Mute City SNES
Mute City SNES (ミュートシティ SFC Mute City SFC), previously referred to as Mute City (ミュートシティ Mute City), is a stage in Super Smash Bros. for Nintendo 3DS and Super Smash Bros. Ultimate. It is based upon the Mute City track in the original F-Zero game for the SNES.
In Ultimate, it is renamed to distinguish it from the similarly named Melee stage, despite the fact that the Melee version is not in the game.
The stage consists of a racer below acting as a platform, flanked by two floating platforms at slightly different elevations swaying to and fro above it. The racer perpetually drives laps of the original Mute City track, occasionally getting sideswiped by other racers, which act as additional platforms. When two racers are onscreen, one will eventually be driven off the track and therefore off past the blast line, as indicated by the word "CHECK" pointing to the racer about to be shoved off. If a racer drives over the track boundaries, any player standing on it will suffer moderate damage and knockback. In addition, the main racer will occasionally drive over a ramp and be popped into the air, during which its sides and bottom will become active hitboxes until it lands back on the track. Also, the racer will race through the pit stop every other lap, indicated by a beam of light repairing the vehicle. During this short period, the beam's source acts as a barrier that will bounce launched players headed in its direction back.
Throughout the stage, players must take caution to avoid touching the road, which will cause heavy damage and vertical knockback, similarly to a couple past F-Zero themed stages in the series. Additionally, there is still a bottom blast line below the road that players can be KO'd through, if a player falling downward misses the track boundary.
Ω forms and Battlefield form
In Super Smash Bros. for Nintendo 3DS, the Ω form has players fight on a single, yellow-colored platform. The stage now has a consistent bottom blast line and no other racers show up other than the Blue Falcon, Captain Falcon's F-Zero machine, which can still be seen racing around the track.
In Super Smash Bros. Ultimate, the main platform of the Ω form and Battlefield form is similar to the Ω form in SSB4; however, it is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms are based on the two soft platforms of the normal form. The characters are still flat, which also flattens the hitboxes and alters gameplay significantly as a result. As with some other Ω forms, the stage select preview of the Ω form of this stage is an early version of the stage, and the final version differs slightly in design.
With stage hazards turned off in Ultimate, the blue platforms do not move, and the Blue Falcon is always the only vehicle on-screen. Fighters will still take damage if they fall onto the track, however.
This stage is based on the track Mute City 1 from F-Zero, and is graphically taken straight from the game in its original 2D appearance. The Blue Falcon, along with other F-Zero machines appear on this stage and are also directly based on their 2D sprites from F-Zero.
Additionally, the platform used in the Ω version in for 3DS is based on the Official Recorder from the F-Zero series, which refills the player's energy in pits and, in the original F-Zero, resets them if they stray too far from the intended route. In the Battlefield and Ω versions in Ultimate, the main platform uses an original design resembling the Official Recorder.
This stage is banned from all tournaments barring the Gentleman's Clause because of many reasons. There is no bottom blast zone which is usually an automatic ban, inconsistent platforms in the racecars that can carry fighters to their doom, and the track itself deals moderate damage and knockback if touched. The Battlefield and Ω forms are also banned due to the character's flat hitboxes.
Names in other languages