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Bullet Bill

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Bullet Bill
Bullet Bill NSMB.png
Bullet Bill artwork from New Super Mario Bros.
Universe Mario
Level(s) appears in The Jungle
The Lake
The Lake Shore
The Cave
The Swamp
The Great Maze
Point worth 500
Article on Super Mario Wiki Bullet Bill

Bullet Bills (キラー, Killer) are missile-like enemies from the Mario games, and are a unit within the Koopa Troop.

Origin[edit]

Bullet Bills as they appear in New Super Mario Bros. Wii.

Bullet Bills are common enemies in the Mario series, debuting in Super Mario Bros.. They quickly fly in a straight line, damaging the player on contact, and like most enemies they can be defeated by simply jumping on them. They are most commonly shot by Bill Blasters, though in rare cases they appear on their own. In later games, homing and bigger versions were introduced.

The Bullet Bill item in use in Mario Kart 8.

While Bullet Bills are normally enemies in the Mario series, the Bullet Bill as a usable item hails from the Mario Kart series, starting in Mario Kart DS. It is a medium-rare item available to racers near the back of the race that transforms them into a Bullet Bill when used, placing them on autopilot and rendering them invincible with increased speed for several seconds.

In Super Smash Bros. Melee[edit]

Bullet Bill was mentioned in the Banzai Bill trophy.

In Super Smash Bros. Brawl[edit]

Three Bullet Bills flying near Marth in the Subspace Emissary.

The Bullet Bill commonly appears as an enemy in The Subspace Emissary. They fly from offscreen, exploding upon impact with a character or on the ground. They also appear in Donkey Kong and Diddy Kong's introduction, in which three of them are destroyed by Diddy Kong. They can be reflected, but will often quickly recover and continue their attack. Some of them are homing, following players until they hit. Unlike in the Mario games, Bullet Bills cannot be defeated by jumping on them.

Damage taken[edit]

  EffectIcon(Normal).png EffectIcon(Slash).png EffectIcon(Electric).png EffectIcon(Freezing).png EffectIcon(Flame).png EffectIcon(Grass).png EffectIcon(Water).png EffectIcon(Darkness).png EffectIcon(Aura).png Specials: Direct Specials: Indirect
Damage taken ×1.0 ×1.0 ×1.0 ×1.3 ×0.7 ×1.0 ×1.3 ×1.0 ×1.0 ×1.0 ×0.75

Trophy Description[edit]

Bullet Bill trophy in Brawl.
Bullet Bill
A shell fired from a special cannon known as a Bill Blaster. Easily identified by their angry eyes, Bullet Bills fly across the land in perfectly straight lines. Though they easily shrug off fireballs, they can be stopped by jumping on them. A unique characteristic of the cannons is that they will not fire a Bullet Bill if Mario is standing right beside one.
NES: Super Mario Bros.
GameCube: Super Mario Sunshine

Stickers[edit]

Name Game Effect Character(s)
Bullet Bill New Super Mario Bros. StickerIconLaunchPower.png +12 RandomHeadSSBB.png
Bullet Blaster Mario Kart: Double Dash StickerIconLaunchPower.png +50 RandomHeadSSBB.png
Brawl Sticker Bullet Bill (New Super Mario Bros.).png
Bullet Bill
(New Super Mario Bros.)
Brawl Sticker Bullet Blaster (Mario Kart DD!!).png
Bullet Blaster
(Mario Kart: DD!!)

In Super Smash Bros. 4[edit]

As an item[edit]

Bullet Bill
1200px-BulletBillMK8.png
MarioSymbol.svg
A Bullet Bill from Mario Kart 8.
Universe Mario
Appears in SSB4
Ultimate
Item class Transformation
Article on Super Mario Wiki Bullet Bill
Use this item to transform into Bullet Bill and shoot straight at the enemy. Your Circle Pad or Control Stick input at the moment you trigger the item will determine your launch direction, after which you'll fly in a straight line.
Super Smash Bros. 4 Official Site
A character turned into Bullet Bill after using the item.

The Bullet Bill appears on the ground and can be picked up. Upon use, instead of throwing the item itself, the user transforms into a large Bullet Bill and flies in a straight line in whatever direction the control stick/circle pad was pointed in on release. Upon traveling about the length of Final Destination, the user returns to normal, and will recoil backwards to help with returning to stage unless they have aimed directly upwards. The Bullet Bill does 25% damage and delivers high knockback that can KO under 80%, but firing oneself directly downwards or towards a blast zone can cause a self-destruct. If the bullet hits a solid surface, it will produce an explosion that deals 30% damage. It is possible to drive the bullet into the floor with an opponent in between so that the bullet and explosion hit consecutively, dealing a total of 55% damage.

Notably, where the Bullet Bill can be directed is not limited to the cardinal (up, down, left, right) or intermediate (perfect diagonal) directions and can be aimed between such, allowing for more accuracy when using the item. Additionally, the player is considered a projectile while transformed into a Bullet Bill, meaning characters with Reflectors can simply make the Bullet Bill fling back in the direction it came from while damaging the user in that form or attacks with priority will nullify the Bullet Bill and cause it to pass through the attacker, but it can still do damage afterwards.

Humorously, the user is forced into their reeling animation once the Bullet Bill transformation ends, although this is cosmetic and can be cancelled into anything else, such as an attack or jump.

Trophy information[edit]

The Bullet Bill trophy appears in both versions. In Super Smash Bros. for Wii U it is part of the Bowser's Minions Trophy Box.

Trophy in for 3DS.
Trophy in for Wii U.
Bullet Bill

Ntsc When you try to throw this item, you'll instead transform into a Bullet Bill and fly in the direction you were throwing. Anyone in your path will be knocked away. Be careful, though, since you fly fast and can barely steer—not to mention that foes can deflect you. KO them, not yourself!

Pal Turn into a Bullet Bill and charge into your enemies to send them flying. The direction you fly in is pretty much set when you use it. You'll be unstoppable, but on the other hand, you'll fly so fast that you might end up a victim of your own bullet-y...ness. Anyway, be careful!

NES: Super Mario Bros. (10/1985)
Nintendo DS: Mario Kart DS (11/2005)
Several Bullet Bills homing on Captain Falcon.

In Smash Run[edit]

Bullet Bills also appear as enemies. They retain their homing behavior from Brawl, though they can no longer be reflected. They deal 3% damage upon impact, or more if they collide with a surface and explode. In addition to being found on their own, they can also be fired from Bill Blasters, in which case they do not home in on the player.

A large number of Bullet Bills can appear as a random event.

Bullet Bills appear as part of the Mario-themed Vs. Enemy Team final battle, where some of them fly forward like as if they were shot out of a Bill Blaster rather than homing in on the player.

In Super Smash Bros. Ultimate[edit]

The Bullet Bill returns as an item, retaining the same functionality as in Smash 4. It also appears as a spirit.

Spirit[edit]

No. Image Name Type Class Ability Series
41
Bulletbill.png
Bullet Bill Attack Can Be Enhanced at Lv. 99 Super Mario Series

Gallery[edit]