Glires debuted in Brawl's Subspace Emissary. They are wheel-like enemies with a central eye. They move around by rolling on floors, walls, and ceilings, although they will fall down if they flinch. When a player approaches it, a Glire will pause, open up, and spew fire out of its body. This attack only hits once, so shielding it allows a large lag time in which to attack. Like flame Jyks, Glires appear in caverns and ruins.
An enemy shaped like a tire. It's protected by three black shells, but they're not so hard as to be impenetrable. The outermost shell is covered in mucus that lets it stick to surfaces as it rolls along walls and ceilings. The eye in its center is creepy. When it spots the player, it stops, sheds its outer layers, and spouts fire from its inner recesses.
Glire's name is a combination of the words glare, referring to its wide open eyes, and fire, referring to its flame attack.
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