The match timer is an element that appears in the top-right corner of the screen. It shows how much time is left during a match before it ends. It is present during a Time or Stock battle with the timer option set to on. The timer starts counting down once the announcer says "GO!". The timer can be adjusted between a minimum of 1 and maximum of 99 minutes in the Rules section prior to the start of the match. Normally the format of the timer is "MM:SS:ss" (minutes, seconds, centiseconds). In some games and modes, if the timer exceeds 60 minutes, it will include the number "1" to display the hour instead of the usual format. In addition to Vs. matches, the timer can also appear with prdetermined time limits in minigames like Trophy Rush and Target Blast, or boss battles such as Master Core, as well as on the Online Practice Stage when waiting in a lobby for the current match to end. There are instances throughout the series of unique time-based gameplay settings.
The pre-match timer is an element that only appears at the start of a match. It starts from three seconds when the announcer counts down. Characters will make their on-screen appearance during this time. When "GO!" appears, the match begins, as well as the match timer if applicable.
In Super Smash Bros., the timer uses the light sequence starting from red and while the announcer counts down, the lights will change to yellow from left to right. When the light turns blue, the announcer gives the "GO!" signal and the match officially begins.
In Super Smash Bros. Melee, the announcer says "Ready...GO!" instead of counting down from three. A meter is shown visually to be counting down from three, displaying the time with centiseconds, though this is purely aesthetic and counts down quickly in less than three seconds. The Melee variation is also used in Brawl and Smash 4 during single-player modes including Target Blast and All-Star.
In Super Smash Bros. Brawl, the pre-match timer used numbers and it has different colors for each number: three (blue), two (green) and one (yellow). This changes to red in Smash 4.
Final countdown timer
The final countdown timer is an element that appears at the end of a match. When there's only five seconds remaining, the match timer will disappear (except for Super Smash Bros.), and the announcer will start the countdown with each number getting bigger onscreen. The announcer will then call out "TIME!" ("TIME UP!" in the Japanese version and original game), the match will come to an end and a winner will be chosen based on the highest total score each fighter has during the match depending on which game mode the players take part. In the event of a tie, a Sudden Death match will play out. In competitive play, this event is usually referred to as a "time out"; sometimes it is preformed intentionally in order to win by stock or percentage lead alone. In addition, the timer can also appear in single-player modes like Board the Platforms and Trophy Rush.
Just like the pre-match timer, the numbers have a different color. In Melee, the numbers are brown before changing it to red in Brawl and SSB4. The 10-second timer on the bomb in Target Blast starts from yellow and for each second the bomb takes, it changes to orange and then to red when the bomb explodes. In SSB4, the final countdown timer's appearance activates the countdown-affected equipment and usually prevents Star KOs and Screen KOs from happening.
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