List of swords
The following is a list of all swords used by playable characters as weapons in the Super Smash Bros. series.
The Master Sword is a longsword from The Legend of Zelda universe. It has appeared in many games of the Zelda series as Link's most powerful sword, and is one of the few weapons capable of defeating Ganon. The backstory established in The Legend of Zelda: Skyward Sword shows that it was created from the Goddess Sword and is inhabited by the sword spirit Fi. It is generally found in the Pedestal of Time, although its location varies by game.
In Smash, the Master Sword appears in many roles. The Master Sword is wielded by adult Link in all games of the Smash series; in SSB and Melee, it is based on its appearance in The Legend of Zelda: Ocarina of Time, whereas in Brawl and SSB4, it is based on its appearance in The Legend of Zelda: Twilight Princess; in Ultimate, it is based on its appearance in The Legend of Zelda: Breath of the Wild. Toon Link wields the Master Sword as well, based on its appearance in The Legend of Zelda: The Wind Waker; his version is shorter and weaker, but swings much faster. Mii Swordfighters can also wield the Master Sword as part of the downloadable content costume based on Link. In Melee's Adventure Mode, five pedestals with a Master Sword appear in the Underground Maze, indicating a fight against Link. There is also a Master Sword trophy in Melee.
SpaceWorld 2000 sword
The unnamed sword popularly known as the SpaceWorld 2000 sword was wielded by Ganondorf in The Legend of Zelda-based SpaceWorld 2000 GameCube Tech Demo, being used in a short sword duel with Link. Despite the sword only appearing in a tech demo before, it appeared in Melee as part of one of Ganondorf's victory poses and returned in Ultimate as part of Ganondorf's down taunt and his new smash attacks. The sword did not appear in Brawl or SSB4, which used the Twilight Princess design of Ganondorf and the Sword of Six Sages from the same game.
Sword of the Six Sages
The Sword of the Six Sages is a longsword from The Legend of Zelda universe. In the backstory of The Legend of Zelda: Twilight Princess, the sword was originally used by the Sages in an attempt to execute Ganondorf. While the sword stabbed into him and left a glowing wound, Ganondorf was kept alive by the Triforce of Power he possessed, and he took the sword for himself before he was sealed into the Twilight Realm. When Ganondorf is revived towards the end of the game's plot, he uses the sword prominently in his final battle with Link. The sword is first given its official name in its appearance in The Legend of Zelda: Breath of the Wild as a legacy item unlockable through the usage of Ganondorf's Smash amiibo.
In Smash, Ganondorf shows off the Sword of the Six Sages in his down taunt in both Brawl and SSB4. He would first use it to attack as part of the Warlock Blade custom move in SSB4. The sword did not appear in Melee or Ultimate, which use Ganondorf's Ocarina of Time design, and his sword from the SpaceWorld 2000 The Legend of Zelda tech demo.
The Kokiri Sword is a short sword from The Legend of Zelda universe. It is Young Link's starting weapon in The Legend of Zelda: Ocarina of Time, where it was retrieved from a treasure chest in Kokiri Forest on Link's way to see the Great Deku Tree at the beginning of the game. It also appears in The Legend of Zelda: Majora's Mask, slightly redesigned.
In Smash, Young Link wields the Ocarina of Time version of the sword.
Galaxia is a branched sword from the Kirby universe. It is Meta Knight's signature weapon, and is used by him in all of his appearances. It was first named Galaxia in the Kirby: Right Back at Ya! anime series, and the name was adopted back into the main games.
Falchion is a broadsword from the Fire Emblem universe. A regalia sword dating back to the original Fire Emblem: Shadow Dragon and the Blade of Light, Falchion is the signature weapon of the series' first protagonist, Marth. Falchion's sister weapon (or artifact, rather, as it's not intended to be used as an actual shield) is the Fire Emblem or the Binding Shield; they were both created together by the Divine Dragon Naga from her fangs. However, they do not have to be used together, as Marth's ancestor Anri uses Falchion alone. Marth wields the two weapons together in the Fire Emblem games.
The sword reappears in Fire Emblem Awakening many centuries later, in the hands of the Ylissean royal family. Chrom, as Marth's descendant, inherited the sword (which has a significantly different design in said game). Lucina carries the same weapon from her future timeline, known as the Parallel Falchion due to an incomplete ritual being used to awaken it.
In Smash, Falchion appears as the titular weapon of several characters. Marth wields Falchion in all of his appearances, based on its design in Mystery of the Emblem; this design is also used as the Fire Emblem series symbol. Marth's Falchion has a stronger sweetspot at the tip of its blade, which has been a consistent attribute in every Smash Bros. game he has appeared in.
The Awakening design of the weapon is used by Chrom in his role as part of Robin's Pair Up Final Smash, by Mii Swordfighters wearing the Chrom costume, and by Chrom himself in his playable appearance in Ultimate. Lucina uses the Parallel Falchion as her weapon of choice. Chrom's Falchion and and Lucina's Parallel Falchion lack the tipper sweetspot of Marth's Falchion and instead have an overall consistent damage output throughout their blades.
The Binding Blade, also translated as the Sword of Seals (封印の剣), is a regalia sword from the Fire Emblem universe. The titular sword of Fire Emblem: The Binding Blade, the Binding Blade was the second sword wielded by the legendary Hartmut of the Eight Generals, the founder of the militant nation of Bern in Elibe. It was used to seal away the Demon Dragon Idenn and end the Scouring, a war in which humans fought and exiled dragons to another dimension. Late in The Binding Blade, the weapon is awakened by the Fire Emblem and reacts to Roy, promoting him into a Great Lord.
In Smash, the Binding Blade is wielded by Roy in all of his playable appearances. In a similar vein as Marth's Falchion, Roy's Binding Blade has consistently featured a "reverse" sweetspot at the base of its blade in every appearance, necessitating him to fight much closer to his opponents.
Ragnell is a two-handed regalia sword from the Fire Emblem universe. In Fire Emblem: Path of Radiance and Fire Emblem: Radiant Dawn, Ragnell is a holy blade blessed by the Goddess Ashera and wielded by Ike, along with its partner, Alondite, which is wielded by the Black Knight. Ragnell and Alondite clash against each other, along with their respective wielders, in their rivalry throughout both games set on Tellius. Both swords are the most powerful in the game and have ranged attacks. In the ancient past of Tellius, Ragnell and Alondite were the twin blades of the Beorc warrior woman, Altina.
In Smash, Ragnell is wielded by Ike in all of his playable appearances. As a "testament to his strength", Ike wields the two-handed Ragnell with only one hand, granting his attacks significant strength but low speed.
A Levin Sword is a magic sword from the Fire Emblem universe. Debuting in Fire Emblem: Shadow Dragon and the Blade of Light, Levin Swords are used to cast thunder magic, and have appeared in many games of the series with varying designs. In the Fire Emblem series, the Levin Sword can be used to attack from afar, but this is not present in SSB4. Additionally, the Levin Sword in SSB4 is considerably shorter compared to its appearance in Fire Emblem Awakening.
In Smash, Robin uses a Fire Emblem Awakening-style Levin Sword for smash attacks and smash attack-like aerial attacks. Following its original elemental traits, the Levin Sword deals electric damage. After a certain number of uses, Levin Swords will break, referencing the Fire Emblem durability system. A broken Levin Sword will be dropped and shatter after a few seconds, but Robin or any other fighter can pick it up and use it as a basic throwing item before it disappears.
A Bronze Sword is a very basic, weak sword from the Fire Emblem universe. Introduced in Fire Emblem: Radiant Dawn, Bronze Swords are inexpensive, have a very low weapon rank and high durability, but are quite weak compared to other weapons.
In Smash, Robin will use a Bronze Sword for any sword-based moves that do not use a Levin Sword. This includes Robin's jab, tilts, dash attack, neutral aerial, and any aerials performed normally. Robin also uses a Bronze Sword for smash attacks should the Levin Sword normally used for such attacks be broken and not have respawned yet. Despite being breakable in Awakening, Bronze Swords are unbreakable in Smash. Like the Levin Sword in SSB4, the Bronze Sword is considerably shorter compared to its appearance in Fire Emblem Awakening.
Yato (夜刀, Night Blade) is a regalia sword from the Fire Emblem universe. In Fire Emblem Fates, it is Corrin's signature weapon and is capable of transforming into many variations over the course of the game, some of which are dependent on the plot path chosen.
In Smash, Yato is Corrin's main weapon. The form wielded is the ultimate form of the Yato, called Omega Yato, which is exclusively available in the third plot path, Revelation and in the DLC chapter Heirs of Fate 6: Lost in the Waves.
The Monado is a mythical weapon from the Xenoblade universe. It is an energy blade, with the red shell opening up to produce a long beam of blue light. The Monado begins Xenoblade Chronicles as the Homs' ultimate weapon against the invading Mechon - it cannot harm Homs, whereas it is the only known weapon that can damage the Mechon. However, it appears to have a mind of its own; Dunban is the only one that can successfully control its power, and even then, he eventually loses the use of his right arm due to it. When the Mechon later attack Colony 9, Dunban can no longer use it despite trying, and Shulk ends up taking it instead - finding that he can use it with no ill effects. From there, Shulk uses the Monado as his only weapon. As his adventure progresses, he discovers that it hides additional battle arts and provides him with quick visions of the future that he must take action to avoid. Over the course of the adventure, the Monado evolves to grant Shulk additional strength when he most needs it. Ultimately, Shulk and his party discover the deep and complex connection between the Monado and the nature of the world.
In Smash, Shulk wields the initial form of the Monado as his primary weapon, and utilizes its Monado Arts. Due to its beam nature, the Monado grants Shulk excellent disjointed range, and makes him the fighter with the longest disjointed weapon in the Smash Bros. series. The premonitions are also used as his down special as a type of counter move.
A stylized depiction of the Monado is also used as the Xenoblade series symbol, matching how it was stylized on the loading screens of Xenoblade Chronicles.
The Buster Sword is an immense broadsword from the Final Fantasy universe. Debuting in Final Fantasy VII, it is Cloud Strife's trademark weapon, and was wielded before him by Zack Fair and Angeal Hewley. The Buster Sword has become an iconic design element for both Cloud and Final Fantasy VII generally due to its massive size. The Buster Sword is wielded by Cloud in most of his appearances, and has appeared in other Final Fantasy media as well. From tip to handle, it is approximately five to six feet long, with a single-edged large blade approximately one foot wide. There are two holes near the handguard, variably said to be Materia slots, or where Cloud clips the sword onto his back.
In Smash, Cloud wields the Buster Sword as his primary means of attack. When using Cloud's costume based on Final Fantasy VII: Advent Children, the Buster Sword is replaced with the combined Fusion Swords from that film, with no difference in function.
Mii Swordfighter swords
Mii Swordfighters can use many different swords (and other similar weapons), depending on their outfit:
The following other swords appear in notable gameplay roles:
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