Nightmare

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This article is about Nightmare, an antagonist in the Kirby series. For other uses, see Nightmare (disambiguation).
Nightmare
Nightmare Spirit.png
KirbySymbol.svg

Official artwork of Nightmare from Kirby: Nightmare in Dream Land.

Universe Kirby
Debut Kirby's Adventure (1993)
Smash Bros. appearances SSB4
Ultimate
Most recent non-Smash appearance NES Remix 2 (2014)
Console of origin Nintendo Entertainment System
Gender Male
Place of origin Dream Land
Voice actor Hisao Egawa
Article on WiKirby Nightmare

Nightmare (ナイトメア, Nightmare) is a major antagonist from Kirby's Adventure and its remake, Kirby: Nightmare in Dream Land.

Origin[edit]

Kirby encountering Nightmare in Kirby: Nightmare in Dream Land.

Nightmare is the final boss of Kirby's Adventure and its remake Kirby: Nightmare in Dream Land. Due to the threat he posed to Dream Land, King Dedede sealed away Nightmare by dismantling the Star Rod. Kirby, however, didn't know this was Dedede's intention, and reassembled the Star Rod in full by defeating Dedede's minions and ultimately defeating the king himself at the Fountain of Dreams. Once the Star Rod was placed back in the fountain, Nightmare was released. Dedede then Inhaled Kirby and fired him off to fight Nightmare.

Nightmare's design is based on Kirby: Nightmare in Dream Land, which in turn had borrowed Nightmare's visual redesign from the Kirby: Right Back at Ya! anime.

In Super Smash Bros. 4[edit]

As an Assist Trophy[edit]

Nightmare appears as an Assist Trophy. When summoned, he will first appear in his original Orb form before transforming into his true Wizard form, then blacks out the entirety of the screen, forcing players to fight in the dark.

While player tags disappear during the blackout, shields and other special effects do not, and players can use various moves to track themselves in the dark.

Trophy information[edit]

The Nightmare trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Kirby's Adventure Trophy Box.

Trophy in for Wii U.
Trophy in for 3DS.
North America This ball of nightmares came from the Fountain of Dreams, taking nightmares to all of Dream Land. King Dedede sealed it away by shattering the Star Rod, but it was revived when the Star Rod was restored by Kirby. In Smash Bros., it hides the stage and the fighters in pure darkness.
Europe This terrible being came from the Fountain of Dreams, bringing bad dreams to all of Dream Land. King Dedede sealed him away by shattering the Star Rod, but when Kirby restored it, Nightmare was able to come back. In this game, he shrouds the stage in darkness, making it impossible for the fighters to see.
NES: Kirby's Adventure (05/1993)
GB Advance: Kirby: Nightmare in Dream Land (09/2003)

In Super Smash Bros. Ultimate[edit]

As an Assist Trophy[edit]

Nightmare returns as an Assist Trophy, functioning as he has in previous games. Unlike in SSB4, more effects including shields are now obscured in the dark, making it even more difficult to track characters. Training Mode describes his Assist Trophy: Covers the stage in a deep darkness. Can't be KO'd.

Spirits[edit]

Nightmare's Power Orb and Wizard forms each appear as their own Spirits in World of Light. In the Spirit battle against Nightmare's power orb, the player fights against a giant Kirby on Fountain of Dreams. The enemy starts the battle with a Star Rod, and during the battle, hostile Nightmare Assist Trophies will appear.

No. Image Name Type Class Ability Series
341
Power Orb Spirit.png
Nightmare's Power Orb Grab ★★ Can Be Enhanced at Lv. 99 Kirby Series
342
Nightmare Spirit.png
Nightmare Wizard Grab ★★★★ Jam FS Charge Kirby Series

Trivia[edit]


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