Super Smash Bros. Brawl

Armight

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Armight
Armight.JPG
SubspaceSymbol.svg

An Armight preparing to attack Falco.

Universe Super Smash Bros.
Level(s) appears in The Battlefield Fortress
The Path to the Ruins
The Ruins
The Wilds II
The Canyon
Battleship Halberd Interior
Subspace Bomb Factory II
Subspace II
The Great Maze
Point worth 1000

Armights (アラモス卿, Sir Alamos) are enemies in Adventure Mode: The Subspace Emissary that first appear at The Battlefield Fortress.

Enemy description[edit]

Armights appear to be floating ammonites clad in Trojan helmets and red capes with a pair of facial appendages that resemble a handlebar mustache. They clutch javelin-swords with two of their appendages, which they swing while attacking. Armights have three different attacks, the first being a stab which it will quickly execute using both swords. The second is a combo, usually composed of double slashes. The final move is a ranged attack in which it will throw both swords in quick succession, although the Armights will draw new swords to replace their old ones. An Armight's entrance is accompanied by a malevolently resonating "ho ho ho!" laugh as it flies into the playable plane.

If not defeated after a certain amount of time, an Armight will simply fly offscreen, facing the screen as it does so.

Moveset[edit]

Notes: The "d" below is a multiplier based on the difficulty value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.
Name Damage Description
Triple combo 5 + 1.9d (hits 1-2)
6 + 2.2d (hit 3)
Armight swings with its right arm, then its left, then both at once. The first two hits deal low, fixed knockback and 5% additional shield damage. The last hit deals moderate damage and 10% shield damage. All hits deal slash damage.
Sword throw 6 + 1.8d (arms)
6 + 2.2d (swords)
Armight swings and throws its right sword and then its left. As it throws the swords, its arms also have hitboxes that deal moderate knockback, deal slash damage, and have 5% shield damage. The swords also deal moderate knockback and 5% shield damage, but deal normal damage despite being swords.
Careening 12 - 0.5d

HP and damage taken[edit]

HP Values Lowest difficulty Below-middle difficulty Middle difficulty Above-middle difficulty Highest difficulty
Minimum (early levels) 12.65 15.25 17.2 20.45 23.7
Maximum (late levels) 14.99 18.11 20.19 22.79 25.65
  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.4 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×1.0 ×0.75

Name origin[edit]

Armight's name is derived from ammonite, the creature which it resembles. The other parts of its name may come from arm, describing its long appendages that end with blades; armor, describing the helmet it wears; might, describing its combat strength; and knight, describing its overall appearance.

Trophy[edit]

Armight's trophy in Brawl
Armight
A Subspace enemy. Look at the arms on this thing. It's also got an awfully fancy mustache! Without much of a body, Armight floats softly in the air--all arms, legs, and head. Resplendent in a nice armored helmet, Armight attacks with its arms and swords and will sometimes throw the latter at you unexpectedly.
Wii: Super Smash Bros. Brawl

Gallery[edit]

Names in other languages[edit]

Language Name Meaning
Japan Japanese アラモス卿 Sir Alamos
UK English Armight
France French Solbras From bras (arm) and soldat (soldier)
Germany German Armritt
Spain Spanish Centurio
Italy Italian Centuria
South Korea Korean 아라모스경 Sir Alamos