Dream Land (SSB4)
In Ultimate, it is renamed Dream Land GB (プププランド GB, Pupupu Land GB) to distinguish it from the similarly-named Super Smash Bros. stage.
It is a scrolling stage taking place in various areas of Kirby's Dream Land. As an added reference, all of the area's locales are rendered in an identical style to the original Game Boy's monochromatic screen; furthermore, the edges of the battlefield border resemble those of the Game Boy, complete with a red LED on the left border to show the life remaining in the Game Boy's batteries. When there are only five seconds remaining in timed matches, this light begins to dim, as if the Game Boy's batteries were dying out.
If a player holds the L button while selecting the stage, it will use a black and white palette instead of green, mimicking later Game Boy models.
Ω forms and Battlefield form
In Super Smash Bros. for Nintendo 3DS, the Ω form is set in the Green Greens portion. It does not scroll and walk-off areas are absent. The "Game Boy" border is also not seen. Unlike its normal version, the stage appears in 3D. The black and white variant can still be accessed.
In Super Smash Bros. Ultimate, the Ω form and Battlefield form take place in the Green Greens section. The main platform itself resembles the wall design of the Castle Lololo exterior section of the normal form, but is resized and reshaped to match Final Destination and Battlefield, respectively. The three soft platforms of the Battlefield form are small rectangles that are unique to this form.
Kirby's Dream Land was a game debuting on the original Game Boy, with five stages. Players controlled Kirby as he traveled through Dream Land, picking up food, Superspicy Curries, Maxim Tomatoes, and 1-ups. The five stages were Green Greens, Castle Lololo, Float Islands, Bubbly Clouds, and Mt. Dedede. Mt. Dedede was the last stage, and players were given the option to begin again.
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