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Kirby Super Star

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Kirby Super Star
North American box art of Kirby Super Star.
Developer(s) HAL Laboratory
Publisher(s) Nintendo
Designer(s) Masahiro Sakurai
Released Japan March 21, 1996
USA September 20, 1996
EU January 23, 1997
Genre(s) Platformer
Platform(s) SNES
Wii (Virtual Console)
Article on Wikirby Kirby Super Star

Kirby Super Star (星のカービィスーパーデラックス, Kirby of the Stars Super Deluxe), known as Kirby's Fun Pak in Europe, is a game for the Super Nintendo Entertainment System that was developed by HAL Laboratory and published by Nintendo. It was released in Japan on March 21, 1996 and in North America on September 20, 1996, while PAL regions saw its release on January 23, 1997.

The game is also available as a Masterpiece in Super Smash Bros. for Wii U.

In the Super Smash Bros. series[edit]

Gameplay of Kirby Super Star.
Gameplay of Kirby Super Star.


The Halberd stage that first appeared in Super Smash Bros. Brawl is based on the ship of the same name that first appeared in the Revenge of Meta Knight sub-game.

The Great Cave Offensive, a stage in Super Smash Bros. for Wii U, is based on the sub-game of the same name that appears in this game.

Assist Trophy[edit]

Knuckle Joe, who first appears as an Assist Trophy in Brawl, made his debut as an enemy and helper in this game.


Kirby's Final Smash in Brawl, Cook Kirby, is based on the Cook ability from this game. The ability comes from the sub-boss, Chef Kawasaki. Kirby's neutral attack, along with its finisher in Super Smash Bros. 4, and smash attack come from the Fighter ability. His dash attack (in Brawl and SSB4) comes from the Yo-Yo ability. Several of Kirby's special moves come from this game, such as Hammer moves, Final Cutter, and Stone transformations. Kirby's forward and down throws are based on the Suplex ability. His up throw is based on the Ninja ability. Meta Knight's neutral special move, Mach Tornado, originates from this game. His up special, Shuttle Loop, is similar to Wing Kirby's Shuttle Loop ability.


Tac and Plasma Wisp appear as enemies in Smash Run in Super Smash Bros. for Nintendo 3DS.


Marx, who appears as a boss in Super Smash Bros. Ultimate, made his first appearance in this game, appearing as the final boss of both the Milky Way Wishes sub-game and The Arena.


The tracks "Pupupu Land Stage", "Fountain of Dreams", "All-Star", "Meta Knight's Revenge", "Gourmet Race", "Vs. Marx" and "The Great Cave Offensive" all come from this game. Additionally, King Dedede's Theme and King Dedede's Theme Ver. 2 both include the second section of King Dedede's Theme that first appeared in Kirby Super Star, Boss Theme Medley includes the primary boss battle music from Kirby Super Star, and Staff Credits - Kirby's Dream Land also includes "Milky Way Wishes: Staff Credits" from Kirby Super Star.


The Gourmet Race sub-world in Super Smash Bros. Ultimate's Adventure Mode is based on the sub-game of the same name from this game.