Captain Olimar (キャプテン・オリマー, Captain Olimar) is a character from the Pikmin series. Due to an unfortunate encounter with a meteor during an interstellar vacation, Olimar's spaceship crash lands onto an unknown planet. By chance, he encounters an indigenous plant/animal hybrid species he dubs Pikmin, a species that he would unknowingly wind up befriending and encountering on subsequent adventures.
Captain Olimar hails from the planet Hocotate. As a Hocotatian, Olimar's appearance is largely humanoid, yet displays a number of distinct traits: he is extremely minuscule in size (being ≈1.9 cm, ≈0.75 in tall), has a large head-to-body ratio, a bulbous nose, pointy ears, small tufts of hair and hyphen-shaped eyes that, during moments of surprise, comically bulge out and appear similar to human eyes.
In regard to Olimar's personality, it is revealed via his journal that he is caring and dedicated to his family, while also having a taste for the arts and that he "always had a way with animals", the latter of which is evident with his Piklopedia. Olimar's name is a reference to Nintendo's mascot Mario: his Japanese name, Orimā, is Mario written backward in Japanese when written in kana.
Captain Olimar debuted in the Nintendo GameCube game, Pikmin, where he is the playable character. His first adventure details how his vacation is derailed due to his ship, the S.S. Dolphin, crash landing on an uncharted planet after it is struck by a meteor. Upon waking from unconsciousness, he discovers that the S.S. Dolphin has been severely damaged and that his life support system will expire in thirty days; this is further compounded by the planet's atmosphere being rich in Oxygen, which is poisonous to Hocotatians, and thus prompts Olimar to immediately begin repairing his ship.
Olimar stumbles upon a sentient, indigenous plant/animal hybrid species, which he dubs Pikmin; he effectively enlists them to help him find his ship's parts. Although there are three possible endings to Pikmin, the canon ending sees Olimar return home with the S.S. Dolphin fully repaired, segueing directly into the beginning of Pikmin 2.
In the beginning of Pikmin 2, it is revealed that his employer, Hocotate Freight, wound up accruing a colossal debt during the events of Pikmin because of a falsified report by a fellow employee named Louie. Upon Olimar's return, the company was forced to sell the S.S. Dolphin after he had spent weeks repairing it - lowering the debt to 100,100 pokos. The shock of the revelation of the company's fate causes Olimar to drop a bottle cap that he brought home as a souvenir for his son. However, an old Hocotate Freight Ship analyzes the cap and discovers that it is worth 100 pokos, an extraordinary amount (worth more than a year's salary); when the President learns about how there are more objects like the bottle cap on the distant planet, he makes Olimar and Louie return there in the Hocotate Freight Ship to gather treasure to pay off the company's debt. After obtaining 10,000 pokos' worth of treasure, Olimar accidentally leaves the planet without Louie, forcing Olimar to team up with the President to save him.
In Pikmin 3, Olimar is not the main protagonist, although he still plays an important role in the game's story. Having returned to the distant planet (dubbed "PNF-404" by the Koppaites) in search of more treasure in order to buy back the S.S. Dolphin and pay off Hocotate Freight's second instance of debt, Olimar salvages the Cosmic Drive Key dropped by the S.S. Drake, forcing Alph, Brittany and Charlie to seek him out so they can reclaim it and repair their ship. In the end, they find that he has been captured by the Plasm Wraith, which they defeat to save him before departing for their respective home planets.
In Hey! Pikmin, some time has passed after the events of Pikmin 3 as Olimar is travelling in space. During his journey, however, he encounters an asteroid shower, which he is unsuccessful in avoiding. Upon being hit, his ship, the S.S. Dolphin II, crash lands on an unknown planet. Interestingly, this planet is similar to PNF-404 in regard to terrain and even some species, most notably Pikmin. Although he is assisted by the S.S. Dolphin II's artificial intelligence, Olimar must nevertheless ally with Pikmin yet again in order to return home, this time by acquiring enough Sparklium in order to refuel the Dolphin II, and by regaining the ship's Sparklium Converter.
After many trials and tribulations, the S.S. Dolphin II's AI finally manages to pinpoint the location of the Sparklium Converter. Upon defeating the Berserk Leech Hydroe, Olimar and the Pikmin regain the Converter, which Olimar later discovers to have inadvertently caused the Leech Hydroe's parasitic tendencies to go out of control because of an influx of energy. After fully repairing the ship, Olimar bids farewell to the Pikmin before launching into space, with the Pikmin boarding their Onion and following him in order to see him off. Olimar and the Dolphin II's AI both say one final goodbye to the Pikmin and, upon activating the ship's warp, Olimar manages to return to Hocotate after some time, thankful for being helped by Pikmin once again.
Captain Olimar makes only one minor appearance in Super Smash Bros. Melee.
Captain Olimar's trophy is uniquely obtained by booting up Melee while having a save file of Pikmin on the same memory card. The trophy is unlocked as soon as the game is started.
The main character of the game Pikmin, Captain Olimar crash-lands on a mysterious planet after his spaceship malfunctions. In order to get off the planet, he must gather the pieces of his broken ship, but the atmosphere of the planet is poisonous to Olimar. As a result, he has to enlist the help of the native Pikmin.
As a playable character
Main article: Olimar (SSBB)
The Pikmin universe is established as a main universe in Super Smash Bros. Brawl, with Olimar becoming a playable character. Captain Olimar is featured along with the Pikmin as a single playable character entity. Like in his home series, Olimar is very weak on his own and needs to summon Pikmin to his side with his Pikmin Pluck neutral special move in order to use stronger attacks with them, and he needs at least one to use most of his attacks.
Due to his great damage racking capabilities, very good camping game, and being quite unpredictable due to the different types of Pikmin, Olimar is currently ranked 3rd on the tier list.
A veteran spacefarer in the employ of Hocotate Freight. After crash-landing on an enigmatic planet, Olimar met the mysterious beings known as Pikmin. He enlisted their aid to find his spaceship parts and help him escape. Once home, he found his employer on the verge of bankruptcy. He was sent back to the Pikmin world with his partner, Louie, to repay the company debt.
As a playable character
Main article: Olimar (SSB4)
Olimar returns as a playable character in Super Smash Bros. 4. Aesthetically, his design is now based on his appearance in Pikmin 3: he has a whistle on the bottom of his helmet, the two top buttons on his spacesuit are blue instead of red, and both of his sleeves feature a Hocotate Freight patch. Like the Koopalings, Alph from Pikmin 3 also appears as an alternate character; unlike them, he has his own alternate costumes, which reference fellow Pikmin 3 protagonists Brittany and Charlie, as well as Olimar himself. Olimar was the first veteran to be confirmed after those revealed at E3 2013.
Olimar is currently ranked 21st on the tier list, placing him at the top of the C tier. He was notably nerfed, as the number of Pikmin he can have by his side was halved from six to three, which weakens his overall damage output and camping potential. However, he received various buffs in other areas, with the most beneficial one being Winged Pikmin replacing Pikmin Chain as his recovery move. In comparison to Pikmin Chain, Winged Pikmin is capable of much greater recovery distance, as it is not a tether. Other buffs include a more powerful forward tilt, typically stronger smash attacks, and faster forward and back aerials. Despite his nerfs, Olimar is still seen as a relatively viable choice for competitive play, and he has gained some decent representation.
As a playable character
Main article: Olimar (SSBU)
Olimar returns alongside every other fighter in Super Smash Bros. Ultimate, this time as an unlockable character. Olimar is classified as fighter #40, and Alph returns as an alternate character. Olimar uses Pikmin to assist him in attacking his foes, with a core playstyle revolving around managing and using his various Pikmin combinations to his advantage. Thanks to the Pikmin gaining overall higher damage outputs, improved grab utility, and transcendent priority when they are used for aerials, Olimar has become significantly better than in SSB4 and gained impressive tournament results to reflect his improvements.
Names in other languages