Diddy Kong (SSBU)/Forward tilt
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| Diddy Kong forward tilt hitbox visualizations | ||||
|---|---|---|---|---|
| ↗ | ||||
| → | ||||
| ↘ | ||||
Overview[edit]
Update History[edit]
Forward tilt has a new late hit that deals less damage (10% → 7%) but increases its duration overall.
The move launches at a lower angle (45° → 35°), improving its ability to set up tech-chases and edgeguards.
The hitboxes on Diddy Kong's fists are larger (2.7u → 3.8u).
The late hit has a longer duration (frames 13-14 → 13-16).
Hitboxes[edit]
Timing[edit]
| Clean hit (early, late) | 10-11, 12 |
|---|---|
| Late hit | 13-16 |
| Interruptible | 37 |
| Animation length | 53 |
Lag time |
Hitbox |
Hitbox change |
Interruptible |
|