Tournament:EVO 2015
| EVO 2015 | |
|---|---|
| Dates | July 17th-19th, 2015 |
| Venue | Bally's/Paris Hotel and Casino |
| Address/City | 3655 S Las Vegas Blvd Las Vegas, Nevada |
| Attendance | 3,284 |
| Entry fees | Melee singles: $10 Smash Wii U singles: $10 |
| Pot size(s) | Melee singles: $18,690.00 Smash Wii U singles: $19,260.00 |
| Results | |
| Staff | |
| Organizer(s) | Mr. Wizard |
Evolution 2015, or simply EVO 2015, was the 14th edition of the Evolution Championship Series, a fighting game tournament held annually in Las Vegas, Nevada, which took place on July 17th to 19th, 2015 at the Bally's Las Vegas / Paris Las Vegas Casino. It featured Super Smash Bros. Melee and Super Smash Bros. for Wii U singles, as well as a Melee doubles side-event. At the time, it stood as the largest Melee and Smash 4 of all time; the Smash 4 event itself was the largest Smash tournament up to that point. Contrary to expectations that there would be a large overlap on the player base for both games, Joey Cuellar, EVO's tournament director, confirmed that only 517 players entered both games, an overlap of only 16%.[1][2]
EVO 2015 allowed custom special moves in Super Smash Bros. for Wii U by utilizing the Official Custom Moveset Project, and was notably the last major tournament to use the project. Furthermore, several of the game's DLC characters, Lucas, Roy, and Ryu, were not allowed due to their then-recent release.[3]
Official game lineup[edit]
The official game lineup for EVO 2015 was announced on January 20th, by Joey Cuellar, during a live stream on Twitch.tv, with Mike Ross as host. Notably for this year's edition was the inclusion of two Smash games on the official lineup, for the first time, with the return of Super Smash Bros. Melee alongside Super Smash Bros. for Wii U. The decision to include both games was made after continued interest in Melee was noted by the staff, following the release of Super Smash Bros. for Wii U, with the record breaking numbers for Apex 2015.[4]
| Finals | Game | Entrants | Pot Size |
|---|---|---|---|
| Sunday | Ultra Street Fighter IV | 2,227 | $72,270 |
| Sunday | Ultimate Marvel vs. Capcom 3 | 816 | $9,060 |
| Sunday | Super Smash Bros. Melee | 1,869 | $18,690 |
| Sunday | Mortal Kombat X | 1,162 | $61,620 |
| Sunday | Guilty Gear Xrd Sign | 968 | $19,680 |
| Saturday | Killer Instinct | 397 | $53,970 |
| Saturday | Tekken 7 | 458 | $34,580 |
| Saturday | Super Smash Bros. for Wii U | 1,926 | $19,260 |
| Friday | Persona 4 Arena Ultimax | 437 | $14,370 |
- All pot prize values were taken from esportsearnings.com.
Ruleset[edit]
Super Smash Bros. Melee[edit]
- Items are set to off and none. Pause disabled
- 4 stocks and 8 minute time limit.
- 2/3 games; 3/5 for Winner's, Loser's, and Grand Finals
- Wobbling is allowed. The freeze glitch and infinite stalling are banned however.
- First stage is decided by banning from the Starter Stages in P1-P2-P2-P1 order.
- Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
- In a Best of 3 match, a player can ban 1 stage upon winning a game. In a Best of 5 match however, there are no stage bans.
- Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
- Dave's Stupid Rule: A player cannot counterpick the last stage they won on unless mutually agreed to by both players.
Stage list[edit]
| Starter | Counterpick |
|---|---|
| Battlefield | Pokémon Stadium |
| Dream Land | |
| Final Destination | |
| Fountain of Dreams | |
| Yoshi's Story |
Super Smash Bros. for Wii U[edit]
- Items are set to off and none. Pause and handicap are disabled. Launch rate is 1.0.
- 2 stocks and 6 minute time limit.
- 2/3 games; 3/5 for Winner's, Loser's, and Grand Finals
- Customs are legal and must follow the Official Custom Moveset Project. Equipment however is turned off.
- Lucas, Roy, and Ryu are banned. Amiibo are also banned.
- All Ω form of stages are banned.
- Order of events:Pick characters, then stage striking, then custom move selection.
- First stage is decided by (Rock-Paper-Scissors) best of 1. Winner strikes, then loser strikes, then winner, then loser, then winner. (P1-P2-P1-P2-P1)
- Following stages decided by winner banning two stages from all stages and then loser choosing.
- Winning player is not locked into the same character for the next match, but has to pick before loser selects character.
- Dave's Stupid Rule: A player cannot counterpick the last stage they won on unless mutually agreed to by both players.
- You may not play on a stage that is not on the available stages list. This will result in a double disqualification.
- Maximum allowed time between games is 60 seconds. Any player violating this rule will be issued a loss.
- Sudden Death with a tied percentage/stock count will NOT determine the outcome of a tied game. A playoff match with 1 stock/2 minutes will determine the winner.
- Allowed controllers: Wii U Pro Controller & GameCube Controller.
- There will be no loading anything on to the tournament consoles.
Stage list[edit]
| Starter | Counterpick |
|---|---|
| Battlefield (Miiverse) | Castle Siege |
| Final Destination | Delfino Plaza |
| Lylat Cruise | Duck Hunt |
| Smashville | Halberd |
| Town and City |
Results[edit]
Super Smash Bros. Melee singles[edit]
(1,869 entrants)
Top 32 Bracket
Grand Finals
| Place | Name | Character(s) | Earnings |
|---|---|---|---|
| 1st | $11,214 | ||
| 2nd | $3,738 | ||
| 3rd | $1,869 | ||
| 4th | $747.60 | ||
| 5th | $373.80 | ||
| 5th | $373.80 | ||
| 7th | $186.90 | ||
| 7th | $186.90 | ||
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Super Smash Bros. for Wii U singles[edit]
(1,926 entrants)
Grand Finals
Top 32 bracket (winners' side)
Top 32 bracket (losers' side)
| Place | Name | Character(s) | Earnings |
|---|---|---|---|
| 1st | $11,556 | ||
| 2nd | $3,852 | ||
| 3rd | $1,926 | ||
| 4th | $770.40 | ||
| 5th | $385.20 | ||
| 5th | $385.20 | ||
| 7th | $192.60 | ||
| 7th | $192.60 | ||
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