Super Smash Bros. Brawl

Floow

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Floow
Floow.JPG
SubspaceSymbol.svg

Two Floows in the Subspace Emissary.

Universe Super Smash Bros.
Level(s) appears in The Ruined Zoo
The Ruins
The Swamp
The Glacial Peak
Battleship Halberd Interior
The Subspace Bomb Factory II
Entrance to Subspace
The Great Maze
Point worth 800

A Floow (フロウス, Flows) is an enemy in Super Smash Bros. Brawl's Subspace Emissary mode, which first appears in The Ruined Zoo.

Enemy description[edit]

When a Floow initially appears, it looks like a large, indefinite black cloud. After a brief time, it takes form as a slim, tall, humanoid shape made of separate gray bars, with two small red eyes that get brighter when it attacks. The bars get more distant as the Floow takes damage, thus widening its figure. Its trophy describes it as "a ghost patched with strips of darkness".

A Floow's attack (some sort of scream or lament) is a multi-hit move that deals medium damage and decent knockback on the last hit. It is possible for multiple Floows to attack at alternate times to deal even more damage to the player, however the finishing hit from one typically launches the player out of the other's attack.

A particular annoyance of the Floow is its ability to steadily regain health, although it cannot move or attack while healing. The required time for a complete healing varies with the difficulty, from four seconds on Easy to less than two seconds on Intense. Sufficiently weakened Floows can be turned into a trophy with the use of a Trophy Stand, but precise aiming and timing may be required as the Floows float around. Floows are also completely immune to absorbable attacks; such attacks will simply vanish on contact and not do anything.

Name origin[edit]

Its name is a corruption of the word "flow", which describes the way it moves.

Moveset[edit]

Notes: The "d" below is a multiplier based on the difficulty value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.
Name Damage Description
Curse 1 + 0.8d (hits 1, 3, 5)
2 + 0.8d (hits 2, 4, 6)
6 + 1.6d (final hit)
A Floow scrunches up then releases a wail that traps the player for several hits before launching them. The multihits have weak fixed knockback angled to keep the player close to the Floow. They also deal 15% additional shield damage, have a hitlag multiplier of 0.4×, and have varying SDI multipliers (in order: 2, 2.5, 3, 3, 3, 2.5). The final hit has high knockback and deals 30% shield damage.
Careening 6 - 0.2d

HP and damage taken[edit]

HP Values Lowest difficulty Below-middle difficulty Middle difficulty Above-middle difficulty Highest difficulty
Minimum (early levels) 34.3 39.5 43.4 49.9 56.4
Maximum (late levels) 38.98 45.22 49.38 54.58 60.3
  Normal Slash Electric Freezing Flame Grass (effect) Water (effect) Darkness Aura (effect) Specials: Direct Specials: Indirect
Damage taken ×2.5 ×2.5 ×2.5 ×2.5 ×2.5 ×2.5 ×2.5 ×2.5 ×2.5 ×2.5 ×1.0

Trophy[edit]

Floow's trophy in Brawl
Floow
An enemy that might be described as a ghost patched with strips of darkness. A Floow will float in the air and attack nastily from behind. Harboring pent-up resentment, a Floow's cries reveal one part sadness, one part madness. This especially hits home when gazing into its ghastly red eyes. After taking a certain amount of damage, a Floow will disappear.
Wii: Super Smash Bros. Brawl

Names in other languages[edit]

Language Name
Japan Japanese フロウス, Flows
UK English Floow
France French Raturay
Germany German Fluuh
Spain Spanish Gramius
Italy Italian Fantow
South Korea Korean 부랑스