A ping is the sound effect used for very powerful attacks, and is most often associated with the Home-Run Bat. In Brawl's trophy description for the Home-Run Bat, the sound is described as "KREEEEENG!", while the Smash Bros. DOJO!! variously described it as "PWANG!", "PING!", or "Pwaaaang!". It can be described as a sharp ascending high-pitched sound overlaid with a trailing impact sound. The sound is impossible to miss, and hearing it usually means that a player just got hit by a very powerful attack.
Compared to the rather generic attack noises for other attacks (especially outside of the NTSC-J versions of the game), the ping is very distinct. It is also used in the opening cutscene. The attacks that use the ping sound effect are;
All of these attacks, with the exception of Ness's forward smash, continue to use the ping sound in the successor installments.
In Melee, attacks were given more realistic and varied sound effects. However, Melee did introduce some new attacks that use the ping sound effect, those being:
Brawl changed sound effects for certain items and attacks.
New items and attacks that use the sound effect include:
In addition to all existing instances of the ping, Ultimate introduces the Final Zoom, coined by Masahiro Sakurai and his team. The Final Zoom occurs when a player takes a hit which can KO them on their last stock in a stock match or when they run out of HP in a Stamina match. When it occurs, a variant of the ping very similar to the real version is played. Most returning attacks that play the ping also receive their own Special Zoom as well, making these attacks more dramatic.