Gunship (Final Smash)
Gunship (スターシップ, Starship) is Zero Suit Samus's Final Smash in Super Smash Bros. 4. It replaces Power Suit Samus from Super Smash Bros. Brawl, since Samus and Zero Suit Samus are now fully separate characters.
When activated, Zero Suit Samus jumps into her Gunship and proceeds to fire several energy beam shots at her opponents, which are aimed beforehand by moving a cursor around onscreen. The move is overall very similar to Snake's Grenade Launcher. After Zero Suit Samus fires 5 blasts or a few seconds have passed, the Final Smash will end.
In Super Smash Bros. Ultimate the Gunship appears in the background instead of the foreground, and instead of using her Gunship's lasers Samus dons her Power Suit and stands atop the hull to fire a massive laser not unlike the Zero Laser.
Samus's Gunship has been a staple of Metroid games since Metroid II: Return of Samus, but in most games, it acted as a glorified save/ammo restore point. In Metroid Prime 3: Corruption, it became a bigger gameplay element: not only did Samus use it to travel between multiple planets, but it could be remotely controlled to use missiles to air strike enemies and structures. The Final Smash is partially based off of this, but with two major differences: Samus is in the ship herself and it uses dual lasers instead of missiles.
Samus's spaceship carries her through space and serves as her base of operations during her missions. Zero Suit Samus will call down and board her Gunship with her Final Smash. Once she's in the pilot's seat, she has a short time to unleash up to five powerful shots from the ship's weapons. Foes aren't safe even hiding off-screen!
Samus's Gunship is her way of travelling through space and her base of operations when exploring hostile planets. In Zero Suit Samus's Final Smash, she can use her Gunship to fire powerful beams at other fighters, hitting them multiple times, even if they're hiding off-screen! At least they can be thankful it doesn't go on forever.
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