Planet Zebes

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Planet Zebes
Planet Zebes
Planet Zebes in Super Smash Bros.
Universe Metroid
Appears in SSB
Home stage to Samus
Captain Falcon
Availability Starter
Tracks available Track #8
Tournament legality
Super Smash Bros. Singles: Banned (US ruleset and Japanese ruleset)
Doubles: Banned
Article on Metroid Wiki Zebes
This article is about the stage in Super Smash Bros. For locations on this planet, see Planet Zebes (disambiguation).
Anyone who touches the ebbing and flowing sea of acid on the planet's surface will be severely damaged.
—Super Smash Bros's instruction manual

Planet Zebes (惑星ゼーベス, Planet Zebes) serves as the lone Metroid installment stage for Super Smash Bros.

This is the home stage of Samus Aran. It is technically also considered Captain Falcon's home stage, as he is fought here to be unlocked.

Wavers and Ridley can occasionally be spotted flying in the background.


Full view of Planet Zebes from Smash 64.

Planet Zebes consists of a rough, jagged base, three main platforms (one of which is sloped at an angle), and one smaller platform ascending and descending to the far right of the stage. Hazardous acid surges below, periodically submerging most of the base and two of the three platforms, though never rising high enough to reach the topmost platform.

Ridley in Planet Zebes.
Two Wavers in Planet Zebes.

Touching the acid results in damage and serious knockback, capably KOing a player if their damage meter is high. It can also however be used strategically as a means of salvage if risen enough; in the event of a player being knocked off of the stage and into the acid, it will launch them skyward, allowing them to reuse their recovery or simply fall back onto the stage. Obtaining a Starman (or any form of strong knockback resistance or immunity) grants invulnerability to the acid, allowing the player to walk through it with no obstruction. However, if, while invincible, the player falls off the stage and through the acid, they will self-destruct. It will not "bump" the player up, as they are immune to its burn.

Tournament legality[edit]

The stage is commonly banned in N64 Backroom tournaments, mostly because of the acid that interferes with usual gameplay, due to being able to star KO at unexpected moments and covering up parts of the stage, forcing opponents to run and jump to avoid it. This can also cause the fighting space on the stage to become extremely small. In addition, the occasionally awkward camera angles making gameplay more difficult for most. However, the stage is sometimes allowed in non-official tournaments on behalf of its size, ideal for aerial combos. It is also occasionally allowed as a counterpick over Peach's Castle due to the larger size.

Comparison to Brinstar[edit]

Some stages in Smash 64, while not directly returning, were recycled or heavily modified for Melee, Planet Zebes and Brinstar being one such example.


  • Both have rising and falling pools of acid.
  • Brinstar's acid moves in an identical pattern to Zebes'.
  • The music is the same tune, though Brinstar's is a cover version.


  • Brinstar, in retrospect, is much smaller than Zebes.
  • The two platforms adorning either side of Brinstar are constrained by fleshy stalks that can be broken if attacked, having the platforms slope at sharp angles.
  • There is no small ascending and descending platform in Brinstar like there is in Planet Zebes.
  • Brinstar's acid deals significantly less knockback compared to Zebes', and won't KO outside of extreme percentages.

There are several other minor details. A cluster of organic material conjoins the base of Brinstar and splits the stage in two when destroyed. Also, Ridley is no longer seen flying in the background, but is instead replaced with a giant throbbing alien organism, as well as a Chozo Statue that occasionally gets up and roams about.


A room in Brinstar from Metroid featuring the yellow acid.

This stage is very loosely based on Zebes, the planet on which Metroid and Super Metroid are set. A clear reference is the yellow acid featured in some rooms in Metroid. The acid rising up and down in this stage is a reference to Super Metroid, where the lava in some Norfair and Tourian rooms would rise after earthquakes. The platforms that appear to be composed of green bubbles with red highlights are a direct reference to the aesthetics of Norfair in both games.

Ridley, leader of the Space Pirates who has appeared in the majority of Metroid games as a reoccurring boss, occasionally flies in the background. Wavers, flying enemies appearing in numerous Metroid games, also occasionally appear in the background. Both Ridley and the Wavers are based on their appearances in Super Metroid.


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