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Challenger's Approach: Difference between revisions

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(massive deduplication of partially incorrect/outdated info from the Unlockable character article (e.g. the Timed encounter mechanics here were incorrect))
(Undid edit by Zowayix:  the info is duplicated because it's relevant)
Tag: Undo
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[[File:Challenger's_Approach_icon.png|270px|thumb|The Challenger's Approach icon.]]
[[File:Challenger's_Approach_icon.png|270px|thumb|The Challenger's Approach icon.]]
{{cquote|''A rematch against a fighter you couldn't defeat before. Pull off victory this time!''|cite=Description from ''Ultimate''{{'}}s Mode Guide}}
{{cquote|''A rematch against a fighter you couldn't defeat before. Pull off victory this time!''|cite=Description from ''Ultimate''{{'}}s Mode Guide}}
{{Image}}
'''Challenger's Approach''' is a mode in ''[[Super Smash Bros. Ultimate]]'' where the player can attempt to fight again against an [[unlockable character]]. This mode is available in the Games & More menu and after failing a Challenger Approaching fight. When selected, the Challenger Approaching screen will appear for the unlockable fighter that has been lost to, then the player is able to choose any character they have unlocked to rematch the unlockable fighter.
{{Incomplete|How long is a few minutes? Does it count menu idling time? Does it count player movements behind-the-scenes instead of just time? Is there a queue of some sort if the player loses against multiple unlockable characters? Is it true that once a challenger has been relegated to Challenger's Approach, they will never appear again outside of Challenger's Approach and World of Light?}}
'''Challenger's Approach''' is a mode in ''[[Super Smash Bros. Ultimate]]'' where the player can rematch an [[unlockable character]] after failing their unlock match. This mode is available in the Games & More menu a few minutes after failing a Challenger Approaching fight. When selected, the Challenger Approaching screen will appear for the unlockable fighter that has been lost to, then the player is able to choose any character they have unlocked to rematch the unlockable fighter.


If the player loses against a challenger after completing {{SSBU|Classic Mode}} and that challenger is relegated to the Challenger's Approach menu, the challenger can no longer appear after either a Classic Mode completion or as a timed encounter, and can only be unlocked through Challenger's Approach or [[World of Light]].{{fact}} It is not specifically known if the converse also applies when the player loses against a timed encounter challenger.
==Unlock Order==
====Timed encounters====
When the player finishes a VS. match, a [[Mob Smash]], a [[Spirit Board]] fight or exits the World of Light, a new character can challenge the player to a Challenger Approaching duel. However, the player must then wait 10 minutes before a new Challenger Approaching challenge is issued. This 10-minute cooldown can be bypassed by closing the game and reopening it. <!--Do not add changing language settings here as another method, this only works because changing the language reboots the game.-->
 
Time-based Challenger Approaching challenges are issued in a specific order, skipping any characters unlocked in the World of Light or whose Challenger Approaching fight has already been triggered due to Classic Mode.
 
Below is a table listing the order characters unlocked, the amount of time needed to unlock them, and the stage and music accompanying their unlock battle. The values listed under "Cumulative Wait Time" are idealized values that assume that no characters are unlocked in the World of Light or have their Challenger Approaching fights triggered by Classic Mode, that the player never closes the game after first opening it until they trigger Palutena's Challenger Approaching fight, and the player never spends longer than the minimum amount of time (10 minutes) between triggering Challenger Approaching fights.
 
 
{|class="wikitable sortable" style="text-align:center; min-width: 40%"
!data-sort-type="number"|Order!!Character!!Cumulative Wait Time!!Stage!!Music
|-
|1st||{{CharHead|Ness|SSBU|hsize=20px}}||0 minutes||[[Onett]] (hazards off)||''{{SSBUMusicLink|EarthBound|Bein' Friends}}''
|-
|2nd||{{CharHead|Zelda|SSBU|hsize=20px}}||10 minutes||[[Temple]]||''{{SSBUMusicLink|The Legend of Zelda|Ocarina of Time Medley}}''
|-
|3rd||{{CharHead|Bowser|SSBU|hsize=20px}}||20 minutes||[[Mushroom Kingdom U]]||''{{SSBUMusicLink|Super Mario Bros.|King Bowser - Super Mario Bros. 3}}''
|-
|4th||{{CharHead|Pit|SSBU|hsize=20px}}||30 minutes||[[Skyworld]]||''{{SSBUMusicLink|Kid Icarus|Underworld}}''
|-
|5th||{{CharHead|Inkling|SSBU|hsize=20px}}||40 minutes||[[Moray Towers]]||''{{SSBUMusicLink|Splatoon|Splattack! (Original)|Splattack!}}''
|-
|6th||{{CharHead|Villager|SSBU|hsize=20px}}||50 minutes||[[Smashville]]||''{{SSBUMusicLink|Animal Crossing|Title Theme - Animal Crossing}}''
|-
|7th||{{CharHead|Marth|SSBU|hsize=20px}}||1 hour||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|Story 5 Meeting}}''
|-
|8th||{{CharHead|Young Link|SSBU|hsize=20px}}||1 hour & 10 minutes||[[Great Bay]]||''{{SSBUMusicLink|The Legend of Zelda|Saria's Theme}}''
|-
|9th||{{CharHead|Wii Fit Trainer|SSBU|hsize=20px}}||1 hour & 20 minutes||[[Wii Fit Studio]]||''{{SSBUMusicLink|Wii Fit|Main Menu - Wii Fit}}''
|-
|10th||{{CharHead|Ice Climbers|SSBU|hsize=20px}}||1 hour & 30 minutes||[[Summit]]||''{{SSBUMusicLink|Ice Climber|Ice Climber (Brawl)}}''
|-
|11th||{{CharHead|Captain Falcon|SSBU|hsize=20px}}||1 hour & 40 minutes||[[Port Town Aero Dive]]||''{{SSBUMusicLink|F-Zero|F-ZERO Medley}}''
|-
|12th||{{CharHead|Peach|SSBU|hsize=20px}}||1 hour & 50 minutes||[[Princess Peach's Castle]]||''{{SSBUMusicLink|Super Mario Bros.|Rolling Hills A}}''
|-
|13th||{{CharHead|Ryu|SSBU|hsize=20px}}||2 hours||{{SSBU|Battlefield}}||''{{SSBUMusicLink|Street Fighter|Ryu Stage}}''
|-
|14th||{{CharHead|Ike|SSBU|hsize=20px}}||2 hours & 10 minutes||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|Eternal Bond}}''
|-
|15th||{{CharHead|Jigglypuff|SSBU|hsize=20px}}||2 hours & 20 minutes||[[Saffron City]]||''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Pokémon Blue (64)}}''
|-
|16th||{{CharHead|King K. Rool|SSBU|hsize=20px}}||2 hours & 30 minutes||[[Jungle Japes]]||''{{SSBUMusicLink|Donkey Kong|Gang-Plank Galleon}}''
|-
|17th||{{CharHead|Sonic|SSBU|hsize=20px}}||2 hours & 40 minutes||[[Green Hill Zone]]||''{{SSBUMusicLink|Sonic The Hedgehog|Green Hill Zone}}''
|-
|18th||{{CharHead|Simon|SSBU|hsize=20px}}||2 hours & 50 minutes||[[Dracula's Castle]]||''{{SSBUMusicLink|Castlevania|Vampire Killer (Remix)}}''
|-
|19th||{{CharHead|Zero Suit Samus|SSBU|hsize=20px}}||3 hours||[[Brinstar]]||''{{SSBUMusicLink|Metroid|Theme of Samus Aran, Space Warrior}}''
|-
|20th||{{CharHead|Little Mac|SSBU|hsize=20px}}||3 hours & 10 minutes||[[Boxing Ring]] (Punch-Out!!)||''{{SSBUMusicLink|Punch-Out!!|Jogging / Countdown}}''
|-
|21st||{{CharHead|Isabelle|SSBU|hsize=20px}}||3 hours & 20 minutes||[[Town and City]]||''{{SSBUMusicLink|Animal Crossing|Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World}}''
|-
|22nd||{{CharHead|Shulk|SSBU|hsize=20px}}||3 hours & 30 minutes||[[Gaur Plain]]||''{{SSBUMusicLink|Xenoblade|Xenoblade Chronicles Medley}}''
|-
|23rd||{{CharHead|Lucina|SSBU|hsize=20px}}||3 hours & 40 minutes||[[Arena Ferox]]||''{{SSBUMusicLink|Fire Emblem|Id (Purpose)}}''
|-
|24th||{{CharHead|Wario|SSBU|hsize=20px}}||3 hours & 50 minutes||[[WarioWare, Inc.]]||''{{SSBUMusicLink|WarioWare|WarioWare, Inc.}}''
|-
|25th||{{CharHead|Ridley|SSBU|hsize=20px}}||4 hours||[[Norfair]]||''{{SSBUMusicLink|Metroid|Vs. Ridley}}''
|-
|26th||{{CharHead|Pokémon Trainer|SSBU|hsize=20px}}||4 hours & 10 minutes||[[Pokémon Stadium]]||''{{SSBUMusicLink|Pokémon|Main Theme - Pokémon Red & Pokémon Blue (Brawl)}}''
|-
|27th||{{CharHead|Lucario|SSBU|hsize=20px}}||4 hours & 20 minutes||[[Spear Pillar]]||''{{SSBUMusicLink|Pokémon|Battle! (Team Galactic)}}''
|-
|28th||{{CharHead|Daisy|SSBU|hsize=20px}}||4 hours & 30 minutes||[[Figure-8 Circuit]]||''{{SSBUMusicLink|Super Mario Bros.|Mario Tennis / Mario Golf}}''
|-
|29th||{{CharHead|Roy|SSBU|hsize=20px}}||4 hours & 40 minutes||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|Beyond Distant Skies - Roy's Departure}}''
|-
|30th||{{CharHead|King Dedede|SSBU|hsize=20px}}||4 hours & 50 minutes||[[Fountain of Dreams]]||''{{SSBUMusicLink|Kirby|King Dedede's Theme (Brawl)}}''
|-
|31st||{{CharHead|R.O.B.|SSBU|hsize=20px|color=Grey}}||5 hours||[[Wrecking Crew]]||''{{SSBUMusicLink|Nintendo|Stack-Up/Gyromite}}''
|-
|32nd||{{CharHead|Falco|SSBU|hsize=20px}}||5 hours & 10 minutes||[[Corneria]]||''{{SSBUMusicLink|Star Fox|Star Fox Medley}}''
|-
|33rd||{{CharHead|Luigi|SSBU|hsize=20px}}||5 hours & 20 minutes||[[Luigi's Mansion]]||''{{SSBUMusicLink|Super Mario Bros.|Main Theme - Luigi's Mansion}}''
|-
|34th||{{CharHead|Pichu|SSBU|hsize=20px}}||5 hours & 30 minutes||[[Pokémon Stadium 2]]||''{{SSBUMusicLink|Pokémon|Pokémon Red / Pokémon Blue Medley}}''
|-
|35th||{{CharHead|Richter|SSBU|hsize=20px}}||5 hours & 40 minutes||[[Dracula's Castle]]||''{{SSBUMusicLink|Castlevania|Divine Bloodlines}}''
|-
|36th||{{CharHead|Lucas|SSBU|hsize=20px}}||5 hours & 50 minutes||[[New Pork City]]||''{{SSBUMusicLink|EarthBound|Unfounded Revenge / Smashing Song of Praise}}''
|-
|37th||{{CharHead|Diddy Kong|SSBU|hsize=20px}}||6 hours||[[Kongo Falls]]||''{{SSBUMusicLink|Donkey Kong|Stickerbush Symphony}}''
|-
|38th||{{CharHead|Meta Knight|SSBU|hsize=20px}}||6 hours & 10 minutes||[[Halberd]]||''{{SSBUMusicLink|Kirby|Meta Knight's Revenge}}''
|-
|39th||{{CharHead|Snake|SSBU|hsize=20px}}||6 hours & 20 minutes||[[Shadow Moses Island]]||''{{SSBUMusicLink|Metal Gear|Encounter}}''
|-
|40th||{{CharHead|Ganondorf|SSBU|hsize=20px}}||6 hours & 30 minutes||[[Bridge of Eldin]]||''{{SSBUMusicLink|The Legend of Zelda|Death Mountain}}''
|-
|41st||{{CharHead|Corrin|SSBU|hsize=20px}}||6 hours & 40 minutes||[[Coliseum]]||''{{SSBUMusicLink|Fire Emblem|Lost in Thoughts All Alone (Remix)}}''
|-
|42nd||{{CharHead|Mega Man|SSBU|hsize=20px}}||6 hours & 50 minutes||[[Wily Castle]]||''{{SSBUMusicLink|Mega Man|Mega Man 2 Medley}}''
|-
|43rd||{{CharHead|Bayonetta|SSBU|hsize=20px}}||7 hours||[[Umbra Clock Tower]]||''{{SSBUMusicLink|Bayonetta|Let's Hit The Climax!}}''
|-
|44th||{{CharHead|Toon Link|SSBU|hsize=20px}}||7 hours & 10 minutes||[[Pirate Ship]]||''{{SSBUMusicLink|The Legend of Zelda|Dragon Roost Island}}''
|-
|45th||{{CharHead|Rosalina & Luma|SSBU|hsize=20px}}||7 hours & 20 minutes||[[Mario Galaxy]]||''{{SSBUMusicLink|Super Mario Bros.|Egg Planet (Remix)}}''
|-
|46th||{{CharHead|Incineroar|SSBU|hsize=20px}}||7 hours & 30 minutes||[[Boxing Ring]] (Super Smash Bros.)||''{{SSBUMusicLink|Pokémon|The Battle at the Summit!}}''
|-
|47th||{{CharHead|Sheik|SSBU|hsize=20px}}||7 hours & 40 minutes||[[Gerudo Valley]]||''{{SSBUMusicLink|The Legend of Zelda|Gerudo Valley (Remix)}}''
|-
|48th||{{CharHead|Olimar|SSBU|hsize=20px}}||7 hours & 50 minutes||[[Distant Planet]]||''{{SSBUMusicLink|Pikmin|Main Theme - Pikmin (Remix)}}''
|-
|49th||{{CharHead|Pac-Man|SSBU|hsize=20px}}||8 hours||[[Pac-Land]]||''{{SSBUMusicLink|Pac-Man|PAC-MAN}}''
|-
|50th||{{CharHead|Dark Samus|SSBU|hsize=20px}}||8 hours & 10 minutes||[[Frigate Orpheon]]||''{{SSBUMusicLink|Metroid|Multiplayer - Metroid Prime 2: Echoes}}''
|-
|51st||{{CharHead|Wolf|SSBU|hsize=20px}}||8 hours & 20 minutes||[[Lylat Cruise]]||''{{SSBUMusicLink|Star Fox|Star Wolf (Brawl)}}''
|-
|52nd||{{CharHead|Mr. Game & Watch|SSBU|hsize=20px}}||8 hours & 30 minutes||[[Flat Zone X]]||''{{SSBUMusicLink|Game & Watch|Flat Zone 2}}''
|-
|53rd||{{CharHead|Robin|SSBU|hsize=20px}}||8 hours & 40 minutes||[[Castle Siege]]||''{{SSBUMusicLink|Fire Emblem|Prelude (Ablaze)}}''
|-
|54th||{{CharHead|Dark Pit|SSBU|hsize=20px}}||8 hours & 50 minutes||[[Reset Bomb Forest]]||''{{SSBUMusicLink|Kid Icarus|Dark Pit's Theme}}''
|-
|55th||{{CharHead|Cloud|SSBU|hsize=20px}}||9 hours||[[Midgar]]||''{{SSBUMusicLink|Final Fantasy|Fight On!}}''
|-
|56th||{{CharHead|Duck Hunt|SSBU|hsize=20px}}||9 hours & 10 minutes||{{b|Duck Hunt|stage}}||''{{SSBUMusicLink|Duck Hunt|Duck Hunt Medley}}''
|-
|57th||{{CharHead|Ken|SSBU|hsize=20px}}||9 hours & 20 minutes||[[Boxing Ring]] (Punch-Out!!)||''{{SSBUMusicLink|Street Fighter|Ken Stage}}''
|-
|58th||{{CharHead|Greninja|SSBU|hsize=20px}}||9 hours & 30 minutes||[[Kalos Pokémon League]]||''{{SSBUMusicLink|Pokémon|Battle! (Trainer Battle) - Pokémon X / Pokémon Y}}''
|-
|59th||{{CharHead|Chrom|SSBU|hsize=20px}}||9 hours & 40 minutes||[[Arena Ferox]]||''{{SSBUMusicLink|Fire Emblem|Id (Purpose) (Remix)}}''
|-
|60th||{{CharHead|Mewtwo|SSBU|hsize=20px}}||9 hours & 50 minutes||[[Spear Pillar]]||''{{SSBUMusicLink|Pokémon|Battle! (Dialga/Palkia) / Spear Pillar}}''
|-
|61st||{{CharHead|Bowser Jr.|SSBU|hsize=20px}}||10 hours||[[Delfino Plaza]]||''{{SSBUMusicLink|Super Mario Bros.|Delfino Plaza (Remix)}}''
|-
|62nd||{{CharHead|Dr. Mario|SSBU|hsize=20px}}||10 hours & 10 minutes||[[New Donk City Hall]]||''{{SSBUMusicLink|Super Mario Bros.|Fever}}''
|-
|63rd||{{CharHead|Palutena|SSBU|hsize=20px}}||10 hours & 20 minutes||[[Palutena's Temple]]||''{{SSBUMusicLink|Kid Icarus|Destroyed Skyworld}}''
|}
 
====Classic Mode====
When the player completes Classic Mode, a new character will challenge the player to a Challenger Approaching duel. This character will be the next character in the table below who the player hasn't attempted to unlock through a duel. After all of the characters in a column are unlocked, the unlock sequence loops around to {{SSBU|Mario}}'s column, then {{SSBU|Donkey Kong}}'s column, and so on.
 
The unlock sequence for [[Downloadable content (SSBU)|downloadable fighters]] begins at Mario's column.
 
The Challenger Approaching duels are the same as those issued on a timed basis, this is simply another way to trigger them.
 
Notably, all [[clone]]s, semi-clones, and pseudo-clones except for {{SSBU|Ganondorf}}, {{SSBU|Roy}}, and {{SSBU|Chrom}} are in the same column as the character they are based on.
 
{|class="wikitable" style="text-align:center;"
!Unlock Order !!{{head|Mario|SSBU|s=32px}}!!{{head|Donkey Kong|SSBU|s=32px}}!!{{head|Link|SSBU|s=32px}}!!{{head|Samus|SSBU|s=32px}}!!{{head|Yoshi|SSBU|s=32px}}!!{{head|Kirby|SSBU|s=32px}}!!{{head|Fox|SSBU|s=32px}}!!{{head|Pikachu|SSBU|s=32px}}
|-
|1st||{{head|Sonic|SSBU|s=32px}}||{{head|Bowser|SSBU|s=32px}}||{{head|King K. Rool|SSBU|s=32px}}||{{head|Inkling|SSBU|s=32px}}||{{head|Lucario|SSBU|s=32px}}||{{head|Ness|SSBU|s=32px}}||{{head|Captain Falcon|SSBU|s=32px}}||{{head|Villager|SSBU|s=32px}}
|-
|2nd||{{head|Bayonetta|SSBU|s=32px}}||{{head|Pokémon Trainer|SSBU|s=32px}}||{{head|Ice Climbers|SSBU|s=32px}}||{{head|Wii Fit Trainer|SSBU|s=32px}}||{{head|Marth|SSBU|s=32px}}||{{head|Jigglypuff|SSBU|s=32px}}||{{head|Zero Suit Samus|SSBU|s=32px}}||{{head|Shulk|SSBU|s=32px}}
|-
|3rd||{{head|Little Mac|SSBU|s=32px}}||{{head|Rosalina|SSBU|s=32px}}||{{head|Simon|SSBU|s=32px}}||{{head|Pit|SSBU|s=32px}}||{{head|Ryu|SSBU|s=32px}}||{{head|Pac-Man|SSBU|s=32px}}||{{head|Peach|SSBU|s=32px}}||{{head|R.O.B.|g=SSBU|s=32px|cl=Grey}}
|-
|4th||{{head|Ike|SSBU|s=32px}}||{{head|King Dedede|SSBU|s=32px}}||{{head|Meta Knight|SSBU|s=32px}}||{{head|Incineroar|SSBU|s=32px}}||{{head|Ganondorf|SSBU|s=32px}}||{{head|Zelda|SSBU|s=32px}}||{{head|Falco|SSBU|s=32px}}||{{head|Mega Man|SSBU|s=32px}}
|-
|5th||{{head|Luigi|SSBU|s=32px}}||{{head|Sheik|SSBU|s=32px}}||{{head|Snake|SSBU|s=32px}}||{{head|Dark Samus|SSBU|s=32px}}||{{head|Lucina|SSBU|s=32px}}||{{head|Robin|SSBU|s=32px}}||{{head|Daisy|SSBU|s=32px}}||{{head|Isabelle|SSBU|s=32px}}
|-
|6th||{{head|Roy|SSBU|s=32px}}||{{head|Greninja|SSBU|s=32px}}||{{head|Young Link|SSBU|s=32px}}||{{head|Cloud|SSBU|s=32px}}||{{head|Ridley|SSBU|s=32px}}||{{head|Corrin|SSBU|s=32px}}||{{head|Bowser Jr.|SSBU|s=32px}}||{{head|Mr. Game & Watch|SSBU|s=32px}}
|-
|7th||{{head|Dr. Mario|SSBU|s=32px}}||{{head|Diddy Kong|SSBU|s=32px}}||{{head|Richter|SSBU|s=32px}}||{{head|Wario|SSBU|s=32px}}||{{head|Chrom|SSBU|s=32px}}||{{head|Lucas|SSBU|s=32px}}||{{head|Wolf|SSBU|s=32px}}||{{head|Pichu|SSBU|s=32px}}
|-
|8th||{{head|Olimar|SSBU|s=32px}}||{{head|Duck Hunt|SSBU|s=32px}}||{{head|Toon Link|SSBU|s=32px}}||{{head|Dark Pit|SSBU|s=32px}}||{{head|Ken|SSBU|s=32px}}||{{head|Palutena|SSBU|s=32px}}||{{head|Mewtwo|SSBU|s=32px}}||[[File:None.png|32px|Pikachu's column is shorter than other characters'.]]
|}


==Trivia==
==Trivia==
*DLC fighters are the only ones not included in the table since they are automatically unlocked upon purchasing them.
*The difficulty of the fights depend on the number of characters unlocked, if the player had not unlocked any, the difficulty of the fights are at level 1 difficulty. However, each character unlocked will steadily increase the opponent's difficulty.
*This mode along with [[Sephiroth Challenge]] are the only modes in ''Ultimate'' that would no longer be available at some point. In this case, Challenger's Approach would no longer be available if the player has unlocked all unlockable characters in the game.
*This mode along with [[Sephiroth Challenge]] are the only modes in ''Ultimate'' that would no longer be available at some point. In this case, Challenger's Approach would no longer be available if the player has unlocked all unlockable characters in the game.



Revision as of 11:31, May 15, 2023

The Challenger's Approach icon.
A rematch against a fighter you couldn't defeat before. Pull off victory this time!
—Description from Ultimate's Mode Guide

Challenger's Approach is a mode in Super Smash Bros. Ultimate where the player can attempt to fight again against an unlockable character. This mode is available in the Games & More menu and after failing a Challenger Approaching fight. When selected, the Challenger Approaching screen will appear for the unlockable fighter that has been lost to, then the player is able to choose any character they have unlocked to rematch the unlockable fighter.

Unlock Order

Timed encounters

When the player finishes a VS. match, a Mob Smash, a Spirit Board fight or exits the World of Light, a new character can challenge the player to a Challenger Approaching duel. However, the player must then wait 10 minutes before a new Challenger Approaching challenge is issued. This 10-minute cooldown can be bypassed by closing the game and reopening it.

Time-based Challenger Approaching challenges are issued in a specific order, skipping any characters unlocked in the World of Light or whose Challenger Approaching fight has already been triggered due to Classic Mode.

Below is a table listing the order characters unlocked, the amount of time needed to unlock them, and the stage and music accompanying their unlock battle. The values listed under "Cumulative Wait Time" are idealized values that assume that no characters are unlocked in the World of Light or have their Challenger Approaching fights triggered by Classic Mode, that the player never closes the game after first opening it until they trigger Palutena's Challenger Approaching fight, and the player never spends longer than the minimum amount of time (10 minutes) between triggering Challenger Approaching fights.


Order Character Cumulative Wait Time Stage Music
1st NessHeadSSBU.png Ness 0 minutes Onett (hazards off) Bein' Friends
2nd ZeldaHeadSSBU.png Zelda 10 minutes Temple Ocarina of Time Medley
3rd BowserHeadSSBU.png Bowser 20 minutes Mushroom Kingdom U King Bowser - Super Mario Bros. 3
4th PitHeadSSBU.png Pit 30 minutes Skyworld Underworld
5th InklingHeadSSBU.png Inkling 40 minutes Moray Towers Splattack!
6th VillagerHeadSSBU.png Villager 50 minutes Smashville Title Theme - Animal Crossing
7th MarthHeadSSBU.png Marth 1 hour Castle Siege Story 5 Meeting
8th YoungLinkHeadSSBU.png Young Link 1 hour & 10 minutes Great Bay Saria's Theme
9th WiiFitTrainerHeadSSBU.png Wii Fit Trainer 1 hour & 20 minutes Wii Fit Studio Main Menu - Wii Fit
10th IceClimbersHeadSSBU.png Ice Climbers 1 hour & 30 minutes Summit Ice Climber (Brawl)
11th CaptainFalconHeadSSBU.png Captain Falcon 1 hour & 40 minutes Port Town Aero Dive F-ZERO Medley
12th PeachHeadSSBU.png Peach 1 hour & 50 minutes Princess Peach's Castle Rolling Hills A
13th RyuHeadSSBU.png Ryu 2 hours Battlefield Ryu Stage
14th IkeHeadSSBU.png Ike 2 hours & 10 minutes Coliseum Eternal Bond
15th JigglypuffHeadSSBU.png Jigglypuff 2 hours & 20 minutes Saffron City Main Theme - Pokémon Red & Pokémon Blue (64)
16th KingKRoolHeadSSBU.png King K. Rool 2 hours & 30 minutes Jungle Japes Gang-Plank Galleon
17th SonicHeadSSBU.png Sonic 2 hours & 40 minutes Green Hill Zone Green Hill Zone
18th SimonHeadSSBU.png Simon 2 hours & 50 minutes Dracula's Castle Vampire Killer (Remix)
19th ZeroSuitSamusHeadSSBU.png Zero Suit Samus 3 hours Brinstar Theme of Samus Aran, Space Warrior
20th LittleMacHeadSSBU.png Little Mac 3 hours & 10 minutes Boxing Ring (Punch-Out!!) Jogging / Countdown
21st IsabelleHeadSSBU.png Isabelle 3 hours & 20 minutes Town and City Plaza / Title Theme - Animal Crossing: City Folk / Animal Crossing: Wild World
22nd ShulkHeadSSBU.png Shulk 3 hours & 30 minutes Gaur Plain Xenoblade Chronicles Medley
23rd LucinaHeadSSBU.png Lucina 3 hours & 40 minutes Arena Ferox Id (Purpose)
24th WarioHeadSSBU.png Wario 3 hours & 50 minutes WarioWare, Inc. WarioWare, Inc.
25th RidleyHeadSSBU.png Ridley 4 hours Norfair Vs. Ridley
26th PokémonTrainerHeadSSBU.png Pokémon Trainer 4 hours & 10 minutes Pokémon Stadium Main Theme - Pokémon Red & Pokémon Blue (Brawl)
27th LucarioHeadSSBU.png Lucario 4 hours & 20 minutes Spear Pillar Battle! (Team Galactic)
28th DaisyHeadSSBU.png Daisy 4 hours & 30 minutes Figure-8 Circuit Mario Tennis / Mario Golf
29th RoyHeadSSBU.png Roy 4 hours & 40 minutes Castle Siege Beyond Distant Skies - Roy's Departure
30th KingDededeHeadSSBU.png King Dedede 4 hours & 50 minutes Fountain of Dreams King Dedede's Theme (Brawl)
31st ROBHeadGreySSBU.png R.O.B. 5 hours Wrecking Crew Stack-Up/Gyromite
32nd FalcoHeadSSBU.png Falco 5 hours & 10 minutes Corneria Star Fox Medley
33rd LuigiHeadSSBU.png Luigi 5 hours & 20 minutes Luigi's Mansion Main Theme - Luigi's Mansion
34th PichuHeadSSBU.png Pichu 5 hours & 30 minutes Pokémon Stadium 2 Pokémon Red / Pokémon Blue Medley
35th RichterHeadSSBU.png Richter 5 hours & 40 minutes Dracula's Castle Divine Bloodlines
36th LucasHeadSSBU.png Lucas 5 hours & 50 minutes New Pork City Unfounded Revenge / Smashing Song of Praise
37th DiddyKongHeadSSBU.png Diddy Kong 6 hours Kongo Falls Stickerbush Symphony
38th MetaKnightHeadSSBU.png Meta Knight 6 hours & 10 minutes Halberd Meta Knight's Revenge
39th SnakeHeadSSBU.png Snake 6 hours & 20 minutes Shadow Moses Island Encounter
40th GanondorfHeadSSBU.png Ganondorf 6 hours & 30 minutes Bridge of Eldin Death Mountain
41st CorrinHeadSSBU.png Corrin 6 hours & 40 minutes Coliseum Lost in Thoughts All Alone (Remix)
42nd MegaManHeadSSBU.png Mega Man 6 hours & 50 minutes Wily Castle Mega Man 2 Medley
43rd BayonettaHeadSSBU.png Bayonetta 7 hours Umbra Clock Tower Let's Hit The Climax!
44th ToonLinkHeadSSBU.png Toon Link 7 hours & 10 minutes Pirate Ship Dragon Roost Island
45th Rosalina&LumaHeadSSBU.png Rosalina & Luma 7 hours & 20 minutes Mario Galaxy Egg Planet (Remix)
46th IncineroarHeadSSBU.png Incineroar 7 hours & 30 minutes Boxing Ring (Super Smash Bros.) The Battle at the Summit!
47th SheikHeadSSBU.png Sheik 7 hours & 40 minutes Gerudo Valley Gerudo Valley (Remix)
48th OlimarHeadSSBU.png Olimar 7 hours & 50 minutes Distant Planet Main Theme - Pikmin (Remix)
49th Pac-ManHeadSSBU.png Pac-Man 8 hours Pac-Land PAC-MAN
50th DarkSamusHeadSSBU.png Dark Samus 8 hours & 10 minutes Frigate Orpheon Multiplayer - Metroid Prime 2: Echoes
51st WolfHeadSSBU.png Wolf 8 hours & 20 minutes Lylat Cruise Star Wolf (Brawl)
52nd MrGame&WatchHeadSSBU.png Mr. Game & Watch 8 hours & 30 minutes Flat Zone X Flat Zone 2
53rd RobinHeadSSBU.png Robin 8 hours & 40 minutes Castle Siege Prelude (Ablaze)
54th DarkPitHeadSSBU.png Dark Pit 8 hours & 50 minutes Reset Bomb Forest Dark Pit's Theme
55th CloudHeadSSBU.png Cloud 9 hours Midgar Fight On!
56th DuckHuntHeadSSBU.png Duck Hunt 9 hours & 10 minutes Duck Hunt Duck Hunt Medley
57th KenHeadSSBU.png Ken 9 hours & 20 minutes Boxing Ring (Punch-Out!!) Ken Stage
58th GreninjaHeadSSBU.png Greninja 9 hours & 30 minutes Kalos Pokémon League Battle! (Trainer Battle) - Pokémon X / Pokémon Y
59th ChromHeadSSBU.png Chrom 9 hours & 40 minutes Arena Ferox Id (Purpose) (Remix)
60th MewtwoHeadSSBU.png Mewtwo 9 hours & 50 minutes Spear Pillar Battle! (Dialga/Palkia) / Spear Pillar
61st BowserJrHeadSSBU.png Bowser Jr. 10 hours Delfino Plaza Delfino Plaza (Remix)
62nd DrMarioHeadSSBU.png Dr. Mario 10 hours & 10 minutes New Donk City Hall Fever
63rd PalutenaHeadSSBU.png Palutena 10 hours & 20 minutes Palutena's Temple Destroyed Skyworld

Classic Mode

When the player completes Classic Mode, a new character will challenge the player to a Challenger Approaching duel. This character will be the next character in the table below who the player hasn't attempted to unlock through a duel. After all of the characters in a column are unlocked, the unlock sequence loops around to Mario's column, then Donkey Kong's column, and so on.

The unlock sequence for downloadable fighters begins at Mario's column.

The Challenger Approaching duels are the same as those issued on a timed basis, this is simply another way to trigger them.

Notably, all clones, semi-clones, and pseudo-clones except for Ganondorf, Roy, and Chrom are in the same column as the character they are based on.

Unlock Order MarioHead.png DonkeyKongHead.png LinkHead.png SamusHead.png YoshiHead.png KirbyHead.png FoxHead.png PikachuHead.png
1st SonicHead.png BowserHead.png KingKRoolHead.png InklingHead.png LucarioHead.png NessHead.png CaptainFalconHead.png VillagerHead.png
2nd BayonettaHead.png PokémonTrainerHead.png IceClimbersHead.png WiiFitTrainerHead.png MarthHead.png JigglypuffHead.png ZeroSuitSamusHead.png ShulkHead.png
3rd LittleMacHead.png RosalinaHead.png SimonHead.png PitHead.png RyuHead.png Pac-ManHead.png PeachHead.png ROBHeadGreySSBU.png
4th IkeHead.png KingDededeHead.png MetaKnightHead.png IncineroarHead.png GanondorfHead.png ZeldaHead.png FalcoHead.png MegaManHead.png
5th LuigiHead.png SheikHead.png SnakeHead.png DarkSamusHead.png LucinaHead.png RobinHead.png DaisyHead.png IsabelleHead.png
6th RoyHead.png GreninjaHead.png YoungLinkHead.png CloudHead.png RidleyHead.png CorrinHead.png BowserJrHead.png MrGame&WatchHead.png
7th DrMarioHead.png DiddyKongHead.png RichterHead.png WarioHead.png ChromHead.png LucasHead.png WolfHead.png PichuHead.png
8th OlimarHead.png DuckHuntHead.png ToonLinkHead.png DarkPitHead.png KenHead.png PalutenaHead.png MewtwoHead.png Pikachu's column is shorter than other characters'.

Trivia

  • DLC fighters are the only ones not included in the table since they are automatically unlocked upon purchasing them.
  • The difficulty of the fights depend on the number of characters unlocked, if the player had not unlocked any, the difficulty of the fights are at level 1 difficulty. However, each character unlocked will steadily increase the opponent's difficulty.
  • This mode along with Sephiroth Challenge are the only modes in Ultimate that would no longer be available at some point. In this case, Challenger's Approach would no longer be available if the player has unlocked all unlockable characters in the game.