Pit or Dark Pit summon two orbitars that generate shields on either side of him for a second and a half. They reflect projectiles (with a 1.5x damage multiplier) for their duration, similar to Wolf's Reflector in Brawl, and push away opponents in the beginning. The Orbitars also protect their user from being damaged, pushing opponents away if they attack the orbitars even from up close (but the user must be wary of being grabbed). They can break after a set amount of hits by the opponents, at which point will have a 10-second recharge time before they can be used again.
The Orbitars have a sizable amount of ending lag, whether they are voluntarily dropped or allowed to expire, which can leave Pit and Dark Pit open for half of a second. However, if they are broken first by powerful enough attacks, their ending lag is sharply decreased. This event allows swift counterattacking (such as punishing a Smash attack or Warlock Punch).
Because attacking the orbitars push opponents away, this move can be used as an edgeguard technique against a fighter with an attacking recovery such as Mario, usually gimping them with the small push effect.
As a cosmetic difference, Pit announces "Stay back!" or "Hah!" upon activating his Orbitars, or in Japanese: "Hah!", "守れ!" (Defend/Protect!) or "当たるか!" (Got ya!); the very latter Japanese quote is taken from his original Japanese quote for his Mirror Shield.
Meanwhile Dark Pit announces "No way!" or nothing at all upon doing the same. However, his Japanese quotes are the exact same as Pit's, only in a deeper and more serious tone.
Special Move customization was added in Super Smash Bros. 4. These are the variations:
Orbitars are one of the weapon classes in Uprising. Weapons in this class can fire two shots at once and have high homing, though they're not as effective in melee combat. Guardian Orbitars specialize in defense, and can project shields with charged shots.
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