Bombed

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This article is about the Subspace Emissary enemy. For other bomb-related articles, see Bomb.
Bombed
A Bombed
A Bombed stands idle in The Wilds.
Universe Super Smash Bros.
Level(s) appears in The Lake Shore
The Wilds I
Outside the Ancient Ruins
Battleship Halberd Interior
The Subspace Bomb Factory I
Subspace I
Subspace II
The Great Maze
Point worth 500

Bombeds (ボンヘッド, Bombhead) are enemies in The Subspace Emissary and first appear in the Lake Shore level. A burgundy-and-black colored bomb sits atop it the small body of the Bombed, and shortly after lighting the fuse, it tosses this bomb at the player and flees while regenerating a new head. Simple fire-type attacks are recommended for blowing it up. Furthermore, players should avoid direct attacks while its head is still attached, as knocking out the Bombed will not stop its head from detaching and exploding. Their heads can be reflected.

Name origin[edit]

Bombed's name is a combination of the words bomb and head, being that it has a bomb for a head, or it may be the word bombed, describing its explosive attack or its condition.

Damage taken[edit]

  EffectIcon(Normal).png EffectIcon(Slash).png EffectIcon(Electric).png EffectIcon(Freezing).png EffectIcon(Flame).png EffectIcon(Grass).png EffectIcon(Water).png EffectIcon(Darkness).png EffectIcon(Aura).png Specials: Direct Specials: Indirect
Damage taken ×0.2 ×0.2 ×0.2 ×0.2 ×0.4 ×0.2 ×0.2 ×0.2 ×0.2 ×0.2 ×0.4
Head (?) ×0.1 ×0.1 ×0.1 ×0.1 ×2.0 ×0.1 ×0.1 ×0.1 ×0.1 ×0.1 ×2.0

Trophy description[edit]

Bombed - Brawl Trophy.png

An enemy with a bomb for a head, as subtly suggested by the name. It hurls its own bomb head at you--at least it's kind enough to reveal the bomb fuse, which will light up when hit with a fire attack like Mario's fireball. Then..BOOM! This is an easy way to take it out. It's this weakness that sometimes makes them sad that, regrettably, they were born with bomb heads.

Wii: Super Smash Bros. Brawl


Trivia[edit]

  • The Bombed and Feyesh are the only enemies to appear in both Subspace I and Subspace II. Interestingly, it is the first enemy to appear in both stages.
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