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List of updates (SSB4-Wii U)

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This page documents the update history of Super Smash Bros. for Wii U. All additions, fixes and changes are grouped together by the update they were introduced. Some updates have corresponding Changelogs that can be accessed by clicking on the update itself. The changelogs record all gameplay adjustments introduced in the update, which are categorized by character and attached to a symbol that annotates the effect of the adjustment. A green symbol signals a definite buff. A red symbol signals a definite nerf. A blue symbol signals a neutral adjustment. A yellow symbol signals a relation to a glitch. The "Universal" category refers to adjustments to the game as a whole instead a single character.

1.0[edit]

1.0.0[edit]

The base game was released in North America on November 21st, 2014.

1.0.1[edit]

This update was released alongside the game's North American release on November 21st, 2014.[1]

  • Fixes to enhance gameplay stability and performance.
  • For consumers that pre-ordered from Nintendo.com or pre-purchased through Nintendo eShop, this update completes the pre-load download allowing for full game installation.
Notes
  • Save data will still be available for use after downloading the update.
  • Replay data that is saved in the game prior to the patch update will no longer be playable after the update (same balance changes as 1.0.4 on 3DS if they weren't already implemented).

1.0.2[edit]

This update was released on January 29th, 2015. The following stages are now available in 8-Player Smash, with certain stage events removed to adjust for performance:

MetroidSymbol.svg Pyrosphere - Ridley and associated stage hazards do not appear, and there is no lava flowing in the background.
Symbol of the Animal Crossing series. Town and City - No background characters appear.
WiiFitSymbol.svg Wii Fit Studio - The background does not change to a mirror.
MarioSymbol.svg Super Smash Bros. Brawl Luigi's Mansion - The mansion cannot be attacked or destroyed.
StarFoxSymbol.svg Super Smash Bros. Brawl Lylat Cruise - The background stays as a constant scene in space, with no Arwings or asteroids.
MarioSymbol.svg Super Smash Bros. Brawl Mario Circuit (Brawl) - There are no Shy Guy hazards.
MetroidSymbol.svg Super Smash Bros. Brawl Norfair - No lava waves appear.
PokemonSymbol.svg Super Smash Bros. Brawl Pokémon Stadium 2 - There are no stage changes, and the screen that normally shows battle information is blank.
Symbol of the Animal Crossing series. Super Smash Bros. Brawl Smashville - No background characters appear.

Additionally, the following Ω forms are now available for 8-Player Smash:

MarioSymbol.svg Mario Galaxy - The stage has been made larger, and background ships are removed.
KirbySymbol.svg The Great Cave Offensive - The stage has been made larger.
Symbol of the Animal Crossing series. Town and City - See above.
StarFoxSymbol.svg Super Smash Bros. Brawl Lylat Cruise - See above.
MarioSymbol.svg Super Smash Bros. Brawl Mario Circuit (Brawl) - See above.
PokemonSymbol.svg Super Smash Bros. Brawl Pokémon Stadium 2 - See above.

In addition to these change the following minor changes have been made:

  • Saving to an amiibo from the amiibo menu no longer takes you out of the menu.
  • The text for when an amiibo is done saving has changed.
  • The name you gave to your amiibo is now displayed on the results screen if it wins.
  • Adjustments have also been made to balance the game and make for a more pleasant gaming experience.
Notes
  • This update must be applied in order to use the Internet features of Super Smash Bros. for Wii U.

1.0.6[edit]

This update was released on April 15th, 2015. Version numbers 1.0.3 to 1.0.5 have been skipped over, making it the first version of for Wii U to release on the same day as for 3DS.

  • Share mode has been added:
    • Users will be able to post photos, replay data, Mii Fighter data, and Custom stage data to the official server to share with other users around the world. Users will also be able to search and download the content as well.
    • Users will be able to post photos and Custom stages to Miiverse from within the game. Photos will be posted to the official Snapshot Sharing Community and Custom stages will be posted to the official Stage Sharing Community.
    • Users can download data from the server to Super Smash Bros. for Wii U if there is an activation button in the images posted on Miiverse.
    • Users will be able to share and exchange photos, replay data, Mii Fighter data, and Custom stage data with users on their Nintendo 3DS Friend List.
  • Name entry is now remembered between all modes, so players do not have to re-select their name every time they enter the fighter select menu.
  • Tweaked character balancing.
  • The following Ω forms are now available for 8-Player Smash:
YoshiSymbol.svg Woolly World
StarFoxSymbol.svg Orbital Gate Assault
WiiFitSymbol.svg Wii Fit Studio
PilotwingsSymbol.svg Pilotwings
MarioSymbol.svg Super Smash Bros. Brawl Delfino Plaza
FZeroSymbol.svg Super Smash Bros. Brawl Port Town Aero Dive
  • A new downloadable content fighter, Mewtwo, has been made available for those who were given codes. Players who do not yet have Mewtwo can still fight against it in online matches and watch replays of it on the Replay Channel.
  • New downloadable content costumes for Mii Fighters
Notes
  • Replays saved with previous game versions will no longer play after installing this update.
  • Mewtwo and new Mii Fighter costumes will not work without this installing update.

1.0.7[edit]

This update was released on April 23rd, 2015.

  • Bug fix This update resolved the issue in which the game erroneously interprets Global Smash Power as invalid data and becomes unable to connect to the Internet after using Mewtwo in the following game modes: Classic, All-Star, Stadium, Trophy Rush, and 3DS exclusive mode Smash Run.
  • Bug fix The glitch that allowed access to Mewtwo's broken custom moves has been fixed.
  • Even though the notice states that replays saved with previous game versions will no longer play after receiving this update, they can still be played.

1.0.8[edit]

This update was released on June 14th, 2015.

  • Miiverse, Dream Land 64, and Suzaku Castle added as stages.
  • New downloadable content fighters Lucas, Roy, and Ryu released.
  • New downloadable content costumes for Mii Fighters.
  • New trophies.
  • New Music.
  • Concurrent with the update to the game itself, an app named Smash Controller was released on the Nintendo 3DS eShop for $0.99 USD. The app is a standalone instance of the "Wii U" menu in the 3DS version, allowing players without their own copy to use their 3DS system as a controller for the Wii U version. This is the only functionality of the app; the ability to transfer custom characters is not present.
Notes
  • Replays saved with previous game versions will no longer play after installing this update.
  • Lucas, Roy, and Ryu, and new Mii Fighter costumes will not work without installing this update.

1.0.9[edit]

This update was released on July 2, 2015.

  • Minor, non-gameplay adjustments made.

1.1[edit]

1.1.0[edit]

This update was released on July 30th, 2015.

1.1.1[edit]

This update was released on September 30th, 2015.

1.1.2[edit]

This update was released on October 8th, 2015.

  • Bug fix Fixed a glitch introduced by the previous update where Diddy Kong cannot be grabbed if he shield jumps or shield grabs a multihit attack.
  • Any replays saved prior to the update can no longer be played.

1.1.3[edit]

This update was released on December 15th, 2015.

  • New downloadable content fighter Cloud released.
  • New downloadable content stage Midgar released, bundled with Cloud.
  • New Mii Fighter costumes made as DLC.
  • Tweaked character balancing.
  • Any replays saved prior to the update can no longer be played.

1.1.4[edit]

This update was released on February 3rd, 2016.

  • New downloadable content characters Bayonetta and Corrin released.
  • New downloadable content stage Umbra Clock Tower released, bundled with Bayonetta.
  • New Mii Fighter costumes made as DLC.
  • Tweaked character balancing.
  • Any replays saved prior to the update can no longer be played.

1.1.5[edit]

This update was released on March 15th, 2016.

  • Tweaked character balancing.
  • Any replays saved prior to the update can no longer be played.

1.1.6[edit]

This update was released on May 20th, 2016.

Bayonetta is the only character to have been changed.

  • Tweaked character balancing.
  • Any replays saved prior to the update can no longer be played.

1.1.7[edit]

The final update for the game was released on July 18th, 2017.

References[edit]

See also[edit]