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List of spirits (Duck Hunt series)

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The following is the list of the spirits from the Duck Hunt series in Super Smash Bros. Ultimate.

Primary Spirit[edit]

No. Image Name Type Class Slot Base Power Max Power Base Attack Max Attack Base Defense Max Defense Ability Origin Game Acquisition
SSBU spirit Wild Gunman.png
Wild Gunman
★★ ⬡⬡⬡ 1,424 5,699 1,033 4,132 391 1,567 No Effect Wild Gunman •Battle via World of Light (The Dark Realm)
•Battle via Spirit Board
•Purchase from the Vault Shop for 1000G

Support Spirit[edit]

No. Image Name Class Cost Ability Origin Game Acquisition
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Rage Blaster Equipped Hogan's Alley •Battle via World of Light (Mysterious Dimension)
•Battle via Spirit Board
•Purchase from the Vault Shop for 500G

Fighter Spirit[edit]

No. Image Alternate Artwork Name Origin Game Acquisition
SSBU spirit Duck Hunt.png
Duck Hunt SSBU.png
Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt •Complete Classic Mode with Duck Hunt
•Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)

Spirit Battles[edit]

Spirit Battle parameters Inspiration
No. Image Name Enemy Fighter(s) Type Power Stage Rules Conditions Music
SSBU spirit Wild Gunman.png
Wild Gunman Duck Hunt Team DuckHuntHeadBrownSSBU.pngDuckHuntHeadRedSSBU.pngDuckHuntHeadYellowSSBU.pngDuckHuntHeadTanSSBU.pngDuckHuntHeadBlueSSBU.png
3,400 Gerudo Valley (Ω form) •Temporary Invincibility
•Item: Shooting Types
•Start with 300% damage
•All fighters will occasionally be invincible
•Reinforcements will appear after an enemy is KO'd
Dillon's Rolling Western: The Last Ranger
  • The Duck Hunt Team's frequent Wild Gunman represents the number of Gunmen in Wild Gunman, who serve as Duck Hunt's down special.
  • The stage and music track reference the American Western setting of Wild Gunman.
  • The Shooting Type items, Temporary Invincible rule, and battle conditions reference the reaction time gameplay mechanic of Wild Gunman where the player has a split second to shoot the Gunman, who can be replaced with another Gunman each time the previous is defeated; otherwise, if the Gunman shoots first, the player will receive a game over.
SSBU spirit Gangster, Lady, & Policeman.png
Gangster, Lady, & Policeman Wolf WolfHeadOrangeSSBU.png
Peach PeachHeadRedSSBU.png
Ike IkeHeadBlackSSBU.png
1,700 Tomodachi Life (Battlefield form) N/A •Defeat the main fighter to win Duck Hunt Medley Spirit Battle inspiration:
  • The orange Wolf represents the Gangster, an outlaw antagonist wearing a brown jacket who uses shooting weapons.
  • The black Ike's Counter and the red Peach's Toad each represent the Policeman and the Lady, where shooting either of them instead of the Gangster will result in a miss.
  • The stage and music track represent the shooting range of Hogan's Alley, an NES shooter game which uses the NES Zapper.

Other trivia:
  • This spirit's Rage Blaster Equipped ability references the shooting gameplay mechanic of Hogan's Alley.

Series Order[edit]

Number Name Series
974 Duck Hunt North America
Duck Hunt Duo PAL
Duck Hunt Series
975 Wild Gunman Wild Gunman
976 Gangster, Lady, & Policeman Hogan's Alley


  • The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
  • None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.
  • Unlike the Pac-Man and Fatal Fury universes, where spirits from other Namco or SNK franchises respectively are labeled as "Others" spirits, all three Duck Hunt spirits are labeled as part of the Duck Hunt series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.