- For special attacks, see special move. For the Smash installment known as SPECIAL in Japan, see Super Smash Bros. Ultimate.
Special Smash is a term that refers to several types of versus modes available in Super Smash Bros. Melee, Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. Although it has no appearance in Super Smash Bros. for Nintendo 3DS, many of the Final Battles in Smash Run enable one of the options seen in Special Smash; additionally, voice clip 86 of the announcer in the Sound Test is of him saying "Special Smash", which may indicate cut or planned content. In all iterations through Ultimate, battles played in Special Smash do not count for statistics or the completion of some challenges.
In Melee, Special mode is only played with one special condition at a time.
- Camera Mode
- Stamina Mode
- Super Sudden Death
- Giant Melee
- Tiny Melee
- Invisible Melee
- Fixed Camera
- Single-Button Mode, where the Control Stick and A button are the only accepted inputs
- Lightning Melee
- Slo-Mo Melee
Special Brawl/Special Smash/Custom Smash
Unlike Melee's Special mode, where only one special condition could be played at any time, Special Brawl , Special Smash , and Custom Smash allow several options to be applied at the same time. It is also possible to play without any options enabled, creating a normal match where statistics are not recorded.
- Stamina: 300%/Stamina
- Size: Mega/Mini
- Head: Flower/Bunny
- Body: Metal/Clear/Tail/Rocket Belt/Screw Attack/Back Shield
- Status: Curry/Reflect
- Gravity: Light/Heavy
- Speed: Slow/Fast
- Camera: Fixed/Angled
In Ultimate, the term "Special Smash" is not used for the mode itself, but for a sub-menu containing Custom Smash and the new mode Smashdown. Stamina is now a standard rule option, and Super Sudden Death has moved to an expanded standalone mode, also located in the Special Smash menu. Unlike the other modes in Special Smash, it's impossible to play Custom Smash on custom stages or with more than 4 players at a time, though both it and Super Sudden Death can be played on local wireless. Additionally, most effects from Custom Smash can be emulated, though limited, by using spirits.
Names in other languages
- While Special Smash is not available in online play, prior to version 1.0.8 a glitch in Super Smash Bros. for Wii U allowed playing online matches with friends under Special Smash settings.
- In Giant/Tiny Melee, though the effects upon collecting a Super/Poison Mushroom respectively will further intensify, the character's pitch will remain the same. In Brawl onward, pitch further lowers/raises.
- The largest a character can be under normal circumstances is in Mega Smash, after a Lightning backfire. In this state, all size-altering effects are at their strongest, including character voices and sound effects being even deeper than collecting a Super Mushroom in Mega Smash, or after a Lightning backfire in a normal match.
- Similar to Training Mode, in Fast/Slow Smash, the pitch of some Final Smashes (such as Puff Up, Mega Legends, NES Zapper Posse, and Shulk's grunt during the final hit of Chain Attack) will be altered. The sound effects of some attacks striking stage hazards may also be affected (i.e. hitting Yellow Devil with Rest).
- Stage sounds will also be higher pitched in Fast Smash, but will quiet down on slower speeds.
- If the game speed is changed in Ultimate, Duck Hunt's smash attacks will be glitched and have double the amount of hitboxes.
- If any of these hitboxes are interrupted at the right time, a hitbox will be spawned at that location. This hitbox has the damage output and knockback angle of the hitbox that was interrupted, and will activate with any attack regardless of Duck Hunt's location except for neutral attack, which instead will despawn it.
|Super Smash Bros. Melee menu items|
|Vs. Mode||Melee (Time · Stock · Coin Battle · Bonus · Team Battle) · Custom Rules · Special Melee · Tournament Mode · Names|
|1-P Mode||Regular Match (Classic Mode · All-Star Mode · Adventure Mode) · Event Match · Stadium (Target Test · Home-Run Contest · Multi-Man Melee) · Training|
|Trophies||Gallery · Collection · Lottery|
|Options||Rumble · Sound · Screen Display · Language · Erase Data|
|Data||Snapshots · Melee Records · Sound Test · Archives (NTSC only) · How to Play (PAL only)|
|Unused||Debug menu · Debug sound test menu|
|Super Smash Bros. Brawl menu items|
|Group||Brawl (Time · Stock · Coin Battle · Team Battle) · Rules · Special Brawl · Rotation · Tourney · Names|
|Solo||Classic · All-Star · Adventure Mode: The Subspace Emissary · Events · Stadium (Target Smash!! · Home-Run Contest · Multi-Man Brawl · Boss Battles) · Training|
|Wi-Fi||Spectator Mode · With Anyone · With Friends|
|Vault||Trophies & Stickers (Trophy Gallery · Trophy Hoard · Coin Launcher · Sticker Album · Sticker Center) · Stage Builder · Album · Challenges · Replays · Masterpieces · Chronicle|
|Options||Screen · Deflicker · Rumble · Controls · Sound · My Music · Erase Data|
|Data||Movies · Records (Group Records · Brawl Records · Notices) · Sound Test|
|Super Smash Bros. for Wii U menu items|
|Smash||Smash (Time · Stock · Coin Battle · Team Battle) · 8-Player Smash · Special Smash · Rules · Controls|
|Games & More||Classic · All-Star · Stadium (Target Blast · Home-Run Contest · Multi-Man Smash) · Training · Events · Special Orders (Master Orders · Crazy Orders) · Custom · Stage Builder · amiibo · Vault (Trophies · Trophy Rush · Album · Replays · Movies · Sounds · Records · Tips · Masterpieces) · Options (Controls · Sound · My Music · Internet Options)|
|Online||Spectator Mode · With Anyone (For Fun · For Glory) · With Friends · Online Events (Tourney · Conquest) · Share|
|Other||Challenge · Smash Tour · 3DS|