Chrom (SSBU)/Side special
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Hitbox visualizations[edit]
| Type | First | Second | Third | Fourth |
|---|---|---|---|---|
| Up | ||||
| Forward | ||||
| Down |
Overview[edit]
Hitboxes[edit]
First hit[edit]
Second hits[edit]
Third hits[edit]
Fourth hits[edit]
Timing[edit]
First hit[edit]
| Hitboxes | 9-11 |
|---|---|
| Earliest continuable | 12 |
| Continuability window | 2-32 |
| Interruptible (grounded) | 40 |
| Interruptible (aerial) | 30 |
| Animation length | 66 |
| Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aerial | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
| Continuability |
Second hit[edit]
Upward[edit]
| Hitboxes | 4-7 |
|---|---|
| Earliest continuable | 8 |
| Continuability window | 2-37 |
| Interruptible (grounded) | 39 |
| Interruptible (aerial) | 41 |
| Animation length | 51 |
| Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Continuability |
Forward[edit]
| Hitboxes | 5-7 |
|---|---|
| Earliest continuable | 8 |
| Continuability window | 2-38 |
| Interruptible (grounded) | 39 |
| Interruptible (aerial) | 41 |
| Animation length | 48 |
| Grounded | ||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aerial | ||||||||||||||||||||||||||||||||||||||||||||||||
| Continuability |
Third hit[edit]
Upward[edit]
| Hitboxes | 5-7 |
|---|---|
| Earliest continuable | 8 |
| Continuability window | 2-37 |
| Interruptible (grounded) | 44 |
| Interruptible (aerial) | 47 |
| Animation length | 51 |
| Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||
| Continuability |
Forward[edit]
| Hitboxes | 4-6 |
|---|---|
| Earliest continuable | 7 |
| Continuability window | 2-37 |
| Interruptible (grounded) | 44 |
| Interruptible (aerial) | 47 |
| Animation length | 53 |
| Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Continuability |
Downward[edit]
| Hitboxes | 5-7 |
|---|---|
| Earliest continuable | 8 |
| Continuability window | 2-37 |
| Interruptible (grounded) | 44 |
| Interruptible (aerial) | 47 |
| Animation length | 53 |
| Grounded | |||||||||||||||||||||||||||||||||||||||||||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Aerial | |||||||||||||||||||||||||||||||||||||||||||||||||||||
| Continuability |
Fourth hit[edit]
Upward[edit]
| Hitboxes | 6-10 |
|---|---|
| Interruptible | 45 |
| Animation length | 66 |
Forward[edit]
| Hitboxes | 7-9 |
|---|---|
| Interruptible | 59 |
| Animation length | 75 |
Downward[edit]
| Hits 1-4 | 7, 10, 13, 16 |
|---|---|
| Hit 5 | 19-21 |
| Interruptible | 72 |
| Animation length | 87 |
Lag time |
Hitbox |
Continuable |
Earliest continuable point |
Interruptible |
Parameters[edit]
| Horizontal speed multiplier on startup | 0.8 |
|---|---|
| Added vertical speed in the air | 1.2 |
Trivia[edit]
- Despite being a forward-angled attack, the second hit's standard variant is named "SpecialS2Lw" (or "SpecialAirS2Lw" in the case of the aerial version) within the game's files, using the suffix of the downward-angled attacks instead.