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List of spirits (Banjo-Kazooie series)

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The following is the list of the spirits from the Banjo-Kazooie series in Super Smash Bros. Ultimate.

Primary Spirits[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
1,339
SSBU spirit Bottles.png
Bottles
Shield
★★ ⬡⬡ 1,781 7,150 712 2,860 1,069 4,290 No Effect Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v5.0.0)
1,340
SSBU spirit Mumbo Jumbo.png
Mumbo Jumbo
Grab
★★★ ⬡⬡⬡ 2,913 8,744 1,526 4,578 1,223 3,671 Magic Attack ↑ Banjo-Kazooie
(Artwork: Banjo-Tooie)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 6000G (since v5.0.0)
1,341
SSBU spirit Jinjos.png
Jinjos
Neutral
★★ ⬡⬡ 1,700 6,824 901 3,617 799 3,207 Can Be Enhanced at Lv. 99 Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v5.0.0)
1,342
SSBU spirit The Mighty Jinjonator.png
The Mighty Jinjonator
Neutral
★★★ ⬡⬡ 3,470 10,441 2,227 6,699 844 2,541 Giant Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Enhance the Jinjos spirit

Support Spirits[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
1,338
SSBU spirit Tooty.png
Tooty ★★ Poison Damage Reduced Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 1000G (since v5.0.0)
1,343
SSBU spirit Jiggy.png
Jiggy Lightweight Banjo-Kazooie •Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v5.0.0)
1,344
SSBU spirit Gruntilda.png
Gruntilda ★★★★ ⬢⬢⬢ Poison Power Up Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 15,000G (since v5.0.0)
1,345
SSBU spirit Buzzbomb.png
Buzzbomb Floaty Jumps Banjo-Kazooie
(Artwork: Super Smash Bros. Ultimate)
•Battle via DLC Spirit Board
•Purchase from the Vault Shop for 500G (since v5.0.0)

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
1,337
SSBU spirit Banjo & Kazooie.png
taken from here
Banjo & Kazooie Diddy Kong Racing (Banjo)
Banjo-Kazooie (Kazooie)
(Artwork: Banjo-Tooie)
•Complete Classic Mode with Banjo & Kazooie
•Purchase from the Vault Shop for 300G (after downloading Banjo & Kazooie)

Spirit Battles[edit]

Conditions in italic aren't listed on the Spirit Battle preview screen.

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
1,338
SSBU spirit Tooty.png
Tooty Diddy Kong DiddyKongHeadPinkSSBU.png
Banjo & Kazooie Banjo&KazooieHeadSSBU.png
Neutral
3,500 Spiral Mountain N/A •Defeat the main fighter to win
•The enemy shields often
•Magic attacks aren't as effective against the enemy
Main Theme - Banjo-Kazooie Spirit Battle inspiration:
  • Diddy Kong likely references Banjo's debut as a playable character in Diddy Kong Racing, with both games created by Rare Ltd.
  • The Banjo & Kazooie minion references how Banjo is Tooty's older brother.
  • The battle conditions reference how Tooty is kidnapped by Gruntilda in Banjo-Kazooie and the titular duo must work together to rescue her.

Other trivia:
  • This spirit's Poison Damage Reduced ability references how Tooty is rescued from Gruntilda's imprisonment at the end of Banjo-Kazooie.
1,339
SSBU spirit Bottles.png
Bottles Donkey Kong DonkeyKongHeadBlackSSBU.png
Shield
3,900 Spiral Mountain (Bottles) •Invisibility
•Item: Pitfall
•The enemy is invisible
•The enemy favors side specials
•The enemy is easily distracted by items
Spiral Mountain
  • Donkey Kong's current design and Bottles are both created by Rare Ltd.
  • The stage represents Spiral Mountain where Banjo and Kazooie first meet Bottles in Banjo-Kazooie, with the stage's layout featuring Bottles appearing as a background character.
  • The Invisibility rule references the events of Banjo-Tooie, where Bottles is killed by Gruntilda and spends most of the game as a ghost.
  • The Invisibility rule, Donkey Kong's favored Headbutt, and the Pitfall items reference how Bottles is a mole who burrows in molehills and hides underground, as he often does in Banjo-Kazooie.
1,340
SSBU spirit Mumbo Jumbo.png
Mumbo Jumbo •Gold Mii Swordfighter MiiSwordfighterHeadSSBU.png (Moveset 1231, Skull Kid's Hat, Ashley Outfit)
•Giant Gold R.O.B. ROBHeadGreySSBU.png (INT)/ROBHeadSSBU.png (JP/CH/KR)
Grab
9,500 Jungle Japes (hazards off) •Flowery •Defeat the main fighter to win
•You constantly take minor damage
•The enemy favors air attacks
Mumbo's Mountain
  • The Gold Mii Swordfighter's costume represents Mumbo Jumbo, with the Skull Kid's Hat referencing Mumbo’s skull face, and the Ashley Outfit referencing Mumbo’s straw skirt and magic wand.
  • The Giant Gold R.O.B. minion represents the Golden Goliath, a large golden statue Mumbo can summon and temporarily control in Banjo-Tooie.
  • The stage references both Mumbo's Huts from the Banjo-Kazooie series, which function similarly to Cranky's Labs in Donkey Kong 64, and Mayahem Temple, a jungle-like world where Mumbo is first available as a playable character in Banjo-Tooie.
  • The music references Mumbo's Mountain where Mumbo is first encountered in Banjo-Kazooie.
  • The Giant Gold R.O.B.'s Super Armor ability references the Golden Goliath's imperviousness to damage.
  • The Mii Swordfighter starting off with a Lip's Stick, battle conditions, and this spirit's Magic Attack ↑ ability reference Mumbo's gameplay in Banjo-Tooie in which he attacks with his zap stick (which behaves in a similar manner to the Lip's Stick), conjures magic spells, and jumps.
1,341
SSBU spirit Jinjos.png
Jinjos •Giant Mr. Game & Watch MrGame&WatchHeadBlueSSBU.png
Mr. Game & Watch Team MrGame&WatchHeadTealSSBU.pngMrGame&WatchHeadYellowSSBU.pngMrGame&WatchHeadRedSSBU.png
Neutral
3,800 Summit (Ω form) N/A •The enemy can deal damage by dashing into you
•Reinforcements will appear after an enemy is KO'd
Freezeezy Peak
  • The Mr. Game & Watch Team's colorations represent the normal Jinjos in their various color schemes.
  • The Giant blue Mr. Game & Watch minion represents The Mighty Jinjonator, the giant, blue combined form of the normal Jinjos and this spirit’s enhanced form.
  • The stage and music represent Freezeezy Peak, a cold mountain world in Banjo-Kazooie.
  • The Game & Watch Team's frequent down aerial attacks and the battle conditions reference the final boss battle of Banjo-Kazooie where the normal Jinjos, after flying into Gruntilda's shield, combine into The Mighty Jinjonator, who finishes the battle by ramming her shield repeatedly.
1,343
SSBU spirit Jiggy.png
Jiggy •Gold Kirby KirbyHeadYellowSSBU.png×5 (10 HP)
Shield
2,000 The Great Cave Offensive N/A •Timed stamina battle
•The enemy falls slowly
Treasure Trove Cove Spirit Battle inspiration:
  • The Gold Kirbys and the Jiggies are both golden characters that float.
  • The Gold Kirbys and the stage references a particular Jiggy in Banjo-Tooie which is split into different pieces and collected individually in Glitter Gulch Mine.
  • The battle conditions and this spirit's Lightweight ability reference how most Jiggies float in midair before being collected.

Other trivia:
  • This spirit's Support type references the Jiggies' role of helping Banjo and Kazooie to progress through their adventures by collecting enough Jiggies to enter a new area.
1,344
SSBU spirit Gruntilda.png
Gruntilda •Giant King Dedede KingDededeHeadGreenSSBU.png (250 HP)
•Giant Dr. Mario DrMarioHeadGreenSSBU.png (40 HP) DrMarioHeadGreenSSBU.png (45 HP) DrMarioHeadGreenSSBU.png (50 HP)
Attack
13,900 Find Mii (Ω form) •Hazard: Poison Floor •Defeat the main fighter to win
•The floor is poisonous
Stamina battle
•The enemy starts the battle with a Star Rod
•Reinforcements will appear during the battle
Vs. Klungo
  • The green Giant King Dedede starting off with a Star Rod and frequent shielding represents Gruntilda, a large, green witch who uses magical attacks and a protective force field.
  • The Giant Dr. Mario minions and the music represent Gruntilda's scientist assistant, Klungo, with the number of minions and their increased HP referencing the number of times Klungo is fought in Banjo-Tooie.
  • The stage represents the top of Gruntilda's Lair where Gruntilda is fought in Banjo-Kazooie.
  • The Poison Floor hazard and this spirit's Poison Power Up ability reference the game over cutscene from Banjo-Kazooie where Gruntilda drains Tooty's youth and beauty and transfers it into herself.
  • Dr. Mario's frequent Megavitamins references Klungo's potion-throwing attack during his three boss fights in Banjo-Tooie.
  • The Smash Balls enabled in this spirit battle references Banjo & Kazooie's Final Smash, The Mighty Jinjonator who is summoned at the end of the boss battle to defeat Gruntilda in Banjo-Kazooie.
1,345
SSBU spirit Buzzbomb.png
Buzzbomb Ridley RidleyHeadYellowSSBU.png×3 (50 HP)
Grab
2,000 Garden of Hope (hazards off) N/A Stamina battle
•The enemy favors up specials in the air
•The enemy falls slowly
Spiral Mountain
  • Ridley and the Buzzbombs both share a "dragon enemy" theme, with Buzzbomb being a dragonfly.
  • The stage references Bubblegloop Swamp, the world in Banjo-Kazooie in which Buzzbombs first appear.
  • The battle conditions and this spirit's Floaty Jumps ability reference the Buzzbombs' typical behavior of floating in the air and swooping down to attack the player.

Series Order[edit]

Number Name Series
1,337 Banjo & Kazooie Banjo-Kazooie Series
1,338 Tooty
1,339 Bottles
1,340 Mumbo Jumbo
1,341 Jinjos
1,342 The Mighty Jinjonator
1,343 Jiggy
1,344 Gruntilda
1,345 Buzzbomb

Trivia[edit]

  • With the exception of Banjo & Kazooie, Mumbo Jumbo, and Jiggy, all the spirits in the Banjo-Kazooie series use an original render based on their appearance on Spiral Mountain. Of the three, Mumbo Jumbo is the only one to appear on Spiral Mountain in Super Smash Bros. Ultimate.
  • Gruntilda is the first DLC Legend-class spirit whose effect isn't an "Other Skill" effect, but rather a "Hazard Skill" effect.