The icon used to represent Super Smash Bros. Brawl on SmashWiki. Can be used with the template ArticleIcons.
The icon used to represent Super Smash Bros. Ultimate on SmashWiki. Can be used with the template ArticleIcons.

Meta Ridley

From SmashWiki, the Super Smash Bros. wiki
Jump to navigationJump to search

For his regular form, see Ridley.

Meta Ridley
SSBU spirit Meta Ridley.png
Official artwork of Meta Ridley from Metroid Prime.
Universe Metroid
Debut Metroid Prime (2002)
Smash Bros. appearances Brawl
Most recent non-Smash appearance Metroid Prime Trilogy (2009)
Console/platform of origin Nintendo GameCube
Species Unknown (cyborg)
Gender Male
Place of origin Zebes
Designed by Andrew Jones
Article on Metroid Wiki Meta Ridley

Meta Ridley (メタリドリー, Meta Ridley) is Ridley cybernetically-enhanced and reborn through Space Pirate technology. He is far more fierce and powerful than his original version.


Meta Ridley first appeared in Metroid Prime. After being badly wounded by Samus in Metroid, Ridley was revived by the Space Pirates using cybernetic technology. He was equipped with additional weapons, including a mouth beam, missiles and energy bombs. Samus first sees him while trying to escape the Frigate Orpheon. She quickly pursues him in her ship to the world of Tallon IV, but loses him. She briefly sees him in the Phendrana Drifts, but their final confrontation comes when Samus attempts to access the Impact Crater. Meta Ridley's weak points are his mouth and chest. Eventually, Meta Ridley's wings burn, so he battles Samus on the ground, and is still lethally fast. Despite this, Samus defeats him.

Meta Ridley returns in Metroid Prime 3: Corruption. When the Space Pirates attack Norion, Samus sees Ridley wipe out several Galactic Federation Marines. He briefly harasses her as she goes through an exposed rail while in Morph Ball form. When she goes to activate a reactor, Meta Ridley pounces her and they begin a free fall battle down the reactor shaft. Again, Meta Ridley is defeated and Samus is saved at the last minute by fellow bounty hunter Rundas. Ridley, however, still survives. When Samus goes to the Pirate Homeworld to destroy the Leviathan Seed, a large living meteor that corrupts planets with Phazon, she finds that Ridley is guarding the core. He is now enhanced by Phazon and appears as Omega Ridley. Still, he is defeated and returns to his organic form in Super Metroid.

As with Ridley, many of Meta Ridley's attacks are new in Brawl; however, there are a couple attacks that are retained: In Metroid Prime, one of the attacks that Ridley uses is shooting fireballs at Samus. The fireballs that Meta Ridley shoots in Brawl are designed similarly to how they are designed in Metroid Prime. In Metroid Prime 3: Corruption, right in the middle of the fight between Samus and Ridley, Meta Ridley will grab Samus and try to perform a powerful attack. One of the attacks involves charging up a fireball and firing it at Samus. In Brawl, Meta Ridley charging and firing his fireball is very similar to how he performed it in Metroid Prime 3, except he doesn't grab onto a player while doing it.

In Super Smash Bros. Brawl[edit]

Role in The Subspace Emissary[edit]

Meta Ridley
Meta Ridley SSBB.jpg
Meta Ridley's art for Brawl
A boss in Brawl
Universe Metroid
Location The Subspace Bomb Factory (Part II)
Meta Ridley as he is chasing down the Falcon Flyer and gives a terrifying screech.

After R.O.B., Captain Falcon, Donkey Kong, Diddy Kong, Pikachu, Samus and Olimar make their way out of the doomed Bomb Factory flying away in the Falcon Flyer, they are attacked from behind by the resurrected Meta Ridley, who is out for revenge on Samus and Pikachu. As such, he serves as the seventh boss.

Meta Ridley's attacks can additionally send the Falcon Flyer reeling about. In this battle, he is attacking the ship as well and the player has 2 minutes to beat him, similar to the battle in Metroid Prime 3. He has completely different moves from Ridley and the player has to jump whenever he hits the ship or the player could fall. He is later defeated and the massive amounts of Subspace Bombs explode, covering the island in Subspace, taking everything in it, including the remains of Meta Ridley, into the Subspace. Tabuu, the leader of Subspace, revives Meta Ridley in The Great Maze to attack the heroes (oddly, Ridley and Meta Ridley each appear separately in The Great Maze), but is defeated once again, presumably leaving him dead.

Trophy Stands appear frequently due to the limited time, even on easy difficulties, especially if the character is equipped with a strong Trophy Stand producing Sticker.


Like all bosses Meta Ridley is controllable in Boss Battles Mode by hacking. The start button self-destructs him. Unlike any other boss (besides Petey Piranha) however, Meta Ridley starts in a T-pose until moving, which is probably the reason he starts moving immediately when the level starts when controlled by an AI. Several of its moves can OHKO or drag the player past the blast lines for a guaranteed KO, on every difficulty, even in Boss Battles.

Move Input Description
Mega Fire Ball A or Av Meta Ridley flies from the left, then returns with his eyes glowing a fiery red. This signals that he is about to shoot a massive fireball with huge KO potential, even OHKOing on Hard or above (Very Hard in Boss Battles). It will hit anyone on the front of the Flyer with considerabile speed and large hitbox, dealing up to 72%. Contact with Meta Ridley's beak will deal the same immense knockback and damage of the fireball itself. This move is rarely used, but because of this, it can be thought of as a surprise attack. When controlled by a human he will instantly shoot the fireball without his eyes glowing.
Falcon Flyer Slam A< Meta Ridley flies off the screen to the left, then attacks the Falcon Flyer, making it shake. Anyone standing on the Flyer will take heavy damage (up to 56%). If a player is on the very left of the stage, there is a chance that Meta Ridley's attack will instantly KO them off the bottom blast line, while the sweetspot always OHKOs. It's best to jump as Meta Ridley flies away to evade the attack. When controlled by a human, he can only use this attack once.
Swoop A> Meta Ridley roars, and then quickly swoops over the Falcon Flyer, dealing high damage (up to 60%) with OHKO potential on Intense, which drastically increases if the player is on the right side of the Falcon Flyer. Again, jumping proves the best defense. When controlled by a human, he won't roar.
Tail Sweep Unusable Meta Ridley flies off the screen to the left, then sweeps low with his tail. On the higher difficulties it can inflict extremely high damage if all hits chain (nearly 120%) with OHKO potential on Intense.
Rapid Fire Shot Unusable Meta Ridley flies off the screen to the left, roars, and then shoots multiple fireballs. The fireballs are Swift but can be reflected easily, and characters with reflecting abilities can literally jump up to Meta Ridley's face and bounce several fireballs at him, inflicting heavy damage or even defeating it in Boss Battles. Other characters will have to sidestep, air dodge, or hang off the edge of the stage to evade this attack. Each fireball can inflict up to 30% and KO as low as 65% on Intense.
Falcon Flyer Pull Unusable Meta Ridley grabs the back of the Falcon Flyer and tries to drag it down, while shooting large fireballs. If the player doesn't jump, it is carried past the bottom blast line for a guaranteed KO. The fireballs deal up to 40% and can KO below 50% on Intense. A strong attack, such as a reflected fireball, will shake him off. The flames from the engine also do a little damage to him (difficult to notice, but must be kept in count for a Trophy capture).
Falcon Flyer Smash Unusable Meta Ridley flies up off screen, then drops and lands on the Falcon Flyer, causing it to move off the bottom of the screen. The player must jump when he uses this or they will be carried past the bottom blast line for a guaranteed KO. Air dodging during the jump is also recommended, as Meta Ridley can occasionally deal a guaranteed KO via the top blast line when contact is made with him as he charges down. The move's sweetspot also invariably OHKOs. Note that Meta Ridley can be knocked off of the Falcon Flyer if he is hit by a move with enough knockback.

HP and damage taken[edit]

HP Values Lowest difficulty Below-middle difficulty Middle difficulty Above-middle difficulty Highest difficulty
The Subspace Bomb Factory (Part II) /
The Great Maze
225 245 260 285 310
Round 1-3 4-6 7-9 1-3 4-6 7-9 1-3 4-6 7-9 1-3 4-6 7-9 1-3 4-6 7-9
Boss Battles 137.2 143 157.8 154 165 184.4 172 187.5 211 190 205 235.5 226 253 292.5
  EffectIcon(Normal).png EffectIcon(Slash).png EffectIcon(Electric).png EffectIcon(Freezing).png EffectIcon(Flame).png The icon for the grass effect. EffectIcon(Water).png EffectIcon(Darkness).png EffectIcon(Aura).png Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.2 ×1.5 ×0.7 ×1.0 ×1.3 ×1.0 ×1.0 ×1.0 ×1.0

Like all bosses in Brawl, Meta Ridley gains an additional ×0.6 damage resistance modifier when fought in co-op mode, effectively gaining 67% more health. This modifier is applied whenever the second player is in-game, and is no longer applied if the second player loses all their stocks.

Moveset gallery[edit]


During Meta Ridley's attack where he drags the Falcon Flyer down while shooting fireballs, if he is defeated right when he lets go, the Falcon Flyer will continuously fall, instead of bouncing back up as normal

Trophy Info[edit]

The Meta Ridley trophy in Brawl.

The meta form of Ridley, revived using the Space Pirates' genetic engineering and cybernetic technologies. His thin chest plate--and weak point--is protected by a highly resistant membrane. Meta Ridley is highly mobile and features a multimissile system, a bomb launcher, and powerful wings. Ice attacks are particularly effective in dealing damage to him.

GameCube: Metroid Prime

In Super Smash Bros. for Wii U[edit]

Black Ridley in for Wii U.

Ridley appears as the Pyrosphere's stage boss. After taking enough damage, he increases his strength by absorbing energy from the generators underneath the main platform on either side, consequently darkening his skin and giving off a purple glow. His appearance in this form is taken from Metroid: Other M when he renders himself invulnerable to Samus's Plasma Beam, but in for Wii U, this change merely increases his strength. The 50-Fact Extravaganza gives this form the name "Meta Ridley", although this usage of the name has no basis in the Metroid games. This is actually an alteration made by the English translation of the video; in the Japanese version, this form of Ridley is named 黒リドリー, which is more accurately translated as "Black Ridley".

Meta Ridley's theme song, Vs. Meta Ridley, returns unchanged from Brawl and appears as a song on Pyrosphere.

In Super Smash Bros. Ultimate[edit]

Main article: Ridley (SSBU)
Meta Ridley as he appears in Super Smash Bros. Ultimate.

Meta Ridley appears as an alternate costume for Ridley, using his design in the original Metroid Prime as the basis of his model. Meta Ridley also has a silver and green palette swap as a reference to Mecha Ridley, the final boss of Metroid: Zero Mission.



The two cut Ridley costumes (top) and the final costumes (bottom).
  • Meta Ridley is considered to be very difficult to turn into a trophy, mostly because of the time constraints during the fight and, because he is in the air, a Trophy Stand can hit him but fall in the air by the Falcon Flyer, where the character most likely cannot get the trophy.
  • Meta Ridley is the only Subspace Emissary boss who:
  • Ironically, the music that plays during the Meta Ridley fight is Vs. Ridley instead of Vs. Meta Ridley, which plays while the fighters are escaping from the factory.
  • In Ultimate, when zooming in behind Meta Ridley's wings, his right-wing does not fully connect to his back.[1]
  • Despite being shown in the reveal trailer, Ridley did not have his Meta Ridley costumes available in the E3 demo for Ultimate; instead, the demo featured two palette swaps of normal Ridley that used the same colors as their respective Meta Ridley costumes. These palette swaps are not included in the finished product.


  1. ^ [1]