Diddy Kong (SSBU)/Down smash
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Overview[edit]
Update History[edit]
Down smash deals more knockback.
The move has less startup (frame 9/14 → 7/12), with its total duration reduced as well (FAF 52 → 50).
The second hit has a longer duration (frame 14 → frames 12-13).
Hitboxes[edit]
Timing[edit]
| Charges between | 2-3 |
|---|---|
| Hit 1 | 7-8 |
| Hit 2 | 12-13 |
| Interruptible | 50 |
| Animation length | 64 |
Lag time |
Charge interval |
Hitbox |
Interruptible |
|