Sheik leaps forward with an arced kick, visually similar to Flip Jump. Pressing the attack button after the initial leap makes Sheik kick sooner. The trajectory of this move can be altered by sticking the control stick in the desired direction.
If the kick lands, the opponent will receive high knockback, and Sheik will rebound backwards at a higher arc than the original. Upon rebounding, Sheik is able to press the attack button again for an additional kick, aesthetically and damage-wise similar to the first. If landed, Sheik will again rebound backwards at the same improved arc and is able to do so a third time with the same rebound and arc. However, pressing the attack button again during this fourth arc will not trigger the kick again.
The move can be used as an aerial approach or as a followup to a forward aerial, though it has moderately high landing lag if missed. The distance gained by the move makes it useful for recovery. Additionally, Sheik can rebound off of walls using the move. It is impossible to use it on the ground while metal. If attempted, Sheik will do a short hop, then fall.
Special Move customization was added in Super Smash Bros. 4. These are the variations:
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