Equipment

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SSB4 Icon.png
This custom Kirby has a high attack stat and a Critical Hitter Lollipop to deal 364%. This is otherwise impossible.

Equipment is a customization option in Super Smash Bros. 4. Three pieces of equipment can be attached to a character, which will modify their attack, defense, and speed.

There are three classes of equipment. Orange equipment is based on weaponry and improves attack but lowers defense. Blue equipment is based on clothing and improves defense but lowers speed. Green equipment is based on footwear and improves speed but lowers attack. All three types can also bestow secondary effects, which may either be positive or negative.

Up to 3,000 pieces of equipment can be stored, although the limit seems to vary. Older pieces of equipment will be deleted to make room for any new equipment obtained.

Equipment categories[edit]

This table lists the effects of increasing the value of a category. If a category is negative, its effect will be inverted. Stats can exceed maximum values when using multiply effects.

Type Effect
Attack Increases damage done by all attacks, including special moves and items, up to a maximum of 2x. Freeze frames are increased proportionally, as is base knockback and fixed knockback, however knockback scaling is reduced to partially compensate for the higher damage output. Having negative Attack will decrease how much damage the fighter deals, making launching enemies take longer than expected. Equipment that increases Attack also decreases Defense.
Defense Decreases damage received (and therefore knockback taken) from all sources; it does not affect weight at all, but it does give a fighter knockback resistance (on top of the reduced knockback from taking lower damage). It also reduces the growth rate of Aura. However, negative defense values will make the fighter take more damage than normal, along with being more vulnerable to knockback. Hazards that normally do not KO, like the catapult in Pirate Ship, may KO fighters with low enough Defense. Equipment that increases Defense also decreases Speed.
Speed Increases walking, dashing, air speed, jump height, gravity and both falling and fast-falling speed. Reduces landing lag (excluding from airdodges or helpless falling. Positive speed values will lower the weight limit for holding Smash Run powers, while negative speed values increase the weight limit. However, having negative Speed will decrease the fighter's walking, dashing, air speed, jump height, and increase landing lag, making recovering difficult. Equipment that increases Speed also decreases Attack.

Equipment types[edit]

Equipment comes in various types, which each have three rarities. Higher rarities result in stronger stat modifications. If a piece of equipment has an extra effect, it does not show its rarity. The frequency rate of each type of equipment appears to be based on how many characters can utilize it - for example, Swords are much more common than Pikmin.

Type Common Uncommon Rare
Equipment Icon Brawn Badge.png Brawn Badge Super Rare
Equipment Icon Arm Cannon.png Arm Cannon Standard Flag of North America.png Standard-Issue Flag of Europe.png Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
Prototype
Equipment Icon Banana.png Banana Ordinary High-Quality Exquisite
Equipment Icon Bat.png Bat Decent Top-Notch Legendary
Equipment Icon Beam Whip.png Beam Whip Standard Flag of North America.png Standard-Issue Flag of Europe.png Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
Prototype
Equipment Icon Blaster.png Blaster Standard Flag of North America.png Standard-Issue Flag of Europe.png Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
Prototype
Equipment Icon Boxing Gloves.png Boxing Gloves Lightweight Flag of North America.png Featherweight Flag of Europe.png Middleweight Heavyweight
Equipment Icon Drill.png Drill Light Super Hyper
Equipment Icon Egg.png Egg Medium Large Extra-Large
Equipment Icon Fake Nails.png Fake Nails Flag of North America.png Claws Flag of Europe.png Bronze Silver Gold
Equipment Icon Gloves.png Gloves Power High-Power Max-Power
Equipment Icon Hammer.png Hammer 100 lb. 1-ton 100-ton
Equipment Icon Lloid.png Lloid Mini Good Ol' Mega
Equipment Icon Lollipop.png Lollipop Yummy Delicious Decadent
Equipment Icon Magic Stone.png Magic Stone Enchanted Flag of North America.png Pretty Flag of Europe.png Mystical Mysterious
Equipment Icon Needles.png Needles Iron Steel Silver
Equipment Icon Pikmin.png Pikmin Dedicated Brave Fearless
Equipment Icon Protein.png Protein One-Star Flag of North America.png
A+ Flag of Europe.png
Two-Star Flag of North America.png
A++ Flag of Europe.png
Three-Star Flag of North America.png
A+++ Flag of Europe.png
Equipment Icon Sacred Treasures.png Sacred Treasures Flag of North America.png
Bow Flag of Europe.png
Heroic Angelic GodlyFlag of North America.png
Sacred Flag of Europe.png
Equipment Icon Staff.png Staff Enchanted Purifying Holy
Equipment Icon Sword.png Sword Steel Silver Legendary
Equipment Icon Toad.png Toad Dedicated Brave Fearless
Equipment Icon Tome.png Tome Apprentice's Expert's Sage's
Equipment Icon Torch.png Torch Smoldering Burning Blazing
Equipment Icon X Attack.png X Attack Threefold Sixfold
Equipment Icon Zapper.png Zapper Standard Flag of North America.png Standard-Issue Flag of Europe.png Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
Prototype
Equipment Icon Protection Badge.png Protection Badge Super Rare
Equipment Icon Block.png Block Iron Steel Diamond
Equipment Icon Cape.png Cape Squire's Knight's King's
Equipment Icon Clothes.png Clothes Well-Worn Stylish Expensive
Equipment Icon Coat.png Coat Discount Expensive Designer
Equipment Icon Collar.png Collar Bronze Silver Gold
Equipment Icon Dress.png Dress Enchanted Flag of North America.png Pretty Flag of Europe.png High-Quality Exquisite
Equipment Icon Hat.png Hat Average Joe's Pretty Sweet Hero's
Equipment Icon Helmet.png Helmet Light Super Hyper
Equipment Icon Jacket.png Jacket Rookie's Veteran's Master's
Equipment Icon Mask.png Mask Enigmatic HeroicFlag of North America.png
Inspiring Flag of Europe.png
Vengeful
Equipment Icon Overalls.png
Overalls Flag of North America.png
Dungarees Flag of Europe.png
Ordinary Trendy Flag of North America.png
Fashionable Flag of Europe.png
Vintage
Equipment Icon Raiment.png Raiment Heroic Angelic Godly Flag of North America.png
Sacred Flag of Europe.png
Equipment Icon Ring.png Ring Bronze Silver Gold
Equipment Icon Saddle.png Saddle Bronze Silver Gold
Equipment Icon Shell.png Shell Turtle Iron Diamond
Equipment Icon Shield.png Shield Steel Silver Legendary
Equipment Icon Space Suit.png Space Suit Standard Flag of North America.png Standard-Issue Flag of Europe.png Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
Prototype
Equipment Icon Suit.png Suit Light Super Hyper
Equipment Icon Tie.png Tie Discount Expensive Designer
Equipment Icon Watch Battery.png Watch Battery Ordinary High-Performance Ultra-Performance
Equipment Icon X Defense.png X Defense Threefold Sixfold
Equipment Icon Agility Badge.png Agility Badge Super Rare
Equipment Icon Booster.png Booster Standard Flag of North America.png Standard-Issue Flag of Europe.png Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
Prototype
Equipment Icon Boots.png Boots Well-Worn Stylish Expensive
Equipment Icon Dash Mushroom.png Dash Mushroom Double Turbo
Equipment Icon Feather.png Feather Enchanted Flag of North America.png
Pretty Flag of Europe.png
Shiny Shimmering
Equipment Icon Microchip.png Microchip Ordinary High-Performance Ultra-Performance
Equipment Icon Pumps.png
Pumps Flag of North America.png
Heels Flag of Europe.png
Discount Expensive Designer
Equipment Icon Rocketbarrel Pack.png Rocketbarrel Pack High-Speed Mach-Speed Light-Speed
Equipment Icon Sandals.png Sandals Nimble Swift Speedy
Equipment Icon Shin Guards.png Shin Guards Ordinary Lightweight Ultra-Lightweight
Equipment Icon Shoes.png Shoes Ordinary Lightweight Ultra-Lightweight
Equipment Icon Turbo Boost.png Turbo Boost Deluxe Flag of North America.png
State-of-the-Art Flag of Europe.png
First-Class
Equipment Icon X Speed.png X Speed Threefold Sixfold

Equipment usage[edit]

Each character has special item types they can equip. The equipment type "badges" can be equipped by any character. Items is simply the default weight limit value that the character has; this is used for Smash Run.

Character Attack Defense Speed Items
MarioHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Overalls.png Equipment Icon Shoes.png 25
LuigiHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Overalls.png Equipment Icon Shoes.png 24
PeachHeadSSB4-U.png Equipment Icon Toad.png Equipment Icon Dress.png Equipment Icon Pumps.png 23
BowserHeadSSB4-U.png Equipment Icon Fake Nails.png Equipment Icon Shell.png Equipment Icon Dash Mushroom.png 29
DrMarioHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Tie.png Equipment Icon Shoes.png 25
Rosalina&LumaHeadSSB4-U.png Equipment Icon Staff.png Equipment Icon Dress.png Equipment Icon Pumps.png 22
BowserJrHeadSSB4-U.png Equipment Icon Drill.png Equipment Icon Shell.png Equipment Icon Dash Mushroom.png 27
YoshiHeadSSB4-U.png Equipment Icon Egg.png Equipment Icon Saddle.png Equipment Icon Boots.png 26
DonkeyKongHeadSSB4-U.png Equipment Icon Banana.png Equipment Icon Tie.png Equipment Icon Dash Mushroom.png 27
DiddyKongHeadSSB4-U.png Equipment Icon Banana.png Equipment Icon Hat.png Equipment Icon Rocketbarrel Pack.png 24
LinkHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Shield.png Equipment Icon Boots.png 26
ZeldaHeadSSB4-U.png Equipment Icon Magic Stone.png Equipment Icon Dress.png Equipment Icon Boots.png 22
SheikHeadSSB4-U.png Equipment Icon Needles.png Equipment Icon Suit.png Equipment Icon Shoes.png 24
GanondorfHeadSSB4-U.png Equipment Icon Magic Stone.png Equipment Icon Cape.png Equipment Icon Shin Guards.png 29
ToonLinkHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Shield.png Equipment Icon Boots.png 24
SamusHeadSSB4-U.png Equipment Icon Arm Cannon.png Equipment Icon Suit.png Equipment Icon Booster.png 27
ZeroSuitSamusHeadSSB4-U.png Equipment Icon Beam Whip.png Equipment Icon Suit.png Equipment Icon Booster.png 23
KirbyHeadSSB4-U.png Equipment Icon Lollipop.png Equipment Icon Hat.png Equipment Icon Turbo Boost.png 21
MetaKnightHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Mask.png Equipment Icon Turbo Boost.png 22
KingDededeHeadSSB4-U.png Equipment Icon Hammer.png Equipment Icon Coat.png Equipment Icon Turbo Boost.png 28
FoxHeadSSB4-U.png Equipment Icon Blaster.png Equipment Icon Jacket.png Equipment Icon Shin Guards.png 24
FalcoHeadSSB4-U.png Equipment Icon Blaster.png Equipment Icon Jacket.png Equipment Icon Shin Guards.png 22
PikachuHeadSSB4-U.png Equipment Icon X Attack.png Equipment Icon X Defense.png Equipment Icon X Speed.png 23
JigglypuffHeadSSB4-U.png Equipment Icon X Attack.png Equipment Icon X Defense.png Equipment Icon X Speed.png 21
MewtwoHeadSSB4-U.png Equipment Icon X Attack.png Equipment Icon X Defense.png Equipment Icon X Speed.png 25
CharizardHeadSSB4-U.png Equipment Icon X Attack.png
Equipment Icon Fake Nails.png
Equipment Icon X Defense.png Equipment Icon X Speed.png 27
LucarioHeadSSB4-U.png Equipment Icon X Attack.png Equipment Icon X Defense.png Equipment Icon X Speed.png 25
GreninjaHeadSSB4-U.png Equipment Icon X Attack.png Equipment Icon X Defense.png Equipment Icon X Speed.png 24
CaptainFalconHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Suit.png Equipment Icon Boots.png 25
NessHeadSSB4-U.png Equipment Icon Bat.png Equipment Icon Hat.png Equipment Icon Shoes.png 25
LucasHeadSSB4-U.png Equipment Icon Bat.png Equipment Icon Clothes.png Equipment Icon Shoes.png 25
MarthHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Cape.png Equipment Icon Boots.png 23
RoyHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Cape.png Equipment Icon Boots.png 25
IkeHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Cape.png Equipment Icon Boots.png 26
RobinHeadSSB4-U.png Equipment Icon Tome.png Equipment Icon Coat.png Equipment Icon Boots.png 24
LucinaHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Cape.png Equipment Icon Boots.png 23
CorrinHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Cape.png Equipment Icon Shoes.png 25
MrGame&WatchHeadSSB4-U.png Equipment Icon Torch.png Equipment Icon Watch Battery.png Equipment Icon Microchip.png 23
PitHeadSSB4-U.png Equipment Icon Sacred Treasures.png Equipment Icon Raiment.png Equipment Icon Sandals.png 24
PalutenaHeadSSB4-U.png Equipment Icon Staff.png Equipment Icon Shield.png Equipment Icon Sandals.png 23
DarkPitHeadSSB4-U.png Equipment Icon Sacred Treasures.png Equipment Icon Raiment.png Equipment Icon Sandals.png 24
WarioHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Overalls.png Equipment Icon Shoes.png 27
OlimarHeadSSB4-U.png Equipment Icon Pikmin.png Equipment Icon Space Suit.png Equipment Icon Boots.png 23
ROBHeadSSB4-U.png Equipment Icon Zapper.png Equipment Icon Block.png Equipment Icon Booster.png 26
VillagerHeadSSB4-U.png Equipment Icon Lloid.png Equipment Icon Clothes.png Equipment Icon Shoes.png 24
LittleMacHeadSSB4-U.png Equipment Icon Boxing Gloves.png Equipment Icon Clothes.png Equipment Icon Boots.png 23
WiiFitTrainerHeadSSB4-U.png Equipment Icon Protein.png Equipment Icon Clothes.png Equipment Icon Shoes.png 24
ShulkHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Jacket.png Equipment Icon Shoes.png 25
DuckHuntHeadSSB4-U.png Equipment Icon Zapper.png Equipment Icon Collar.png Equipment Icon Feather.png 23
SonicHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Ring.png Equipment Icon Shoes.png 23
MegaManHeadSSB4-U.png Equipment Icon Arm Cannon.png Equipment Icon Helmet.png Equipment Icon Booster.png 25
Pac-ManHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Helmet.png Equipment Icon Boots.png 25
RyuHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Clothes.png Equipment Icon Shin Guards.png 25
CloudHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Suit.png Equipment Icon Boots.png 25
BayonettaHeadSSB4-U.png Equipment Icon Zapper.png Equipment Icon Suit.png Equipment Icon Boots.png 25
MiiBrawlerHeadSSB4-U.png Equipment Icon Gloves.png Equipment Icon Jacket.png Equipment Icon Boots.png 25
MiiSwordfighterHeadSSB4-U.png Equipment Icon Sword.png Equipment Icon Jacket.png Equipment Icon Boots.png 25
MiiGunnerHeadSSB4-U.png Equipment Icon Arm Cannon.png Equipment Icon Jacket.png Equipment Icon Boots.png 25

Equipment bonus effects[edit]

The following table collects all bonus effects found on equipment. Negative effects may in fact be desirable if the player thinks they can handle them, as any equipment with a negative effect is balanced by a much smaller stat penalty. Likewise, equipment with positive effects have smaller stat bonuses as a trade-off. Different effects have different degrees of influence on the equipment's stat boosts. There are a total of 93 bonus effects. Wearing multiples of one bonus effect usually (but not always) makes the effect stronger, but not in a linear fashion.

Shorthands
Ground mobility walk speed, walk accel., dash speed, dash accel., run speed
Air mobility air accel., air decel., airspeed, horiz. air friction
Item prefix Bonus effect name In-game description Numerical effect Stat modifier Notes
x1 x2 x3
Sprinter Increased run speed 1.3x running speed. 1.3x dash speed, dash accel., run speed 1.45x 1.6x -25
Stroller Flag of North America.png
Jogger Flag of Europe.png
Decreased run speed 0.8x running speed. 0.8x dash speed, dash accel., run speed 0.7x 0.6x +30
Glider Flag of North America.png
Pro Glider Flag of Europe.png
Increased lateral air movement 1.25x lateral air movement speed. 1.25x air mobility 1.3x 1.35x -25
Antiglide Flag of North America.png
Slow Glider Flag of Europe.png
Decreased lateral air movement 0.8x lateral air movement speed. 0.8x air mobility 0.73x 0.65x +38
Leaper Flag of North America.png
Springer Flag of Europe.png
Improved jump 1.2x jump height. 1.2x 1.27x 1.34x -34 Also increases footstool jump height.
Antileap Flag of North America.png
Hopper Flag of Europe.png
Weakened jump 0.8x jump height. 0.8x 0.72x 0.65x +36 Also lowers footstool jump height.
Speed Skater Flag of North America.png
Skater Flag of Europe.png
Skating traction 1.5x movement speed on land, but watch that you don't slip! 1.5x ground mobility
0.6x traction
1.65x
0.5x
1.8x
0.4x
-34
Hi-Jump Flag of North America.png
High Jump Flag of Europe.png
Improved ground jumps 1.3x jump height from the ground. 1.3x 1.36x 1.42x -27 Also increases footstool jump height.
Lo-Jump Weakened ground jumps 0.7x jump height from the ground. 0.7x 0.64x 0.58x +35 Also lowers footstool jump height.
Double-Jump Boost Flag of North America.png
Mid-Air Springer Flag of Europe.png
Improved double jump 1.3x midair jump height. 1.3x 1.36x 1.42x -34
Double-Jump Drag Weakened double jump 0.7x midair jump height. 0.7x 0.64x 0.58x +43
Thistle Jump Flag of North America.png
Floaty Jump Flag of Europe.png
Floaty jumps 0.6x speed when falling. 0.95x gravity
0.6x fall speed
0.7x fastfall speed
0.925x
0.5x
0.65x
0.9x
0.4x
0.6x
-19
Anchor Jump Flag of North America.png
Heavy Jump Flag of Europe.png
Heavy jumps 1.4x speed when falling. 1.4x gravity
1.4x fall speed
1.1x fastfall speed
1.55x
1.55x
1.1x
1.7x
1.7x
1.1x
+43
Speed Walker Flag of North America.png
Power-Walker Flag of Europe.png
Increased walk speed 1.3x walking speed. 1.3x walk speed, walk accel. 1.4x 1.5x -12
Meanderer Flag of North America.png
Dawdler Flag of Europe.png
Decreased walk speed 0.8x walking speed. 0.8x walk speed, walk accel. 0.7x 0.6x +8
Lingering Edge Flag of North America.png
Hanging Ace Flag of Europe.png
Increased edge-grab duration Hang on to the edges of stages for twice as long. 2.0x edgehang dur. 3.0x 4.0x -10
Hasty Edge Flag of North America.png
Hanging Amateur Flag of Europe.png
Decreased edge-grab duration Hang on to the edges of stages for half as long. 0.5x edgehang dur. 0.33x 0.2x +5
Gluey Edge Flag of North America.png
Edge-Gripper Flag of Europe.png
Easier edge grabs Increased range for grabbing stage edges. 1.3x edgegrab range 1.5x 1.7x -27 Also increases tether range.
Tough Edge Flag of North America.png
Edge-Slipper Flag of Europe.png
Harder edge grabs Decreased range for grabbing stage edges. 0.75x edgegrab range 0.6x 0.45x +32 Also decreases tether range.
Hard Braker Flag of North America.png
Quick Stopper Flag of Europe.png
Improved braking ability Stop on a dime even when dashing. 1.5x traction 2.0x 3.0x -5
Perfect-Shield Helper Flag of North America.png
Perfect-Shield Whiz Flag of Europe.png
Easy perfect shield More easily nullify attacks when blocking at the last second. 2.34x powershield window 3.0x 3.67x -40
Imperfect Shield No perfect shield Only get a normal shield no matter how good your timing is. 0.0x powershield window 0.0x 0.0x +35
Shield Regenerator Flag of North America.png
Speedy Shield Recharge Flag of Europe.png
Improved shield regeneration Recharge your shield more quickly. 1.5x shield regen 2.0x 2.5x -21
Shield Degenerator Flag of North America.png
Sluggish Shield Recharge Flag of Europe.png
Weakened shield regeneration Recharge your shield more slowly. 0.5x shield regen 0.33x 0.25x +22
Air Defender Improved air defense 0.75x damage received when in midair. 0.75x dmg taken 0.68x 0.6x -27
Air Piñata Weakened air defense 1.2x damage received when in midair. 1.2x dmg taken 1.3x 1.4x +38
Nimble Dodger Improved dodge ability Gives a little extra time to dodge an enemy attack. 1.1x 1.2x 1.3x -22 Increases the number of intangibility frames in a dodge.
Dodgy Dodger Weakened dodge ability Gives a bit less time to dodge an enemy attack. 0.75x 0.63x 0.5x +33 Reduces the number of intangibility frames in a dodge.
Smooth Lander Reduced landing impact Start moving again more quickly after landing. 0.7x aerial landing lag, heavy landing lag 0.6x 0.5x -33
Crash Lander Increased landing impact After landing, take more time to start moving again. 1.3x aerial landing lag
2.0x heavy landing lag
2.0x light landing lag
1.5x
2.5x
3.0x
1.7x
3.0x
4.0x
+36
Quick Smasher Quick smash attacks Charge smash attacks faster when holding the attack button. 2.0x smash charge speed 2.5x 3.0x -28
Hyper Smasher Hyper smash attacks Charge smash attacks for longer to get 1.3x power. 0.65x smash charge speed
1.3x smash charge dmg
0.5x
1.4x
0.4x
1.5x
-29
Air Attacker Flag of North America.png
Air Scrapper Flag of Europe.png
Improved air attacks 1.15x attack power while airborne. 1.15x 1.25x 1.35x -15
Air Pushover Flag of North America.png
Air Tapper Flag of Europe.png
Weakened air attacks 0.7x attack power while airborne. 0.7x 0.6x 0.5x +35
Meteor Master Improved meteor effect 1.5x power when using moves that launch opponents downward. 1.5x meteor power 1.6x 1.7x -40
Desperate Attacker Improved attack in a crisis 1.7x attack power for 20 seconds when damage reaches 100%. 1.7x dmg dealt 1.9x 2.1x -27 Activates once per stock. However, this effect can activate again on the same stock for Bowser, Little Mac, Lucario, or Wario after the use of their Final Smash.
Activates in Stamina Smash when the player's health falls below 20% of their max HP.
Desperate Defender Improved defense in a crisis Take 0.33x damage for 20 seconds when damage reaches 100%. 0.33x dmg taken 0.2x 0.1x -18
Desperate Speedster Improved speed in a crisis 1.55x speed for 20 seconds when damage reaches 100%. 1.55x ground mobility
1.35x air mobility
1.28x jump power
1.68x
1.43x
1.34x
1.8x
1.53x
1.4x
-20
Desperate Specialist Powered up in a crisis Slowly increase attack, defense, and speed for 20 seconds when damage reaches 100%. 1.5x dmg dealt
0.5x dmg taken
1.4x ground mobility
1.25x air mobility
1.2x jump power
1.65x
0.33x
1.5x
1.3x
1.27x
1.8x
0.25x
1.6x
1.35x
1.34x
-33 Activates once per stock. However, this effect can activate again on the same stock for Bowser, Little Mac, Lucario, or Wario after their use of their Final Smash.
Increase is set, and effect wears off completely when time is up.
Activates in Stamina Smash when the player's health falls below 20% of their max HP.
Desperate Immortal Invincibility in a crisis Gain 7 seconds of invincibility when your damage reaches 100%. 7 seconds 8 9 -36 Some Final Smashes, such as Blue Falcon, will ignore this bonus effect if it catches the user before they reach 100%.
Activates in Stamina Smash when the player's health falls below 20% of their max HP.
Unharmed Attacker Improved attack at 0 damage 1.5x attack power while damage is at 0%. 1.5x dmg dealt 1.75x 2.0x -24
Unharmed Speedster Improved speed at 0 damage 1.32x speed while damage is at 0%. 1.32x ground mobility
1.3x air mobility
1.2x jump power
1.43x
1.37x
1.27x
1.55x
1.42x
1.34x
-8
Unharmed Speed Demon Flag of North America.png Swift-Striker Flag of Europe.png Improved attack/speed at 0% Attack and speed gradually increase while damage is at 0%. 1.4x dmg dealt
1.26x ground mobility
1.2x air mobility
1.18x jump power
1.55x
1.34x
1.25x
1.24x
1.7x
1.43x
1.3x
1.3x
-26 Increase is set, and effect wears off when not at 0%.
Trade-off Attacker Improved trade-off attack Start each life with 30% damage, but you have 1.15x attack power.
(1.15x attack power from the start of the match...as well as 30% damage.)
1.15x dmg dealt
30% initial damage
1.25x
40%
1.35x
50%
-16 The user glows red (Wii U only).
Trade-off Defender Improved trade-off defense Start each life with 30% damage, but take only 0.8x damage from attacks.
(1.2x damage resistance from attacks...as well as 30% damage.)
0.8x dmg taken
30% initial damage
0.7x
50%
0.6x
70%
-25 The user glows blue (Wii U only).
Trade-off Speedster Improved trade-off speed Start each life with 30% damage, but you move 1.3x faster.
(1.3x speed from the start of the match...as well as 30% damage.)
1.3x ground mobility
1.2x air mobility
1.18x jump power
30% initial damage
1.4x
1.24x
1.22x
40%
1.5x
1.28x
1.26x
50%
-21 The user glows green (Wii U only).
All-Around Trade-off Improved trade-off ability Start with 60% damage but slowly gain attack, defense, and speed. 1.1x dmg dealt
0.8x dmg taken
1.28x ground mobility
1.18x air mobility
1.15x jump power
60% initial damage
1.2x
0.7x
1.36x
1.21x
1.21x
75%
1.3x
0.6x
1.44x
1.24x
1.26x
90%
-27 Increase appears to be set, not slowly gained. Also, the user glows (Wii U only).
Moon Launcher Improved launch ability 1.3x attack power when launching enemies upward. 1.3x up-launch power 1.4x 1.5x -29 Works between angles of 60º and 120º.
Vampire Lifesteal When directly striking an opponent, may recover health relative to damage inflicted. Heals 0.5x damage dealt 0.65x 0.8x -43 Activates 50% of the time.
Only heals for 1-2%, depending on the move's strength, against enemy NPCs.
No-Flinch Smasher Flag of North America.png
Solid Smasher Flag of Europe.png
No-flinch charged smashes You cannot be launched by standard attacks when charging a smash attack. 1.33x damage taken while charging 1.2x 1.1x -30 Grants armor while charging, although it appears to be limited, with strong enough attacks still able to launch the user.
Critical Hitter Critical-hit capability Attacks get a 20% chance of dealing extra damage. 20% chance 28% 36% -58 Critical hits do about 3x damage, with knockback compensated. Additional freeze frames are sustained by the target, but not the attacker. Interestingly, this effect also applies to attacks from Pokémon and assist trophies summoned by the user.
Insult to Injury Prone damage dealer 1.4x damage when hitting a prone opponent. 1.4x 1.55x 1.7x -25
First Striker First-strike advantage If you land the first strike of the battle, you will be invincible for 10 seconds. 10 12 14 -9 The player must deal the first hit on a playable character to activate the bonus effect; it will not activate on enemies or bosses. (As Master Shadow is treated as a playable character, the effect will activate against it.)
Countdown Flag of North America.png
Countdown Bonus Flag of Europe.png
Countdown bonus Greatly improved launch power for the last five seconds of a battle. 2.65x launching distance 3.15x 3.65x -23 The bearer will glow upon activation (3DS version only).
Speed Crasher Crash run Do damage to an opponent if you crash into them while dashing. 1-7% range 2-12% 3-17% -27 Damage dealt based on duration of dash.
Shield Exploder Flag of North America.png
Perfect Shield Blast Flag of Europe.png
Explosive perfect shield Shield against an attack with perfect timing to create an explosion. 15% explosion damage 20% 25% -30
Shield Healer Flag of North America.png
Healing Shield Flag of Europe.png
Health-restoring shield Recover health when shielding relative to the power of received attacks. Heals for 0.3x the damage of blocked attacks
0.7x shield regen
0.4x
0.7x
0.5x
0.7x
-33 Activates even if the incoming attack breaks the shield.
Only heals for 1-2%, depending on the move's strength, against enemy NPCs.
Shield Reflector Flag of North America.png
Shield Counter Flag of Europe.png
Mirror shield When shielding, reflect some damage back at your attackers. Reflects 0.3x the damage of blocked attacks
0.8x shield regen
0.4x
0.8x
0.5x
0.8x
-15 Only reflects damage from fighters' melee attacks. Activates even if the incoming attack breaks the shield.
Escape Artist Improved escapability Escape more easily from being grabbed, stunned, etc. 0.5x status dur. 0.33x 0.25x -18
Item Hurler Stronger item throws 1.5x attack power to thrown items. 1.5x 1.65x 1.8x -40
Item Lobber Flag of North America.png
Item-Fumbler Flag of Europe.png
Weakened item throws 0.7x attack power to thrown items. 0.7x 0.5x 0.3x +21
Item Hitter Flag of North America.png
Walloper Flag of Europe.png
Battering item boost 1.5x attack power to battering items. 1.5x 1.65x 1.8x -35
Item Pitcher Flag of North America.png
Pitcher Flag of Europe.png
Throwing item boost Item-throwing range increased. 1.28x 1.5x 1.72x -15
Item Shooter Flag of North America.png
Shooter Flag of Europe.png
Projectile item boost 1.5x attack power and ammo for items that fire projectiles. 1.5x item dmg dealt
1.5x item ammo
1.65x
1.8x
1.8x
2.0x
-33
Quick Batter Flag of North America.png
Fast Bat Smasher Flag of Europe.png
Quicker bat swing Faster smash attacks when using the Home-Run Bat. 0.7x bat speed 0.6x 0.5x -26 Only works for the Home-Run Bat item (Ness's side-smash bat is out of effect).
Star Rod Star Rod equipped Start battles with a Star Rod. Wave it to fire star-shaped projectiles. Provides item on first stock only. Provides item on first and second stocks. Provides item on first 3 stocks. -12 Items are obtained in order of equipment set from top to bottom. Doesn't work in regular Smash if the item is turned off. Also doesn't work in event matches, as they don't allow outside items.
Lip's Stick Lip's Stick equipped Start battles with a Lip's Stick. Hit an opponent to plant a damaging flower. -11
Super Scope Super Scope equipped Start battles with a Super Scope. Attack with charge shots or rapid fire! -14
Ray Gun Ray Gun equipped Start battles with a Ray Gun. Blast your foes with lasers! -14
Fire Flower Fire Flower equipped Start battles with a Fire Flower. Roast your enemies! -6
Beam Sword Beam Sword equipped Start battles with a Beam Sword. The stronger the attack, the longer the reach. -12
Home-Run Bat Home-Run Bat equipped Start battles with a Home-Run Bat. Use smash attacks and aim for the stands! -22
Bob-omb Bob-omb equipped Start battles with a Bob-omb. Just don't hold on to it for too long... -12
Mr. Saturn Mr. Saturn equipped Start matches with Mr. Saturn. He does huge damage to fighters' shields. -4
Food Lover Flag of North America.png
Mega Metaboliser Flag of Europe.png
Increased healing from food 1.5x damage healed when eating food. 1.5x healing 1.75x 2.0x -17
Picky Eater Flag of North America.png
Meagre Metaboliser Flag of Europe.png
Decreased healing from food 0.7x damage healed when eating food. 0.7x healing 0.5x 0.3x +7
Crouch Healer Heal while crouching Slowly heal damage while crouching. 2.5%/1.5s 3.5%/1.5s 5%/1.5s -30 Crouch must be uninterrupted for the entire 1.5 seconds to receive any healing.
Caloric Attacker Flag of North America.png
Post-Snack Attacker Flag of Europe.png
Improved attack after eating 1.4x attack power for 15 seconds after eating food. 1.4x dmg dealt 1.5x 1.6x -26
Caloric Speedster Flag of North America.png
Post-Snack Speedster Flag of Europe.png
Improved speed after eating 1.38x speed for 15 seconds after eating food. 1.36x ground mobility
1.3x air mobility
1.21x jump power
1.47x
1.37x
1.26x
1.58x
1.42x
1.32x
-16
Caloric Defender Flag of North America.png
Post-Snack Defender Flag of Europe.png
Improved defense after eating 0.5x damage received for 15 seconds after eating food. 0.5x dmg taken 0.4x 0.3x -16
Caloric Powerhouse Flag of North America.png
Post-Snack Powerhouse Flag of Europe.png
Power up after eating Attack, defense, and speed rise gradually for 15 seconds after eating food. 1.3x dmg dealt
0.65x dmg taken
1.3x ground mobility
1.2x air mobility
1.15x jump power
1.4x
0.52x
1.4x
1.25x
1.2x
1.5x
0.4x
1.5x
1.3x
1.25x
-27 The increase is set, not gradual. User glows white in Wii U version.
KO Healer KOs heal damage Recover damage when you KO an enemy. 15% per KO 20% 25% -22
Caloric Immortal Flag of North America.png
Post-Snack Invincibility Flag of Europe.png
Invincibility after eating Become invincible for 5 seconds after eating food. 5 seconds 5.5 6 -32
Auto-Healer Auto-heal capability Heal damage gradually over time. 2%/3s 3%/3s 4%/3s -42
Smash Ball Attractor Smash ball gravitation Automatically draw Smash Balls to you. Always moves toward the bearer.
Revolves around bearer when caught up.
Chases bearer with more speed.
Revolves around bearer more closely.
Less knockback when struck by bearer.
Chases bearer with great speed and little curvature in its path.
Attaches to bearer's body when caught up.
Much less knockback when struck by bearer.
-16 The Smash Ball will move between multiple players that have at least one of this effect active.
Pity Final Smasher Respawn Final Smash If you're losing badly, you have a higher chance of respawning with a Final Smash ready. 50% chance 60% 70% -5 Activates upon the same conditions as a Pity Final Smash (being 5 points behind the leader). Does not trigger if the player is a CPU, in 2-player matches or if the user SDs, and only triggers once per player per game.
Smash Ball Clinger Flag of North America.png
Smash Ball Hog Flag of Europe.png
Smash Ball retention When glowing with your Final Smash, resist losing it when attacked. 0.5x Smash Ball drop chance 0.3x 0.1x -6
Super Final Smasher Flag of North America.png
Smash Ball Power Flag of Europe.png
Powered up Final Smash Attack, defense, and speed rise gradually while you have the Final Smash glow. 1.5x dmg dealt
0.5x dmg taken
1.3x ground mobility
1.25x air mobility
1.2x jump power
1.65x
0.33x
1.45x
1.3x
1.27x
1.8x
0.25x
1.6x
1.35x
1.34x
-20
Final Smash Healer Flag of North America.png
Healing Smash Ball Flag of Europe.png
Healing Final Smash Heal damage gradually while you have the Final Smash glow. 6%/2s 9%/2s 12%/2s -16
Double Final Smasher Chance of double Final Smash After using a Final Smash, you have a 20% chance of being able to use it again. 20% chance 30% 40% -23 If a character somehow manages to die when attempting a Final Smash, the equipment will still activate.
Sudden Death Gambler Chance of lucky Sudden Death Get a 50% chance of going into Sudden Death with only 100% damage. 50% chance 70% 90% -16 Does not seem to trigger for CPUs.
Safe Respawner Extended respawn invincibility Invincibility will last three times as long after being KO'd. 3.0x respawn invincibility 4.0x 5.0x -28
Risky Respawner No respawn invincibility Get no invincibility after being KO'd. 0.0x respawn invincibility 0.0x 0.0x +33

Equipment stats[edit]

All equipment is randomly generated; two Brawn Badges or two Sprinter Boots can have completely different positive and negative effect values. The following rules are known to govern how equpiment is generated:

  • The positive value can be any value from 10 to 90. The negative value is between 50% and 70% of the positive one. For example, a positive value of 35 can have a negative value from 17 to 24.
  • The rarity title is based on the positive value: common is 10 to 30, uncommon is 31 to 60, and rare is 61 to 90.
  • Equipment with a positive bonus effect have a lower positive value, while equipment with a negative bonus effect have a lower negative value. The strength of the modification is listed in the bonus table above, with negative numbers representing positive bonus effects.
  • After the preceding calculations, neither equipment stats can have values between 5 and −5.
  • Badges (Brawn, Protection, and Agility) have their stats multiplied by 0.72, compensating for how any character can equip them.
  • Both the positive and negative stats are rounded down, if necessary.
Equipment Rarity Positive value Negative value Sell Price
Common 10 - 30 5 - 21 2 - 12
Uncommon 31 - 60 15 - 42 17 - 56
Rare 61 - 90 30 - 63 51 - 102+

The sell price of equipment is also based on the strength of its values and bonus effect, with the formula being (1.0p - 0.6n + 1.1pb - 0.4nb) * t:

  • p and n are the positive and negative values, taken after the badge modification.
  • pb and nb are the absolute value of the modifiers for positive and negative bonus effects; they are 0 if not applicable.
  • t is a scaling value based on the power of the positive value before any modification:
Positive value Price scaling
10 - 20 0.36
21 - 30 0.58
31 - 40 0.97
41 - 50 1.22
51 - 60 1.35
61 - 70 1.44
71 - 85 1.71
86 - 90 ?.??

Trivia[edit]

  • The names of the Pokémon-exclusive equipment reference battle items in the Pokémon games that would boost a Pokémon's stat.
  • Charizard is the only character to be able to use two types of specialized (i.e. non-badge) equipment within the same category, having both access to X Attack and Fake Nails in the attack category. This also makes it the only Pokémon character that can use something other than badges and the Pokémon equipment.
  • Dr. Mario and Ganondorf are the only clones (counting semi-clones) not to share all 3 types of equipment with their respective parent clones.
    • Conversely, Wario, Ike and the Pokémon characters are the only non-clones to share all equipment types with at least one other character.
  • Mr. Game & Watch is the only character not to share any non-badge equipment with any other character.
  • The Arm Cannon, Beam Whip, Blaster, Zapper, Booster and Space Suit all share the same rarity titles.
  • Turbo Boost's icon is a reference to the Speed Up patch from Kirby Air Ride.
  • There is an interesting glitch when King Dedede is equipped with Double Final Smasher equipment. If he fails his Final Smash, he gains the Final Smash glow as soon as his fail animation ends, but the glow disappears almost immediately after, so he cannot use his Final Smash again.
  • The rarity titles for the Gloves may be a reference to the infamous peripheral.
  • The Legendary Bat equipment shares the same name of one of the Bats that Ness can use in EarthBound.
  • Should a game's save file be hacked to insert a piece of equipment with positive and negative values of 0, the game will delete it.
  • It is possible to have 2 identical pieces of equipment with the same stats, and name, but sell for 2 different prices.
    • This is only noticeable with the Brawn Badge, Protection Badge, and Agility Badge, however, due to the 0.72x multiplier that the badge equipment uses.
      • For an example, a Super Brawn Badge that has +36 attack can either have a 1.22x price scale, or a 1.35x price scale; 50 and 51 are both rounded down to 36 after the 0.72x multiplier is applied.
  • Oddly, when organizing the equipment alphabetically, Super Suit will come before Super Final Smasher equipment. It also happens with Hyper Suit and Hyper Smasher equipment.
  • When someone uses their Final Smash, their equipment is temporarily disabled. This is easy to notice with high attack or Auto-Heal. However, if the victim has lower defense, they will take more damage than usual.
  • After selling equipment, if the player quits without saving the changes to the character, they get the equipment back. However, if the player were to feed equipment to an amiibo, and then exit without saving to the amiibo, that equipment will disappear anyway. The only way to get it back is to quit the game without letting the game save.
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