Pit (SSBU)/Forward throw
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| Pit forward throw hurtbox and hitbox visualization | ||||
|---|---|---|---|---|
Overview[edit]
Pit slashes opponents away. It's one of the strongest forward throws in the game, KOing Mario at the ledge at 122% with no DI and around 150% with optimal DI (Which is holding diagonally down and towards Pit). This throw can Also be used for DI mixups, as if the played DIs toward Pit to avoid dying from Forward throw, Pit can get Down throw Into Up aerial as a kill comfirm, But if the player DIs away from Pit to avoid the Kill comfirm, Pit could forward throw and kill them in a situation where they could have survived.
Throw and Hitbox Data[edit]
| Kind | ID | Damage | Angle | Angle type | BK | KS | FKV | H× | Effect | Type | Sound | ||||||||||||
|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
| Throw | |||||||||||||||||||||||
| Throw | 0 | 4.0% | Forward | 50 | 150 | 0 | 0.0× | ||||||||||||||||
| Break | 0 | 3.0% | Forward | 60 | 100 | 0 | 0.0× | ||||||||||||||||
Timing[edit]
| Invincibility | 1-14 |
|---|---|
| Hitbox | 12-13 |
| Throw Release | 14 |
| Interruptible | 28 |
| Animation length | 49 |
Lag time |
Hitbox |
Vulnerable |
Invincible |
Throw point |
Interruptible |
|