/1993)
Wii: Kirby's Return to Dream Land (10/2011)

PAL Kirby isn't much of a talker, but if you ever do want to hear his voice, here's a simple solution: swallow a Walky or Mr. Tick-Tock, and you'll be rewarded with an ability called Mike! Watch in awe as Kirby pulls out a microphone (or a megaphone) and shakes your soul with his dulcet tones. For some reason, his enemies can't stand the sound!

NES: Kirby's Adventure (12/1993)
Wii: Kirby's Adventure Wii (11/2011)
Sleep Kirby Series Related SleepKirbyTrophyWiiU.png

NTSC You don't get to see sleeping heroes very often. They're so busy rescuing princesses or saving the world, they just don't have time for a little nap. Not so with Kirby! The moment he inhales the snooze-prone enemy Noddy, he pops on his sleeping cap and dozes right off. Ah, Kirby, what dreams might you be having today?

NES: Kirby's Adventure (05/1993)
SNES: Kirby Super Star (08/1996)

PAL You don't get to see sleeping heroes very often. They're so busy rescuing princesses or saving the world, they just don't have any time for a little kip. But not our Kirby! The moment he inhales the snooze-prone enemy Noddy, he pops on his sleeping cap and dozes right off. Ah, Kirby, what dreams might you be having today?

NES: Kirby's Adventure (12/1993)
SNES: Kirby's Fun Pak (01/1997)
Blade Knight Series Related BladeKnightTrophyWiiU.png

NTSC This enemy from Dream Land strikes out with his sword. There's an old saying that you should keep your friends close and your enemies closer—and there's nothing closer than inhaling an enemy! Once Kirby has copied the Sword ability, he can summon Blade Knight as a Helper!

NES: Kirby's Adventure (05/1993)
Nintendo DS: Kirby Super Star Ultra (09/2008)

PAL A knight enemy in Dream Land who often gets in Kirby's way. There's an old saying, though, that you should keep your friends close and your enemies closer. Well, nothing will get your enemies closer than inhaling them! And when Kirby copies the Sword ability in Kirby Super Star Ultra, he can summon Blade Knight as a Helper!

NES: Kirby's Adventure (12/1993)
Nintendo DS: Kirby Super Star Ultra (09/2009)
Starman (Kirby) Series Related StarmanKirbyTrophyWiiU.png

NTSC Considering his name and that cape on his back, you'd be forgiven for thinking Starman is the hero. He isn't! That's Kirby's job. Starman is just another enemy to be swallowed. Still, he seems to have the courage of a hero, showing no fear when Kirby arrives on the scene and sometimes even jumping right at him!

NES: Kirby's Adventure (05/1993)
Wii: Kirby's Return to Dream Land (10/2011)

PAL Considering his name, and that cape on his back, you'd be forgiven for thinking that Starman is the hero. But he's not. That's Kirby. Starman is just another enemy to be swallowed. Still, he seems to have the courage of a hero, showing no fear when Kirby arrives on the scene, and sometimes even jumping right at him!

NES: Kirby's Adventure (12/1993)
Wii: Kirby's Adventure Wii (11/2011)

Spirits[edit]

Primary[edit]

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability
341
SSBU spirit Nightmare's Power Orb.png
Nightmare's Power Orb
Grab
★★ ⬡⬡ 1,714 6,879 1,003 4,024 711 2,855 Can Be Enhanced at Lv. 99
342
SSBU spirit Nightmare Wizard.png
Nightmare Wizard
Grab
★★★★ ⬡⬡ 5,068 12,671 2,380 5,950 2,027 5,069 Jam FS Charge
372
SSBU spirit Bonkers.png
Bonkers
Attack
★★★ 2,720 8,163 1,632 4,898 1,088 3,265 No Effect
374
SSBU spirit Meta-Knights.png
Meta-Knights
Neutral
★★★ ⬡⬡⬡ 2,473 7,423 1,181 3,543 1,068 3,206 Sword Attack ↑
375
SSBU spirit Mr. Shine & Mr. Bright.png
Mr. Shine & Mr. Bright
Neutral
★★ ⬡⬡⬡ 1,494 6,050 775 3,135 584 2,365 Fire Attack ↑

Support[edit]

No. Image Name Class Cost Ability
327
SSBU spirit Star Rod.png
Star Rod ★★★ ⬢⬢ First-Strike Advantage
368
SSBU spirit Rocky.png
Rocky ⬢⬢ Instadrop
369
SSBU spirit Wheelie.png
Wheelie ★★ Dash Attack ↑
370
SSBU spirit Bomber.png
Bomber ★★ Bomber Equipped
371
SSBU spirit Bugzzy.png
Bugzzy ★★ Strong Throw
373
SSBU spirit Mr. Frosty.png
Mr. Frosty Freezie Equipped

Fighter[edit]

No. Image Alternate Artwork Name
324
SSBU spirit Meta Knight.png
Meta Knight SSBU.png
Meta Knight

Masterpiece[edit]

Kirby's Adventure appears as a Masterpiece in Super Smash Bros. Brawl and Super Smash Bros. for Wii U. In Brawl, the game is available from the start, lasts 2 minutes and starts in Vegetable Valley. in For Wii U, the game now has to be unlocked by clearing Solo Classic with Kirby on intensity 5.5 or higher. The game now lasts 3 minutes and starts from the title screen. While save file 1 is empty, save file 2 is set at the end of the game, prior to the King Dedede/Nightmare fight.

Miscellaneous[edit]

Kirby's blue alternate costumes in all Super Smash Bros. games is based on Ice Kirby or Freeze Kirby. Additionally, his dark blue alternate costume in Super Smash Bros. 4 is based on Meta Knight.

References[edit]

  1. ^ This is a slight mistranslation of the Japanese text, which states that, whenever Meta Knight fights Kirby, he offers Kirby a sword (not necessarily his own) in order to duel.
  2. ^ The Fire ability does not appear in Kirby: Canvas Curse; the similar and often-conflated Burning ability appears instead.
  3. ^ In Japanese versions of the game, Blade Knight's other game appearance is listed as Kirby Super Star. It was removed in Western versions of the game for unknown reasons.
  4. ^ The Bonkers trophy says that Kirby could get the Smash ability by inhaling him. This is not correct, as he only gives Hammer. Smash can only be obtained by inhaling Master Hand in Kirby & The Amazing Mirror. The Japanese text instead states that Kirby can copy him to learn Hammer moves like Hammer Throw and Hammer Flip, which is accurate.
  5. ^ The game order is reversed in the Japanese version.