R.O.B. gains invincibility and shoots medium ranged whirling lasers out of his eyes (with almost no knockback), followed by some hard-hitting short lasers (with tremendous knockback). Similar to the Superspicy Curry, R.O.B. can move freely during the Final Smash. Being in the general area in front of R.O.B. causes damage that rises at a 2% damage rate and as long as R.O.B. is in front of an enemy, he will continue doing damage. With the laser having good reach in front of R.O.B, in combination with the hitbox being continuous, the attack lasting a considerably long time for a Final Smash, and R.O.B. being free to move and pursue his opponents, it is often considered one of the most difficult Final Smashes to evade. R.O.B's ability to move during it results in some chaos as he chases opponents around the stage, trying to catch them in the deadly vortex of his eye beams.
While the move itself is original to Smash, it takes inspiration from several Nintendo peripherals. Accessories such as R.O.B and the Zapper used light and laser technology to function, with R.O.B specifically detecting light changes on a screen to activate one of several actions.
R.O.B.'s Final Smash. He emits a beam from his eyes that spreads across the spectrum and undulates in great variety as it travels. What makes this technique different is R.O.B.'s ability to move while using it. This allows him to use it in combination with his other moves to increase his Final Smash's effectiveness.