List of SSBB trophies (Super Smash Bros. series)
The following is a list of the 28 trophies from the Super Smash Bros. universe that appear in Super Smash Bros. Brawl. Thirteen are unlocked by successfully performing specific Challenges and the rest are available through all the means of collecting random trophies.
|Name||Type||How to unlock||Picture||Description|
A mighty item. Each character has a unique secret technique known as a Final Smash that can only be used when that character acquires a Smash Ball. Use it well, and you'll be one huge step closer to victory. It can turn the battle's tide, help you put the finishing touches on a complete thrashing, or even provide a chaotic finish that's sure to leave you laughing until you cry.
|Assist Trophy||Assist Trophy||Random||
A capsule that contains characters who will help you out in battle. You won't know who's in the capsule until you open it. It may be someone everyone knows or someone who's a bit of a mystery. The majority of these characters are invulnerable, so attacking them is not an option. You know what that means, right? RUN!
The Subspace Emissary
|Collect all stickers||
In The Subspace Emissary, you can place stickers on trophy stands to augment the offensive and defensive abilities of your characters. But stickers must be applied neatly--they must be fully on the stand and must not overlap. Sticker power generally corresponds to sticker size--bigger is better. But big stickers take up more room, so you must strike a balance.
The Subspace Emissary
Each stage in Super Smash Bros. Brawl has several songs prepared for it. You can set the percentage chances for which songs appear in My Music. It's fun to choose songs according to your tastes. Each CD contains one song to increase your music library. Be sure to grab them when you see them. Once you've got all the music that's in the game, CDs will stop appearing.
Special crates that look like normal ones but have four wheels attached to the undersides. Try to destroy these and they will go rolling along, smashing everyone in their path. When a rolling crate is destroyed, it will reveal the same sorts of items found in normal crates. You can also jump on a rolling crate for a fun ride.
|Blast Box||Item||Complete Target Smash Lvl 2 with every character.||
An explosive-filled box that will detonate when the box is broken. The box can be smashed with normal attacks and will also catch fire and blow up if it's exposed to any flame. Unlike ordinary crates, blast boxes do not change their appearance from stage to stage. There's one fundamental rule when dealing with these items: be out of range when they blow.
An explosive-filled box that will detonate when the box is broken. The box can be smashed after several normal attacks and will also catch fire and blow up if it's exposed to any flame. Unlike ordinary crates, blast boxes do not change their appearance from stage to stage. There's one fundamental rule when dealing with these items: be out of range when they blow.
|Sandbag||Item||Complete Home-Run Contest with every character||
An item that appears in the Home-Run Contest, where the goal is to do lots of damage to Sandbag, then send it flying as far as you can. It also appears in the regular game. If you smash it, a storm of confetti and items will burst out. Sandbag doesn't feel pain, though; in fact, it's happy to be of service.
Treats that decrease your damage. The nutritional value of each food, and how much damage it heals, is carefully measured. What's better for you, sushi or a donut? Party Balls contain a lot of food, so if you eat it all yourself, you can really lower your damage. There may be times when you laugh and walk away from food, and times when you watch someone else eating and cry.
|Timer||Item||Play Brawl for 30 Hours||
An item that slows down time and your enemies' movements. Only the player who gets the item will move at normal speed. You should enjoy a huge advantage in both attacking enemies and snagging items that appear. If an enemy manages to get to a powerful item first, you'll be able to shield and dodge and keep any damage you take to a minimum.
A sword with a blade of glowing energy. The length of the blade changes depending on the fighting spirit of the wielder. It has four attacks: a standard attack, a strong side attack, a side smash attack, and a dash attack. When doing a side smash attack, the beam sword's blade grows to three times its normal length--that's the best reach of all battering weapons.
|Home-Run Bat||Item||Hit Sandbag 1,500 feet||
A battering item. Smash a foe with this and be rewarded with the distinctive "KREEEEENG!" sound of a home run as your foe goes flying. The sound echoes with what's surely the timbre of supreme bliss. For the character being hit, though, it must be one of the scariest sounds ever. But it's not easy to use--it swings slowly and has a limited range. High risk, high reward.
An item made by taking thick paper, folding it accordion-style, taping one end, and fanning out the other. It's mainly used as a comedic prop by comedians from the Kansai region of Japan. Why it's in Smash Bros. is a mystery. Grab this unique item and whack foes to turn them in the opposite direction. Throw a fan at a foe, and that character will fly straight up.
An item made by taking thick paper, folding it accordion-style, taping one end, and fanning out the other. It's mainly used as a comedic prop by comedians from the Kansai region of Japan. Why it's in Smash Bros. is a mystery. Grab this unique item and whack foes with some really fast attacks. Throw a fan at a foe, and that character will fly straight up.
A gun that shoots rays of light, as the name suggests. Its fat shape is not very realistic--in fact, it looks more like a toy than anything else. Its beams aren't very strong; they're fast and hard to dodge. In addition, they juggle whomever they hit in midair, making it possible to hit with one beam after another. By the way, it only holds 16 shots. When it's empty, you can throw it.
|Cracker Launcher||Item||Have 1,000 KOs in Brawls||
A portable launcher you can carry under your arm. Fire it to launch HUGE missiles... Well, OK, actually it just launches flashy fireworks. You can adjust the barrel angle to change your shot trajectories to blast those in front of you and even above you. It's a great item to have around. When holding it, turn by tapping the direction opposite where you're facing.
An item that, when placed, will detonate when someone gets too close. It can be stuck on ceilings, walls, and floors. It doesn't matter who places this thing--it'll explode regardless of who passes by. Its explosive power is high, and it launches players with ease. It's small and lies almost flat on surfaces, so it can be very difficult to see.
A bomb encased in a blob of goo. This material is highly adhesive, so you can throw it at and stick it to opponents. Once it's attached to someone, this nefarious device will explode after a set amount of time. Be wary, though--if you come into contact with the character carrying the bomb, it may stick to you. This truly is a high-risk item.
An item that activates when tossed and fills the area with clouds of obscuring smoke. The smoke slowly changes color over time, from white to yellow, orange, red, purple, and finally blue before restarting the cycle. The smoke hangs around quite a while before dispersing. You can pick up an active smoke ball and hurl it again. Be careful not to lose track of yourself, though.
|Bumper||Item||Hit a total of 15,000 feet in Home-Run Contest||
An item that originally appeared in Super Smash Bros. on the Nintendo 64. After many years, it now makes its triumphant return. Bumpers are used in pinball to send balls flying, and they perform the same role in Smash Bros. They react to anything that touches them, including the people who set them. As they can also be set in midair, using them requires good tactics.
A healing item. Hit a teammate with this item in Team Battle to reduce your ally's accumulated damage. You can throw it at an enemy, but any damage inflicted will be minimal, so you're better off using it to help your friends. Oh, and one more thing--you can't reduce your own damage by tossing the item up and letting it hit you. Sorry.
Item holders. You can destroy these to get at the items they contain, but be careful, because they will sometimes explode when broken. In Super Smash Bros. Melee, crates were uniform in design, but this time around, their appearance will change to match the stages. They'll sometimes look futuristic--other times, they'll look like presents with fancy ribbons.
Item holders similar to crates--their appearance will also change to fit the area. When you throw a barrel, it won't shatter, but rather roll across the stage. When a rolling barrel hits a character, that character gets sent sailing. Barrels are heavy, so you'll need two hands to pick them up, and your foot speed will decrease too.
A small item filled with...items. Break it open to get what's inside. However, there's a 12.5 percent chance that a capsule will contain explosives, so it's important to think about where you're throwing the capsule to break it open. You won't find crates or barrels in capsules, but you may find capsules within barrels and crates.
|Party Ball||Item||Have 500 KOs in Brawls||
A giant ball stuffed to bursting with items and food. Throw it or attack it, and after a few seconds, it will burst open with fanfare, spilling items all around. The fluttering confetti adds to the celebratory atmosphere. Some Party Balls are filled with nothing but bombs, though, so handle with care. Perhaps if you just pulled the string... Naw, that doesn't work.
A giant ball stuffed to bursting with items and food. Throw it or attack it, and after a few seconds, it will burst open with fanfare, spilling items all around. The fluttering confetti adds to the celebratory atmosphere. Some Party Balls are filled with nothing but bombs though, so handle with care. Perhaps if you just pulled the string... Naw, that doesn't work.
|Smash Coins||Item||Play 10 coin brawls||
Items that appear each time you smack an opponent in a Coin Battle. The person who has the most coins when the game ends is the winner. There are gold, silver, and bronze coins, which are worth six, three, and one point respectively. Attacks that cause the most damage also produce the most valuable coins. You don't lose coins when you take damage.
|Red Alloy||Enemy||Defeat 5 enemies in Cruel Brawl||
A member of the Fighting Alloys. This one's sporting a red body. Built like an everyday hero, he fights like one too. Typically, when groups are divided into colors, red tends to serve a leadership role. Although this does not necessarily apply to the Alloys, the Red Alloy somehow feels the need to step it up.
|Blue Alloy||Enemy||Beat 100-man Brawl with all characters.||
A beautiful, cobalt blue member of the Alloys. This dainty female-form Alloy relies on a less rough-and-tumble style of fighting. The core at the center of her body provides power for the whole group of Alloys and plays a key role in holding body parts together. However, this is not necessarily a weak point, and attacking this core will not result in greater damage.
|Yellow Alloy||Enemy||KO 100 opponents in Endless Brawl.||
A member of the Alloys who stands out from the bunch with a sharp yellow body and horns. He moves like Mario but is bigger and has a longer reach. He can't, however, use items or special moves. Also remember that he is not controlled by a human player, so this is your big chance--show him who's boss!
|Green Alloy||Enemy||Complete 15-minute Brawl||
The guy who clearly has the biggest head of all the Alloys. In fact, he's all head! When you face him in the 100-Man Brawl, he'll come at you in a group with other Alloys. While kicking around herds of these bad boys can be good fun, the highest-difficulty Brawl challenge is brutal--the Green Alloys will come at you like merciless demons!
- On the Motion-Sensor Bomb trophy, it says that it debuted in Super Smash Bros. Melee, when it was in the original Super Smash Bros. Even before that, it was in Rare Ltd.'s James Bond title, GoldenEye 007, in 1997.
- The Timer trophy states that only the player who grabbed will remain at normal speed. However, there is a chance that the player who grabbed the Timer can be slowed down too.
- The Yellow Alloy trophy states that it can't use items. However, if it touches a Super Star, it's invincible.
- CD and sticker trophies are the only trophies in Brawl to be listed as different types between NTSC and PAL versions; both being "Item" in NTSC and "The Subspace Emissary" in PAL.
|Trophies by series|
|Melee trophies||Mario · Yoshi · Donkey Kong · The Legend of Zelda · F-Zero · Star Fox · Metroid · Kirby · EarthBound/Mother · Fire Emblem · Pokémon · Ice Climber · Game & Watch · Others · Super Smash Bros.|
|Brawl trophies||Super Smash Bros. · The Subspace Emissary · Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · F-Zero · EarthBound/Mother · Ice Climber · Fire Emblem · Kid Icarus · WarioWare · Pikmin · Animal Crossing · Game & Watch · Others · Metal Gear · Sonic the Hedgehog|
|SSB4 trophies||Super Smash Bros. · Mario · Donkey Kong · The Legend of Zelda · Metroid · Yoshi · Kirby · Star Fox · Pokémon · F-Zero · EarthBound/Mother · Fire Emblem · Game & Watch · Kid Icarus · WarioWare · Pikmin · R.O.B. · Animal Crossing · Wii Fit · Punch-Out!! · Xenoblade Chronicles · Duck Hunt · Others · Sonic the Hedgehog · Mega Man · Pac-Man · Street Fighter · Final Fantasy · Bayonetta|