Ladder (stage element)
Ladders are present in certain stages in Super Smash Bros. Brawl, Super Smash Bros. for Wii U, and Super Smash Bros. Ultimate. Characters are able to use ladders to quickly move vertically without jumping.
When next to a ladder's base, pressing up on the control stick/d-pad will cause the character to grab onto the ladder; the same happens if standing at the top of the ladder and pressing down. While on a ladder, characters are considered to be in the air, so they are immune to sleep and other such effects. Characters can climb up or slide down ladders by moving the control stick up or down; all characters have the same speed on ladders. Multiple characters can occupy the same space on a ladder.
To release the ladder, a character can either reach its end (and dismount) or tap sideways.
Characters can grab ladders when passing by one in the air, even while helpless. This is done by pressing up or down; the character will grab the ladder and start climbing/descending. Ladders cause characters to regain all their jumps (with the notable exception of Pac-Man, the reason for this is unknown).
While on a ladder, in Brawl and for Wii U, characters cannot do anything other than climb, descend, or let go, which leaves them vulnerable to attacks if they remain on the ladder. Starting in Ultimate, however, they can also use aerial attacks while remaining stationary on the ladder, a property known officially as a ladder attack, giving them a means of fending off attackers.
However, the following aerial attacks will case the character to let go of the ladder:
Additionally, certain aerial attacks function differently when used as a ladder attack:
Ladders appear in the following stages: