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The following is the list of the spirits from the Duck Hunt series in Super Smash Bros. Ultimate.
Primary Spirit[edit]
No.
|
Image
|
Name
|
Type
|
Class
|
Slot
|
Base
|
Max
|
Base
|
Max
|
Base
|
Max
|
Ability
|
Origin Game
|
Acquisition
|
975
|
|
Wild Gunman
|
|
★★
|
⬡⬡⬡
|
1,424
|
5,699
|
1,033
|
4,132
|
391
|
1,567
|
No Effect
|
Wild Gunman
|
•Battle via World of Light (The Dark Realm) •Battle via Spirit Board •Purchase from the Vault Shop for 1000G
|
Support Spirit[edit]
No.
|
Image
|
Name
|
Class
|
Cost
|
Ability
|
Origin Game
|
Acquisition
|
976
|
|
Gangster, Lady, & Policeman
|
★
|
⬢
|
Rage Blaster Equipped
|
Hogan's Alley
|
•Battle via World of Light (Mysterious Dimension) •Battle via Spirit Board •Purchase from the Vault Shop for 500G
|
Fighter Spirit[edit]
No.
|
Image
|
Alternate Artwork
|
Name
|
Origin Game
|
Acquisition
|
974
|
|
|
Duck Hunt  Duck Hunt Duo
|
Duck Hunt
|
•Complete Classic Mode with Duck Hunt •Purchase from the Vault Shop for 300G (after unlocking Duck Hunt)
|
Spirit Battles[edit]
Spirit
|
Battle parameters
|
Inspiration
|
No.
|
Image
|
Name
|
Enemy Fighter(s)
|
Type
|
Power
|
Stage
|
Rules
|
Conditions
|
Music
|
975
|
|
Wild Gunman
|
•Duck Hunt Team    
|
|
3,400
|
Gerudo Valley (Ω form)
|
•Temporary Invincibility •Item: Shooting Types
|
•Start with 300% damage •All fighters will occasionally be invincible •Reinforcements will appear after an enemy is KO'd
|
Dillon's Rolling Western: The Last Ranger
|
- The Duck Hunt Team references both Duck Hunt and Wild Gunman being NES shooter games utilizing the use of the NES Zapper.
- The stage and music reference the American Western setting of Wild Gunman.
- This spirit battle references the main gameplay of Wild Gunman where the player has to shoot the Gunmen in a game of reaction time, with a new Gunman appearing each time the previous is defeated.
|
976
|
|
Gangster, Lady, & Policeman
|
•Wolf  •Peach  •Ike
|
|
1,700
|
Tomodachi Life (Battlefield form)
|
N/A
|
•Defeat the main fighter to win
|
Duck Hunt Medley
|
- This spirit battle represents fighting against the Gangster, the Lady, and the Policeman (each represented respectively by Wolf, Peach, and Ike).
- The Wolf puppet fighter references both Wolf and the Gangster being antagonists in their respective games which utilize shooting gameplays. The puppet fighter's orange costume references the orange coloration of the Gangster's jacket.
- The Peach puppet fighter references both Peach and the Lady being blonde female characters who are usually depicted wearing a pink attire.
- The Ike puppet fighter references both Ike and the Policeman being depicted as heroes in their respective games. The puppet fighter's black costume references the black coloration of the Policeman's uniform.
- The stage references the titular setting of Hogan’s Alley.
- The music references both Duck Hunt and Hogan's Alley being NES shooter games utilizing the use of the NES Zapper.
- The battle condition and the Ike and Peach puppet fighters' frequent use of counterattacks (such as Counter and Toad respectively) reference the main gameplay of Hogan's Alley where the player must shoot the Gangster, and not the Lady or the Policeman or doing so will result in a Miss.
|
Series Order[edit]
Number |
Name |
Series
|
974 |
Duck Hunt  Duck Hunt Duo  |
Duck Hunt Series
|
975 |
Wild Gunman |
Wild Gunman
|
976 |
Gangster, Lady, & Policeman |
Hogan's Alley
|
- The Duck Hunt series and R.O.B. series have the fewest Spirits of any first-party series, each with a total of 3.
- None of the Duck Hunt universe Spirits are fought on the Duck Hunt stage. This is likely due to the fact that these Spirits originate from games unrelated to Duck Hunt, other than requiring the NES Zapper to play them.
- Unlike the Pac-Man and Fatal Fury universes, where spirits from other Namco or SNK franchises respectively are labeled as "Others" spirits, all three Duck Hunt spirits are labeled as part of the Duck Hunt series, even though Duck Hunt's fighter spirit is the only one with an actual relation to the series.
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