Super Smash Bros. Ultimate

Bomberman

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Bomberman
BombermanR White.png
SpecialStagesSymbol.svg
Official artwork of Bomberman from Super Bomberman R
Universe Bomberman
Debut Bomberman (1983)
Smash Bros. appearances Ultimate
Most recent non-Smash appearance Super Bomberman Collection (2026)
Console/platform of origin NEC PC-8801
Species Bomberman
Gender Male (White Bomberman)
Varies (Species)
Place of origin Planet Bomber
Created by Shinichi Nakamoto
Shigeki Fujiwara
Designed by Shoji Mizuno (1993 onward)

Bomberman (ボンバーマン, Bomberman), oftentimes referred to as White Bomberman, is the main protagonist of the Bomberman series.

Origin[edit]

A bomb set by Bomberman explodes in a cross pattern in Bomberman's NES release.

Bomberman's first appearance was in the eponymous game in 1983, though his most well-known design debuted in Lode Runner. This design would be used for Bomberman one year later in the NES port of the first Bomberman.

White Bomberman is the primary representative of the Bomberman people, the robotic dominant inhabitants of Planet Bomber. Like the other Bombermen, he has the ability to create bombs. There are many incarnations of him represented in the different games of the series, which do not usually keep a particularly consistent description of the character. Generally, he is seen saving his home planet, the galaxy, or even the universe from disaster.

In his home series, the Bombermen battle by setting bombs which then explode into cross patterns. These can not only attack opponents, but also break barriers and crates which contain powerups. However, the Bombermen can also get caught in the blast themselves, requiring them to place bombs strategically and take cover.

In Super Smash Bros. Ultimate[edit]

As an Assist Trophy[edit]

Bomberman is a brand-new Assist Trophy, which means he's here to help you during battle. The bombs he leaves on the stage detonate in his iconic, cross-shaped pattern!
Super Smash Blog, Super Smash Bros. Ultimate Official Site
Bomberman about to detonate one of his Remote Bombs on Pilotwings.

Bomberman appears as an Assist Trophy character in Ultimate and lays down bombs which he then explodes into cross patterns, similar to his home game. The explosions deal up to 12 hits of 1.2% damage with a final 2.6% hit for a maximum of 17%. He can be KO'd by opponents and even his own bombs, although he avoids the latter most of the time. He may also place Remote Bombs, which he can detonate at any time. They also explode if caught in another bomb's explosion. Bombs can be detonated early by attacking them and take 1.1× damage from flame attacks. Bombs can also be moved by hitting them and Bomberman may do so himself.

Bomberman is active for 1200 frames (20 seconds) and has a base HP of 60. When he reaches the edge of a platform he has a 35/70 chance to walk off, 5/70 chance to jump, and a 30/70 chance to turn around. Away from platform edges (and when not trying to avoid an explosion) he has a 1/6 chance to jump, 3/6 chance to fall through a soft platform (if applicable), and a 2/6 to turn around if he hasn't turned around within the past 60 frames (1 second, not counting turning at edges or when avoiding explosions). He waits between 60-180 frames (1-3 seconds) to start placing bombs, placing one and then has a 25% chance for each subsequent bomb, up to a maximum of three. There's a 20% chance that a bomb will be a Remote Bomb, but he must place at least two regular bombs at some point before he can place another Remote Bomb. He waits between 90-300 frames (1.5-6 seconds) before detonating a Remote Bomb.

Regular bombs have a base HP of 15 (affected by player count like Bomberman) and explode about 210 frames (3.5 seconds, not counting the time it is in Bomberman's hands and may be delayed if hit) after being placed while Remote Bombs have a base HP of 13 (again affected by player count). Explosions last 48 frames (0.8 seconds) and hit every 4 frames (0.0667 seconds) with the final explosion hitbox lasting 2 frames (0.0333 seconds). Bombs can be moved if they take 55 or more knockback (assuming a weight of 100).

Bomberman has a spawn chance of 38/2086. He can be summoned on all stages in a standard versus match.

As a costume[edit]

Bomberman as a Mii costume in Ultimate.

A Bomberman costume for the Mii Brawler was released as DLC as part of Wave 7 on October 13, 2020. Like Sans, Cuphead, and Vault Boy before him, Bomberman appears as a fully modeled character. His "mask" is just his head instead of a mask with the Mii's head visible. Like Vault Boy, he does not come with a music track. The costume's colors change corresponding to the color of the Mii used, in reference to the different palettes in the battle mode in Bomberman games.

As a spirit[edit]

Bomberman also appears as an Ace-class primary spirit.

In Adventure Mode: World of Light, Bomberman is presumably one of the countless spirits captured by Galeem during his takeover of the universe. Bomberman's spirit is located in the city section of The Light Realm.

Bomberman uses a Toon Link puppet fighter and is fought on the Wrecking Crew stage's Battlefield form. During the battle, Bomberman appears as a hostile Assist Trophy enemy while Toon Link's fire and explosion attacks are more powerful, and Explosive-type items appear.

No. Image Name Type Class Slots Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Series
1,293
SSBU spirit Bomberman.png
Bomberman
Grab
★★★ 2 2688 8107 1882 5675 806 2432 No Effect Bomberman Series

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese ボンバーマン, Bomberman
UK English Bomberman
France French Bomberman
Germany German Bomberman
Spain Spanish Bomberman
Italy Italian Bomberman
China Chinese (Simplified) 博蒙曼, Bomberman
Taiwan Chinese (Traditional) 炸彈人 Bomb Man
South Korea Korean 봄버맨, Bomberman
Netherlands Dutch Bomberman
Russia Russian Бомбермен

Trivia[edit]

  • Bomberman appeared in various media alongside other Super Smash Bros. characters prior to Super Smash Bros. Ultimate:
  • Shoji Mizuno, a longtime Bomberman artist who created the character's iconic design, passed away just one day before Bomberman was confirmed to appear in Ultimate.
  • Bomberman is the first fully-modeled downloadable Mii Costume in Ultimate to:
    • be from a Japanese third-party company.
    • have multiple color schemes depending on the Mii's favorite color.
  • Due to the lack of explosive moves in the Mii Brawler's moveset, Masahiro Sakurai recommends using the Bomberman costume in matches with only the X Bomb enabled to better simulate his gameplay.
  • Both his Assist Trophy and Mii Costume model are ripped directly from Super Bomberman R.