Giga Bowser (SSBU)
As a Final Smash
Main article: Giga Bowser Punch
In Ultimate, due to full-moveset transformation Final Smashes being removed, Giga Bowser forgoes having a full moveset, instead acting akin to the Dragoon, where he teleports to the background and allows the player to aim a punch. The punch deals 40% damage, and causes an instant Screen KO for opponent(s) at 60% damage or greater.
As a boss
Giga Bowser appears as a boss in Classic Mode for Mario and Captain Falcon. In the final stage, Bowser initially appears instead of a boss; once he is KO'd, he transforms into Giga Bowser, similarly to the final stage of Melee's Adventure Mode at high difficulties. A Maxim Tomato appears for recovery as the battle begins. Giga Bowser retains his moveset from Brawl and SSB4, and as in those games, he is immune to all knockback and does not flinch from attacks; however, the player must deplete his HP to defeat him, as opposed to being launched off the screen, just like every other boss. Giga Bowser's attack speed and overall mobility is also drastically slower than in previous games, but he is large enough to take up most of the battlefield, making his attacks harder to avoid.
Like in the previous games, Giga Bowser as a boss is playable as a character (albeit not through legitimate means), and notably has unused flinching and knockback animations, despite being immune to both of those effects in his battle.
He also appears as a boss in Adventure Mode: World of Light in the Molten Fortress, where he has to be defeated in Final Destination with the Giga Bowser (Melee) music. After being defeated, Bowser will awaken and the player will also get Giga Bowser's spirit.
As a Playable Character
Like in Melee, Giga Bowser can be playable by hacking. While he retains some of his moveset he received several nerfs to his moveset. All of his attacks are generally much slower in terms as every of his moveset gains significant amount of start up lag, ending lag, and landing lag. In addition to that, Giga Bowser can no longer perform a run, dash attack, down tilt, neutral aerial, and down aerial.
Changes from SSB4 to Ultimate
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