Autolance
| Autolance | |
|---|---|
An Autolance using its stab attack (top) and one with its helmet off (bottom). | |
| Universe | Super Smash Bros. |
| Level(s) appears in | The Battlefield Fortress The Ruins The Research Facility II Battleship Halberd Interior Battleship Halberd Exterior (display room only) The Subspace Bomb Factory II Subspace II The Great Maze |
| Point worth | 1300 |
Autolances (キャタガード, Cataguard) are some of the more powerful enemies in Adventure Mode: The Subspace Emissary that first appears at The Battlefield Fortress.
Enemy description[edit]
Autolances move on treads and use giant lances attached to their frontal armor plates to ram and attack. Autolances do not flinch from any attack and are quite resistant to attacks with their helmets on, making them somewhat threatening, especially when coupled with other enemies. An Autolance's weak spot is inside its armored-helmet head in the form of an emergency light. This light is exposed once its armor receives enough damage.
Autolances have three different types of attacks - the first is a long-range move where it launches a giant lance at the player which can be reflected. The second is a close-ranged weak thrust, and a skyward swipe that follows up quickly. The first strike inflicts weak knockback, while the latter inflicts mainly vertical knockback. The third is a powerful forward lunge which is extremely fast and somewhat unpredictable, causing strong horizontal knockback.
Name origin[edit]
Autolance's name is a combination of the prefix auto- (possibly automotive), being a machine capable of moving by itself, and lance, the weapon it uses to attack. Its appearance seems to be based on the helmet of a medieval knight. The -lance part of its name could also come from ambulance, since under the helmet is a siren. Once its helmet is knocked off, an Autolance gains speed, the same way an ambulance speeds during an emergency.
Moveset[edit]
- Notes: The "d" below is a multiplier based on the difficulty value. Final damage is rounded down to the nearest whole number. The move names are fan-made in the absence of an official source.
| Name | Damage | Description |
|---|---|---|
| Stab | 2 + 1.0d (early) 2 + 1.4d (mid) 2 + 1.6d (late) |
Autolance pulls back slightly and thrusts its lance forward. A weak but fast attack, coming out on frame 10. Each hit comes out one frame after the other, causing all three to hit if standing right next to the Autolance. Each hit has a knockback angle of 15°, deals slash damage, and deals 20% additional shield damage. |
| Uppercut | 4 + 1.5d (thrust, far) 5 + 1.6d (thrust, hilt) 3 + 1.6d (upswing) |
Autolance pulls back and charges for a bit before thrusting its lance forward and then upwards. The thrust hit deals low fixed knockback to lead into the next hit. The upswing hit deals moderate vertical knockback but less damage. All hits deal slash damage and 20% additional shield damage. |
| Lance launch | 8 + 2.5d | Autolance charges up then fires its lance at the player. Can fire it at various angles. Deals moderate knockback, deals slash damage, and 50% shield damage. |
| Careening | 35 - 1.0d | — |
Damage taken[edit]
| HP Values | |||||
|---|---|---|---|---|---|
| Minimum (early levels) | 13 | 17 | 20 | 25 | 30 |
| Maximum (late levels) | 17.8 | 23 | 26 | 30 | 34 |
| Damage taken | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 | ×0.08 |
| Emergency light | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 | ×1.5 |
Trophy[edit]
- Autolance
- An enemy that moves on caterpillar treads and uses the giant lance attached to its front to ram and sometimes shoot you. Looking for a weak spot? It's inside that armored-helmet head in the form of an emergency light. But... Autolances aren't Subspace Army emergency vehicles--why would they need an emergency light? Aah, the mystery!
: Super Smash Bros. Brawl
Gallery[edit]
Names in other languages[edit]