| Name |
Category |
Picture  |
Picture  |
Price |
Description |
Trophy Box  |
Acquisition
|
| Samus |
Fighter
|
 |
 |
N/A
N/A
|
 Samus Aran has fought her way across a variety of planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!
 Samus Aran is known for her numerous battles across alien planets in the Metroid series. She wears a Power Suit designed by the Chozo, giving her incredible versatility in a fight. She can wade in with kicks and punches, but she favors beams and missiles. A fully charged Charge Shot packs a serious punch!
: Metroid (08/1987)
: Super Metroid (04/1994)
The heroine of the Metroid series, Samus Aran. Her missions take her across the reaches of space, and her Power Suit gives her immeasurable fighting prowess. In this game, she uses a variety of ranged attacks based around beams and missiles. When her Charge Shot is fully charged, it can launch foes with devastating force.
: Metroid (01/1988)
: Super Metroid (07/1994)
|
26. The Beginning of Metroid  Metroid
|
Clear Classic Mode as Samus
|
| Samus (Alt.) |
Fighter
|
 |
 |
N/A
1000 G
|
 Samus protects herself from overhead enemies with her up smash, Cover Fire, which can land multiple hits on anyone it connects with. Samus also fires a homing missile by holding sideways and pressing the special-attack button or launches a Super Missile by quickly tapping sideways instead.
 Samus protects herself from overhead enemies with her up smash, Cover Fire, which can land multiple hits on anyone it connects with. Samus also fires a homing missile by holding sideways and pressing the special-move button or launches a Super Missile by quickly tapping sideways instead.
: Metroid (08/1987)
: Super Metroid (04/1994)
Samus's up smash attack, Cover Fire, fires five small blasts overhead, making it great for countering incoming aerial attacks. Her Missile attack fires a homing missile if you hold sideways and then press the special button, but if you do those things at the same time, you'll fire a Super Missile.
: Metroid (01/1988)
: Super Metroid (07/1994)
|
27. Other M
|
Clear All-Star Mode as Samus
Purchase from the Trophy Shop (after clearing Classic or All-Star as Samus)
|
| Zero Suit Samus |
Fighter
|
 |
 |
N/A
N/A
|
Samus is far from helpless when her Power Suit is deactivated. Sure, she loses a lot of the moves and weapons she had access to before, but her Jet Boots pick up the slack! She also has the Paralyzer, a versatile weapon that can shock her rivals or change into a Plasma Whip to grab edges and enemies.
: Metroid: Zero Mission (02/2004)
: Metroid: Other M (08/2010)
Without her Power Suit, Samus Aran may not have her usual strength, special moves or over-powered arm cannon, but her Jet Boots definitely kick things up a notch in their own way. The Paralyzer, her gun, does just what you'd expect it to, but it can also turn into a whip for attacking and grabbing onto edges while falling.
: Metroid: Zero Mission (04/2004)
: Metroid: Other M (09/2010)
|
27. Other M
|
Clear Classic Mode as Zero Suit Samus
|
| Zero Suit Samus (Alt.) |
Fighter
|
 |
 |
N/A
1000 G
|
 Zero Suit Samus's up special Boost Kick involves a series of fast kicks that end with a swift, sideways-launching one. A perfectly executed attack will hit eight times! Her down special Flip Jump can bury a grounded fighter in the dirt. She can kick midflip by pressing the special button.
 Zero Suit Samus's up special Boost Kick involves a series of fast kicks that ends with a swift, sideways-launching one. A perfectly executed attack will hit eight times! Her down special Flip Jump can bury a grounded fighter in the dirt. She can kick midflip by pressing the special button.
: Metroid: Zero Mission (02/2004)
: Metroid: Other M (08/2010)
Zero Suit Samus's Boost Kick up special finishes with a swift sideways kick. If you start the move close to an opponent, you can hit them up to eight times and launch them sideways! Her main down special, Flip Jump, buries opponents if you land on them at the end of it. Alternatively, press the button again mid-flip for a drop kick.
: Metroid: Zero Mission (04/2004)
: Metroid: Other M (09/2010)
|
76. Female Fighters
|
Clear All-Star Mode as Zero Suit Samus
Purchase from the Trophy Shop (after clearing Classic or All-Star as Zero Suit Samus)
|
| Screw Attack |
Item
|
 |
 |
? G; —
? G
|
This handy item grants you the same power as Samus's Screw Attack when you pick it up. With the right timing, you can execute a devastating combo of midair attacks. Be careful, though—some fighters sacrifice the height of their jumps when they're wearing this.
: Metroid (08/1987)
: Super Metroid (04/1994)
A badge-type item that lets you use Samus's powerful Screw Attack technique when you jump. If you use it at the right moment, you might even be able to pull off deadly combos with other mid-air strikes. But watch out – some characters' jumps might not be as high while using this.
: Metroid (01/1988)
: Super Metroid (07/1994)
|
26. The Beginning of Metroid  Metroid
|
Random
|
| Metroid |
Assist Trophy
|
 |
 |
800 G; 20
300 G
|
First discovered on planet SR388, this floating life-form grows by absorbing the energy around it. It is incredibly durable but extremely weak to cold. In Smash Bros., a Metroid will grab a rival by the head and drain energy. If you get grabbed, shake it off by pressing left and right!
: Metroid (08/1987)
: Metroid II: Return of Samus (11/1991)
Mysterious floating life-forms, discovered on the planet SR388, that absorb energy from other living beings. They're tough, except when they're cold. In this game, they'll try to attach themselves to fighters' heads and drain their energy. Press all the buttons you can to shake them off!
: Metroid (01/1988)
: Metroid II: Return of Samus (05/1992)
|
26. The Beginning of Metroid  Metroid
|
Random
|
| Mother Brain |
Assist Trophy
|
 |
 |
300 G; 5
300 G
|
Hailing from the Metroid series, this evil boss resides on the planet Zebes. When she appears in Smash Bros., she attacks with energy projectiles and a beam from her eye. It's actually possible to defeat her, and for once doing so won't start a self-destruct sequence.
: Metroid (08/1987)
: Super Metroid (04/1994)
A mainstay of the Metroid series and the final boss Samus faces on Planet Zebes. In this game, she grows to a gargantuan size and fires all sorts of energy blasts at you. Good news: you can beat her! Better news: doing so won't trigger a self-destruct sequence forcing you to make your escape!
: Metroid (01/1988)
: Super Metroid (07/1994)
|
26. The Beginning of Metroid  Metroid
|
Random
|
| Dark Samus |
Assist Trophy
|
 |
 |
1500 G; 50
1500 G
|
This terrifying creature is made of Phazon. Along with regenerative abilities, she can also brainwash her victims and clone herself. Summoned into Smash Bros., she resembles Samus Aran and mimics some of her moves, firing Arm Cannon blasts, launching homing energy blasts, or even unleashing Phazon.
: Metroid Prime 2: Echoes (11/2004)
: Metroid Prime 3: Corruption (08/2007)
An exceptionally strong and terrifying being made of Phazon. She's able to regenerate, brainwash her victims and even clone herself. When summoned in this game, she'll either fire rapid shots from her Arm Cannon, launch homing energy blasts, or unleash Phazon across the surrounding area, depending on where her target is.
: Metroid Prime 2: Echoes (11/2004)
: Metroid Prime 3: Corruption (10/2007)
|
28. The Metroid Threat  Metroid Enemies
|
Random
|